| krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 1/2481 EXP: 8254794 For next: 101863 Since: 02-01-10 Since last post: 229 days Last activity: 169 days |
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| Jul - NSMB Hacking (Archive) - NSMB community remix | - - ![]() |
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| krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 1/2481 EXP: 8254794 For next: 101863 Since: 02-01-10 Since last post: 229 days Last activity: 169 days |
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| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 350/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Hmmm... Cool initiative. What about custom tilesets? We should decide what tilesets to use before people starts making levels, because if not we'll have to fix them manually... |
| krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 2/2481 EXP: 8254794 For next: 101863 Since: 02-01-10 Since last post: 229 days Last activity: 169 days |
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| I haven't messed with the tilesets in the editor at all, so that's not quite my area of knowing anything about ... ![]() |
| gridatttack Buzzy Beetle Rarity FTW Level: 42 Posts: 190/375 EXP: 493634 For next: 27728 Since: 08-26-09 Since last post: 5.3 years Last activity: 2.0 years |
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Ill like to be in!![]() Originally posted by dirbaio Maybe defining wich tilesets are going to be changed and having certain people(s) doing the tileset and them giving it to the peoples who are in? ____________________
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| Friedslick6 Level: 19 ![]() Posts: 7/63 EXP: 34990 For next: 787 Since: 11-24-08 From: Australia Since last post: 9.2 years Last activity: 7.0 years |
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| I would like to participate, I will base my level off level 4-3. |
| Dark_fusionX Tana~ Level: 38 Posts: 140/304 EXP: 356444 For next: 14003 Since: 12-03-09 From: Wynnum, Queensland, Australia Since last post: 11.1 years Last activity: 9.4 years |
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| ill make a level.. just give me time. ____________________ ![]() ![]() ![]() ![]() ![]() |
| Hiccup Member Level: 57 Posts: 173/772 EXP: 1473673 For next: 12255 Since: 05-19-09 Since last post: 99 days Last activity: 7 hours |
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| Should we PM the levels to you or just post? |
| krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 3/2481 EXP: 8254794 For next: 101863 Since: 02-01-10 Since last post: 229 days Last activity: 169 days |
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| All right! Thanks Guys. Yeah, if anybody wants to do the tilesets, just volunteer sometime. You can send your level in however you want, it just depends if you want the whole internet having access to it, or just a few people. And if anybody has a better title than NSMB Community Remix, do tell. |
| gridatttack Buzzy Beetle Rarity FTW Level: 42 Posts: 193/375 EXP: 493634 For next: 27728 Since: 08-26-09 Since last post: 5.3 years Last activity: 2.0 years |
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Ill do 7-6. With all 3 areas![]() Ill think ill MAYBE volunteer for making the tilesets...... ![]() ____________________ ![]() |
| krutomisi 2480 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 94 ![]() Posts: 6/2481 EXP: 8254794 For next: 101863 Since: 02-01-10 Since last post: 229 days Last activity: 169 days |
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Originally posted by gridatttack I don't think that we need them that much, but if you really want to, be my guest. |
| Hiccup Member Level: 57 Posts: 180/772 EXP: 1473673 For next: 12255 Since: 05-19-09 Since last post: 99 days Last activity: 7 hours |
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| I am drawing a level and going to make a level for the hack it is replacing 5-B its an ice mountain and it needs some custom tiles, here is a list of the tiles I need made: Appearance: Ice ledges and sloped ledeges that look like those hangable w6 ledges but in ice design Behaviour: Jump through and Stand-able/Slideable on Appearance: Like Hard Super Dario Bros grassland walk-through ground but in ice design Behaviour: Like HSDB grassland walk-through ground Behavior Appearance: Vine with walkthrough ground filling behind it Behaviour: Vines Appearance: Vine top with ground top Behaviour: Vine I might post simple pictures later Thanks |
| mariofanatic64 Member Level: 24 ![]() Posts: 3/111 EXP: 78104 For next: 21 Since: 02-03-10 From: Australia Since last post: 7.7 years Last activity: 6.9 years |
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| it's a good idea. i can post a level to replace the world 6 tower 2. I'm replicating a beta castle level. when im done i'll post it. |
| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 374/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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@Hiccup: You mean you want sb to make them? I could make them for you ![]() I'll try to make some other tilesets, trying to keep compatibility with the original ones, so the levels people make don't break ![]() EDIT: I think sloped ledges are not possible, and the vine with ground top isnt neither. It would only act as a vine, i mean, it would be a "hole" in the ground... I'm doing it ![]() |
| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 375/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Ok. I have the graphics done... I'm making the map16 and objects, will post a patch when finished. BTW, i see that NSMBe lacks tileset import/export (like levels) so you dont have to make a patch or export the multiple files of a level... ![]() |
| Hiccup Member Level: 57 Posts: 181/772 EXP: 1473673 For next: 12255 Since: 05-19-09 Since last post: 99 days Last activity: 7 hours |
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| Thanks dirbaio I will start making the level as soon as I have the tileset, I've finished drawing it now and mariofanatic64 do you mean the beta castle from this video http://www.youtube.com/watch?v=c9r99rNi-6s because I have already started making that for my beta remake that I was going to anounce but I got stuck so I will pass the project to you I will pm you that level and a grassland and desert remake I have made as-well |
| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 376/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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I have it nearly done, i just have to put in the behaviors ![]() Will post a patch when finished |
| Hiccup Member Level: 57 Posts: 182/772 EXP: 1473673 For next: 12255 Since: 05-19-09 Since last post: 99 days Last activity: 7 hours |
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| Good Thanks I would it my self but Its I find it too confusing. For the ledges I didn't mean they behaved like the w6 ledges I meant they looked like them but icy they need to be jump through stand on top with slopes but include the w6 behaviour ones anyway I might need them To go in the universal tilesets (0 or 2) Appearance: Munchers (preferably from nsmbw in level 9-7) Behaviour: Hurt you on contact (castle spikes?) |
| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 377/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Hmmm... I'm not sure if it's possible to make a tile hurt you from all the sides... |
| jceggbert5 Member again Level: 33 Posts: 164/218 EXP: 216506 For next: 12673 Since: 12-01-09 Since last post: 12.1 years Last activity: 349 days |
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| dirbaio For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation". Level: NaN Posts: 378/-1288 EXP: NaN For next: 0 Since: 07-28-09 From: Spain Since last post: 10.8 years Last activity: 9.9 years |
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| Hmmm... That wouldn't work, because Mario would die instantly instead of just getting hurt, and plus making the "aaaaagh" noise... |
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| Jul - NSMB Hacking (Archive) - NSMB community remix | - - ![]() |
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