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| Jul - SM64 Hacking - Mario 64 Level Importer |
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| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | Add to favorites | Next newer thread | Next older thread |
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Emoluvjd2 Member Level: 10 ![]() Posts: 9/36 EXP: 3847 For next: 567 Since: 10-24-09 Since last post: 26 days Last activity: 5 days |
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Originally posted by Aamelo In the download for the importer there's a free plugin for exporting to .OBJ. |
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Aamelo Member Level: 12 Posts: 19/46 EXP: 6209 For next: 1712 Since: 08-06-09 Since last post: 46 days Last activity: 5 days |
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| I was able to make it .obj
But even with instructions i wasn't able to do it. Video Tutorial Anyone? ![]() |
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Dialga Member lol Level: 20 ![]() Posts: 74/149 EXP: 39628 For next: 2811 Since: 05-20-09 Since last post: 219 days Last activity: 58 days |
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| Inserting it into a ROM:
1. Apply the patch. 2. Open a Command Prompt (XP: Start>Run>cmd) 3. cd Your way to the folder where your ROM, OBJ file and Obj_import.exe are. Example: cd C:\M64\OBJ_IMPORT\ 4. Type in obj_import (OBJ File) (ROM) (Scaling(ex. 100)) For example: obj_import testmountain.obj sm64.z64 100 5. DONE, test it. (I "Think" you need to set Project64 to use the Expansion Pack for it to work (Doing so does'nt hurt anyway :p)) |
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Emoluvjd2 Member Level: 10 ![]() Posts: 10/36 EXP: 3847 For next: 567 Since: 10-24-09 Since last post: 26 days Last activity: 5 days |
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| Wait you have something backwards, you type the .obj files name first. Unless you can do it either way. |
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Aamelo Member Level: 12 Posts: 21/46 EXP: 6209 For next: 1712 Since: 08-06-09 Since last post: 46 days Last activity: 5 days |
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| Oh! I didnt know that you need to write "CD" first, Thanks. |
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moma919 "No ROM links" isn't that hard to understand. Level: 7 ![]() Posts: 10/19 EXP: 1246 For next: 202 Since: 01-23-10 From: Norway Since last post: 193 days Last activity: 54 days |
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| I have readed the instuctions.
How do i get this to work? http://www.youtube.com/watch?v=KaKXpqablX4 I am sorry for having no idea how this works. One question..... Can i import a google sketch'up model? |
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ClaudioSouza94 Member Level: 9 Posts: 17/29 EXP: 2369 For next: 793 Since: 01-19-10 From: Brazil, Jarinu Since last post: 185 days Last activity: 185 days |
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Originally posted by moma919 Yes, you can import a Google Sketchup Model... You shouldn't run obj_import directly, You should go to Start Menu, then open Run... on Run you type CMD Then CD your way to the folder where remains the rom and the obj file you want to import Then type: obj_import "yourobjfilename.obj" "yoursm64rom.z64" (size) This is it |
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moma919 "No ROM links" isn't that hard to understand. Level: 7 ![]() Posts: 11/19 EXP: 1246 For next: 202 Since: 01-23-10 From: Norway Since last post: 193 days Last activity: 54 days |
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Originally posted by ClaudioSouza94 Please can you make a video right NOW. i am asking incredibly kind. |
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ClaudioSouza94 Member Level: 9 Posts: 18/29 EXP: 2369 For next: 793 Since: 01-19-10 From: Brazil, Jarinu Since last post: 185 days Last activity: 185 days |
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| I Can't right now... im a kind busy making a model... later maybe
EDIT: http://www.youtube.com/watch?v=rJeYbErkLt4 |
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Metal_Man88 6400 ![]() ![]() ![]() ![]() ![]() ![]() Corroding Reality since 1988 Level: 117 ![]() Posts: 4139/6402 EXP: 17458356 For next: 389539 Since: 07-03-07 From: 52-2-88-7 Since last post: 7 min. Last activity: 7 min. |
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Originally posted by moma919Originally posted by ClaudioSouza94 Don't demand people to make videos for you like that again, or I'll demand you be banned in the same fashion. :p |
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minimaster58 Member Level: 13 ![]() Posts: 24/75 EXP: 9705 For next: 562 Since: 01-26-10 Since last post: 104 days Last activity: 139 days |
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| I'd love to try it out for myself and give you an example but the download link isn't working it goes to a page that says "Página não encontrada
Não foi possível localizar a página solicitada." I think it's a dead page. |
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Metal_Man88 6400 ![]() ![]() ![]() ![]() ![]() ![]() Corroding Reality since 1988 Level: 117 ![]() Posts: 4198/6402 EXP: 17458356 For next: 389539 Since: 07-03-07 From: 52-2-88-7 Since last post: 7 min. Last activity: 7 min. |
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| "Page not found. It was not possible to find the page you were looking for." |
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minimaster58 Member Level: 13 ![]() Posts: 25/75 EXP: 9705 For next: 562 Since: 01-26-10 Since last post: 104 days Last activity: 139 days |
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Originally posted by Metal_Man88 Thanks, so where can I download it? I've tried multiple times and I keep getting that page. |
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Metal_Man88 6400 ![]() ![]() ![]() ![]() ![]() ![]() Corroding Reality since 1988 Level: 117 ![]() Posts: 4206/6402 EXP: 17458356 For next: 389539 Since: 07-03-07 From: 52-2-88-7 Since last post: 7 min. Last activity: 7 min. |
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| It's buried a few pages back. Download Object Import 0.4 Alpha |
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Emoluvjd2 Member Level: 10 ![]() Posts: 12/36 EXP: 3847 For next: 567 Since: 10-24-09 Since last post: 26 days Last activity: 5 days |
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| Is there a limit to the number of textures we can use? I imported a model with all 32x32 textures but one turned into a different texture. |
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messiaen Member Level: 50 Posts: 728/930 EXP: 906351 For next: 40966 Since: 11-20-07 From: Porto Alegre, Brazil Since last post: 7 days Last activity: 1 day |
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| New, vastly improved version, including a graphical interface this time!
For those who used older versions, you'll have to patch your ROM again (read obj_import.exe or watch the video tutorial included if you have doubts): What's new: - Graphical interface! (Requires .NET Framework 3.5) - Replace all levels instead of only Bob-omb Battlefield. - Select background and environment effect, including beta flower. - Comprehensive error trapping. - Fixed problems with texture paths as well as parsing problems when the file had spaces. - Better texture handling. - Model files are now centered around (0,0,0). - Video Tutorial. - The imported level can be edited in Toad's Tool 64.
Download v0.6 |
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BTTF Forever Member Level: 13 ![]() Posts: 2/69 EXP: 8319 For next: 1948 Since: 02-08-10 From: Australia Since last post: 90 days Last activity: 90 days |
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| umm.... the link to 0.6 is dead for me
i dont know why? |
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Metal_Man88 6400 ![]() ![]() ![]() ![]() ![]() ![]() Corroding Reality since 1988 Level: 117 ![]() Posts: 4294/6402 EXP: 17458356 For next: 389539 Since: 07-03-07 From: 52-2-88-7 Since last post: 7 min. Last activity: 7 min. |
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| Couldn't find this link? |
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BTTF Forever Member Level: 13 ![]() Posts: 3/69 EXP: 8319 For next: 1948 Since: 02-08-10 From: Australia Since last post: 90 days Last activity: 90 days |
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| oh sorry, dont worry about it, i clicked on the download 0.6 link a couple of times and it finally worked.
but its not importing my custom textures, and when i try double clicking on ctv.exe to see if it opens, it says i have to reinstall the application because its not installed properly. are you sure your not missing any files? |
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messiaen Member Level: 50 Posts: 729/930 EXP: 906351 For next: 40966 Since: 11-20-07 From: Porto Alegre, Brazil Since last post: 7 days Last activity: 1 day |
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| Cvt.exe will crash if run it without any argument, it's a minor bug of Imagemagick's converter but it won't affect the importer.
Give more detailed information about the texture problem (and if possible post the .obj and .mtl file so I can give it a look). Does the importer give you an error message? Also, what operating system are you using? |
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| Jul - SM64 Hacking - Mario 64 Level Importer |
- - ![]() |