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09-19-17 02:49:05 PM

Jul - TCRF - The Cutting Room Wiki New poll - New thread - New reply
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Zelda Immortal
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Posted on 02-01-11 07:31:16 AM Link | Quote
Why Hello There!

Look at the unused ghost text icons to se what I mean...
GoldS
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Posted on 02-02-11 09:55:07 AM Link | Quote
So I thought that there should be a page that collects all of the updates to the wiki every week. See here. Good idea? Better way to integrate this into the wiki? Preferably this should be accessible from the front page.
Rick
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Posted on 02-02-11 11:48:37 AM Link | Quote
This reminds me of what I did to the Debug Modes & Unused Stuff wiki. If we can automate some of it or if we have a more dedicated person than I who's willing to sort it out from the Recent Changes, then I wouldn't mind it at all.

I'd do it but I'm afraid I'd just forget about it after a couple of weeks.
Teflon
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Posted on 02-02-11 04:12:37 PM Link | Quote
Originally posted by Rick
This reminds me of what I did to the Debug Modes & Unused Stuff wiki. If we can automate some of it or if we have a more dedicated person than I who's willing to sort it out from the Recent Changes, then I wouldn't mind it at all.

I'd do it but I'm afraid I'd just forget about it after a couple of weeks.


A script would be really nice, but the problem would be making sure that it gets real content and doesn't pick up stuff like minor edits and uploaded images.
Rick
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Posted on 02-02-11 04:41:10 PM Link | Quote
Yeah exactly. I can see it picking up say, new game pages, but anything after that would probably have to be sorted by hand or something. Not something I'd like to be doing.
Teflon
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Posted on 02-02-11 04:53:57 PM (last edited by Teflon at 02-02-11 07:46 PM) Link | Quote
Originally posted by Rick
Yeah exactly. I can see it picking up say, new game pages, but anything after that would probably have to be sorted by hand or something. Not something I'd like to be doing.


I'd like for it to pick up large edits as well. Large updates tend to have a lot of new and interesting information.
Teflon
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Posted on 02-03-11 07:16:47 PM Link | Quote
Hate to double-post, but I've got a question about some screenshots I'm taking. Can you guys see what's going on in this image?



If you can't, should I manually enhance the brightness so that it's viewable?
Rick
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Posted on 02-03-11 07:17:52 PM Link | Quote
Yeah, increase the brightness on that. I can't tell much of what's going on.
Teflon
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Posted on 02-03-11 07:20:43 PM Link | Quote
Originally posted by Rick
Yeah, increase the brightness on that. I can't tell much of what's going on.


Okay, just wanted to be sure before I took more images.
BMF54123

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Posted on 02-04-11 04:59:53 AM Link | Quote
If you put that on the wiki, please add a note indicating that the brightness has been adjusted. Thanks.
Liliana
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Posted on 02-04-11 05:05:14 AM Link | Quote
Yep. Put a notice on it, like I did on Goldeneye with the debug menu.
Teflon
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Posted on 02-04-11 11:06:01 PM Link | Quote


Better?
Peardian

  
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Posted on 02-06-11 01:37:02 PM Link | Quote
This is pretty interesting. Let's hope it falls into the right hands.
Rick
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Posted on 02-06-11 02:29:04 PM Link | Quote
Originally posted by Peardian
This is pretty interesting. Let's hope it falls into the right hands.


Like mine, for example?

...No really, I want some kind of NES Prototype cart for my collection.
Teflon
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Posted on 02-06-11 02:47:36 PM Link | Quote
Originally posted by Rick
Originally posted by Peardian
This is pretty interesting. Let's hope it falls into the right hands.


Like mine, for example?

...No really, I want some kind of NES Prototype cart for my collection.


Just make sure to dump it.
Peardian

  
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Posted on 02-06-11 02:54:55 PM (last edited by Peardian at 02-06-11 02:55 PM) Link | Quote
Also, this is a bit of a small discovery in Ocarina of Time. The collision model for the Twins' House has two pots modeled out, but the render only shows one next to some planks of wood leaning on the wall. I'm not at home, so I can't test it to see if the pot still "works" or if they somehow hide it. You can see it in my map on VGMaps.
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Posted on 02-06-11 03:12:19 PM Link | Quote


Cool find, I never noticed that pot... And yeah, it still works:



Trying to roll in between the pots here - see how Link's head is cut off by the invisible one? Wonder why they removed it in the background image...
Xkeeper






Posted on 02-06-11 03:14:28 PM Link | Quote
The Pool Challenge / Cue Stick thing has already been manhandled by RetroZone.
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Posted on 02-06-11 04:14:26 PM Link | Quote
Yeah, but that's Sara Parker's Pool Challenge. This is Robert Byrnes. That's a significant enough difference, right?


@xdaniel: Awesome, thanks. Would you be willing to add it to the article, along with the image(s)?
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Posted on 02-06-11 04:32:35 PM Link | Quote
Peardian: There we go, added it. Also grouped the Zora's Domain alcove, Ganon's Castle doors and this together under a new section called "design oddities".

Feel free to rename it or undo the grouping, I just though those things fit nicely under that header
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Jul - TCRF - The Cutting Room Wiki New poll - New thread - New reply




Rusted Logic

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