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Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply
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Dialga
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Posted on 01-19-10 06:51:59 AM Link | Quote

Originally posted by jceggbert5
Originally posted by Dialga
Suggrestion: Protect people from blowing up the world by not allowing to import Jyotyu from PNG...

Better(?) idea: Allow importing from PNG, but stop the palette from changing...

Or just add a "Revert Pallette" button...


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gridatttack

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Posted on 01-19-10 09:35:43 PM Link | Quote
Where are the items stored? or are they rendered in 3d?


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jceggbert5
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Posted on 01-19-10 09:39:44 PM Link | Quote
Originally posted by dirbaio
(edit out picture)
Custom Pipes!

3d textures are now editable! Its still glitchy and doesnt support all formats. Coming in the next release!
Do the graphics have a full RGB palette? Or do they have a specific 256-color palette like everything else? If so, is it a shared palette?

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jceggbert5
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Posted on 01-19-10 09:44:23 PM Link | Quote
Originally posted by gridatttack
Where are the items stored? or are they rendered in 3d?


If you are talking about power-up items, they are stored in /obj/I_item_ncg.bin
All powerups (that I can think of) are in there except the Mega Mushroom. It is a 3D object.
The graphic is compressed and uses Jyotyu's palette: /bg_ncl/d_2d_A_J_jyotyu_B_ncl.dat (underground) and /bg_ncl/d_2d_A_J_jyotyu_ncl.dat (overworld). The palettes are also LZ77 compressed like the Graphics

Codec for the graphics is 8BPP Linear


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Originally posted by "Gunstar Green"
One squid is enough, thanks.
I'll get you...
gridatttack

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Posted on 01-20-10 11:00:41 PM Link | Quote
Just a question Dirbaio. Since 3D textures are being editable, the world maps textures will be editable too?Or there are not 3D?

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Mikael
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Posted on 01-21-10 07:53:37 AM Link | Quote
Some simple requests here then, and it's all about convenience & efficiency;

An easier and quicker way to get access to the sprites & objects, to have them properly sorted in files. Being able to add/remove my own files in a flexible system with a set of sprites/objects in them, and I can always go and fetch a new sprite if I removed one from my file. As for now there are only 3 files with objects for instance, where the 3rd file has parts of the fortress scattered around. There should be a way to organize your own files and clean this braindead mess up.

Being able to save sprites with a specific data written in them, separated from other sprites with the same number but different data. For example, I could make my own map and label it "koopa troopas" and have normal koopas and paratroopas in there with all colors, aswell as a bunch of green koopa paratroopas that all have the specific data written in them already; green koopa paratroopa A flies horizontal, green koopa paratroopa B flies vertical. And I don't have to adjust their programming for each example because it's already been done and archived. Just open your own file, and drag your pre-designed sprite where you want it. Not just easier way of editing, viciously constructive!

Hotkeys, shortcuts to open menues

Being able to use all possible tilesets in the same area (maybe that is a difficulty, I'll say it anyway)

Resize areas. Decide length and height in the levels.

Add/remove areas from a level. Some levels have 2 possible areas, some have 3. Is it possible to control this?

(Sorry if I come off as ignorant)
Dialga
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Posted on 01-21-10 08:47:31 AM (last edited by Dialga at 01-21-10 05:49 AM) Link | Quote
Originally posted by Mikael
Being able to save sprites with a specific data written in them, separated from other sprites with the same number but different data. For example, I could make my own map and label it "koopa troopas" and have normal koopas and paratroopas in there with all colors, aswell as a bunch of green koopa paratroopas that all have the specific data written in them already; green koopa paratroopa A flies horizontal, green koopa paratroopa B flies vertical. And I don't have to adjust their programming for each example because it's already been done and archived. Just open your own file, and drag your pre-designed sprite where you want it. Not just easier way of editing, viciously constructive!

Saveing sprite data presets would be a good idea...


Hotkeys, shortcuts to open menues

What's the point.


Being able to use all possible tilesets in the same area (maybe that is a difficulty, I'll say it anyway)

You can't do that, it's a limitation in the game.


Resize areas. Decide length and height in the levels.

You can do that by resizeing the view.

Edit: fixed the quote.
Edit: I hope it's fixed this time...

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Posted on 01-21-10 09:04:48 AM Link | Quote
Alright Dialga, just to answer the one with hotkeys, the point with it is to work faster. I want to use my mouse AND keyboard when operating. Convenience. Why fly the mouse pointer across the screen here and there to go into windows and so forth. Minimize wasted time with hotkeys.
Dialga
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Posted on 01-21-10 10:29:45 AM Link | Quote
Originally posted by Mikael
Alright Dialga, just to answer the one with hotkeys, the point with it is to work faster. I want to use my mouse AND keyboard when operating. Convenience. Why fly the mouse pointer across the screen here and there to go into windows and so forth. Minimize wasted time with hotkeys.

Oh, I see, I'm not much of a multitasker...

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dirbaio
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Posted on 02-06-10 06:57:53 PM (last edited by dirbaio at 02-06-10 04:01 PM) Link | Quote
Wow!

I just managed to get the last format of 3d textures (the most complicated, and the most used in nsmb) to be viewable on the editor. And now i can view all the textures from all the sprites!!

There is quite a lot of beta textures. Look at these ones:


These are the textures in the files 'worldX.nsmbd' in the 'map' folder. I really dont know what are those used for... I guess they were going to be used on the bottom screen? Cool...

And some other weird facts: the textures above were named "desert", "ice", etc. according to the world theme. But for world 6 it was named "machine"! Plus the fact that that texture doesn't remind me of mountains... They had another theme planned for world 6??


Edit: And this one??? It is the file "W_junglekusa.nsbtx" in polygon_unit folder. In the same folder as pipes, FG effects and fences.
Ninji

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Posted on 02-06-10 07:09:04 PM Link | Quote
Originally posted by dirbaio

These are the textures in the files 'worldX.nsmbd' in the 'map' folder. I really dont know what are those used for... I guess they were going to be used on the bottom screen? Cool...
That is pretty weird.. I wonder how they were originally displayed? It doesn't look like they would have displayed those directly, but I can't think of how a round texture would be mapped onto an object.

I just checked those files in a hex editor, apparently the names are: kinoko , desert, water, ancient, ice, machine, sky, koppa. I wonder what W4 was going to be like?


Edit: And this one??? It is the file "W_junglekusa.nsbtx" in polygon_unit folder. In the same folder as pipes, FG effects and fences.
One of the unused sprites (I forgot which) creates that effect along the entire level.

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Hacking Tools: NSMB Editor 5 · Nitro / NARC Explorer
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gridatttack

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Posted on 02-06-10 07:44:51 PM Link | Quote
Maybe the beta world map selects? also the one at the upper right, that volcano resembles to the volcano 3 in the BG changing, also the last plants are used in sprite 255, as discovered by hiccup.

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Hiccup
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Posted on 02-07-10 08:27:46 AM (last edited by Hiccup at 02-07-10 05:30 AM) Link | Quote
dirbaio
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Posted on 02-08-10 05:57:53 PM Link | Quote
wow... Nice...

The drawings are different, but the idea is the same... Cool...
Ninji

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Posted on 02-08-10 08:48:43 PM Link | Quote
Originally posted by Hiccup
image
Mariowiki claims this screenshot is from the final game's manual. I can't find it, though.

The downloadable manual from Nintendo's site has this screenshot which matches the final:


So either they've fixed it in the downloadable manual, or the wiki is wrong. I'd check my copy (US copy from the game's original release) but I don't know where it is

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Hacking Tools: NSMB Editor 5 · Nitro / NARC Explorer
Current Project: Reggie! - NSMBWii Level Editor
czy123
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Posted on 02-15-10 09:11:37 AM (last edited by Treeki at 02-15-10 11:50 AM) Link | Quote
I am a Chinese DS Player.
Could you let the NSMB player support the Rom "i0005 new chaoji moliou xiongdi"?
Here for download [[REMOVED]]
It's the Chinese Version of "New Super Mario BROS"
Pages: http://www.ique.com/games/Mariobros/

In China, Nintendo DS called "iQue DS" (http://www.iQue.com)
The iQue Game Roms are also dumped as "*.ids", But you can change the name to "*.nds"
The ids Rom cannot run on NDS firmware,So this Rom can't be tested on NO$GBA with NDS firmware
except using Majikon(like R4,AK2,TTDS...) on NDS
but you can use "iQue DS firmware" in order to test the rom on NO$GBA
download: [[REMOVED]]
Just Overwrite the file in NO%GBA directory

I hope you can do it
Thank you
krutomisi
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Posted on 02-15-10 02:41:07 PM Link | Quote
Originally posted by czy123
Here for download www..com



Is that a rohm link up there?

Could the iQue play the english version of NSMB?
Due to the lack of reading needed, one could get by enough with it in the wrong language.
Or so I've been told.
Ninji

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Posted on 02-15-10 02:53:40 PM Link | Quote
Please don't post ROM links here. I've edited them out of your post.

I'll take a look at it, but I'm unsure how feasible it will be to add.

____________________
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Hacking Tools: NSMB Editor 5 · Nitro / NARC Explorer
Current Project: Reggie! - NSMBWii Level Editor
dirbaio
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Posted on 02-15-10 04:04:20 PM Link | Quote
Hmmm... It could be doable. As far as i've seen on GBATEK the iQue DS is prety much the same as the normal NDS. The only thing that could stop us from editing it is that the ROM is too different...
but its SO similar that it should work. Will look at it and it will probably work in next version
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Posted on 02-15-10 04:12:08 PM Link | Quote
Maybe this version have different unused stuff? this will be interesting...
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Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

32 database queries, 9 query cache hits.
Query execution time:  0.240307 seconds
Script execution time:  0.030191 seconds
Total render time:  0.270498 seconds


TidyHTML vomit below
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line 784 column 37 - Warning: unescaped & or unknown entity "&id"
line 783 column 196 - Warning: missing </font> before </table>
line 785 column 17 - Warning: discarding unexpected </textarea>
line 785 column 28 - Warning: discarding unexpected </form>
line 785 column 35 - Warning: discarding unexpected </embed>
line 785 column 43 - Warning: discarding unexpected </noembed>
line 785 column 53 - Warning: discarding unexpected </noscript>
line 785 column 64 - Warning: discarding unexpected </noembed>
line 785 column 74 - Warning: discarding unexpected </embed>
line 785 column 82 - Warning: discarding unexpected </table>
line 785 column 90 - Warning: discarding unexpected </table>
line 787 column 9 - Warning: missing </font> before <table>
line 799 column 25 - Warning: discarding unexpected </font>
line 808 column 57 - Warning: discarding unexpected </font>
line 786 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 179 column 122 - Warning: <td> attribute "width" has invalid value "100%;"
line 183 column 685 - Warning: <img> lacks "alt" attribute
line 190 column 11 - Warning: <img> lacks "alt" attribute
line 191 column 22 - Warning: <img> lacks "alt" attribute
line 191 column 63 - Warning: <img> lacks "alt" attribute
line 191 column 112 - Warning: <img> lacks "alt" attribute
line 191 column 162 - Warning: <img> lacks "alt" attribute
line 202 column 15 - Warning: <img> lacks "alt" attribute
line 210 column 294 - Warning: <img> lacks "alt" attribute
line 218 column 22 - Warning: <img> lacks "alt" attribute
line 218 column 63 - Warning: <img> lacks "alt" attribute
line 218 column 112 - Warning: <img> lacks "alt" attribute
line 218 column 162 - Warning: <img> lacks "alt" attribute
line 229 column 15 - Warning: <img> lacks "alt" attribute
line 239 column 594 - Warning: <img> lacks "alt" attribute
line 247 column 22 - Warning: <img> lacks "alt" attribute
line 247 column 63 - Warning: <img> lacks "alt" attribute
line 247 column 112 - Warning: <img> lacks "alt" attribute
line 247 column 162 - Warning: <img> lacks "alt" attribute
line 258 column 15 - Warning: <img> lacks "alt" attribute
line 272 column 807 - Warning: <img> lacks "alt" attribute
line 279 column 11 - Warning: <img> lacks "alt" attribute
line 280 column 22 - Warning: <img> lacks "alt" attribute
line 280 column 63 - Warning: <img> lacks "alt" attribute
line 280 column 112 - Warning: <img> lacks "alt" attribute
line 280 column 162 - Warning: <img> lacks "alt" attribute
line 291 column 15 - Warning: <img> lacks "alt" attribute
line 298 column 363 - Warning: <img> lacks "alt" attribute
line 306 column 22 - Warning: <img> lacks "alt" attribute
line 306 column 63 - Warning: <img> lacks "alt" attribute
line 306 column 112 - Warning: <img> lacks "alt" attribute
line 306 column 161 - Warning: <img> lacks "alt" attribute
line 317 column 15 - Warning: <img> lacks "alt" attribute
line 346 column 22 - Warning: <img> lacks "alt" attribute
line 346 column 63 - Warning: <img> lacks "alt" attribute
line 346 column 112 - Warning: <img> lacks "alt" attribute
line 346 column 162 - Warning: <img> lacks "alt" attribute
line 347 column 11 - Warning: <img> lacks "alt" attribute
line 357 column 15 - Warning: <img> lacks "alt" attribute
line 386 column 22 - Warning: <img> lacks "alt" attribute
line 386 column 63 - Warning: <img> lacks "alt" attribute
line 386 column 112 - Warning: <img> lacks "alt" attribute
line 386 column 161 - Warning: <img> lacks "alt" attribute
line 397 column 15 - Warning: <img> lacks "alt" attribute
line 412 column 22 - Warning: <img> lacks "alt" attribute
line 412 column 63 - Warning: <img> lacks "alt" attribute
line 412 column 112 - Warning: <img> lacks "alt" attribute
line 412 column 162 - Warning: <img> lacks "alt" attribute
line 413 column 11 - Warning: <img> lacks "alt" attribute
line 423 column 15 - Warning: <img> lacks "alt" attribute
line 440 column 23 - Warning: <img> lacks "alt" attribute
line 440 column 64 - Warning: <img> lacks "alt" attribute
line 451 column 15 - Warning: <img> lacks "alt" attribute
line 464 column 351 - Warning: <img> lacks "alt" attribute
line 471 column 1033 - Warning: <img> lacks "alt" attribute
line 478 column 11 - Warning: <img> lacks "alt" attribute
line 479 column 22 - Warning: <img> lacks "alt" attribute
line 479 column 63 - Warning: <img> lacks "alt" attribute
line 479 column 112 - Warning: <img> lacks "alt" attribute
line 479 column 161 - Warning: <img> lacks "alt" attribute
line 480 column 11 - Warning: <img> lacks "alt" attribute
line 490 column 15 - Warning: <img> lacks "alt" attribute
line 497 column 384 - Warning: <img> lacks "alt" attribute
line 511 column 11 - Warning: <img> lacks "alt" attribute
line 512 column 22 - Warning: <img> lacks "alt" attribute
line 512 column 63 - Warning: <img> lacks "alt" attribute
line 512 column 112 - Warning: <img> lacks "alt" attribute
line 512 column 162 - Warning: <img> lacks "alt" attribute
line 523 column 15 - Warning: <img> lacks "alt" attribute
line 530 column 431 - Warning: <img> lacks "alt" attribute
line 538 column 22 - Warning: <img> lacks "alt" attribute
line 538 column 63 - Warning: <img> lacks "alt" attribute
line 538 column 112 - Warning: <img> lacks "alt" attribute
line 538 column 162 - Warning: <img> lacks "alt" attribute
line 549 column 15 - Warning: <img> lacks "alt" attribute
line 556 column 74 - Warning: <img> lacks "alt" attribute
line 564 column 23 - Warning: <img> lacks "alt" attribute
line 564 column 64 - Warning: <img> lacks "alt" attribute
line 575 column 15 - Warning: <img> lacks "alt" attribute
line 591 column 11 - Warning: <img> lacks "alt" attribute
line 592 column 22 - Warning: <img> lacks "alt" attribute
line 592 column 63 - Warning: <img> lacks "alt" attribute
line 592 column 112 - Warning: <img> lacks "alt" attribute
line 592 column 161 - Warning: <img> lacks "alt" attribute
line 593 column 11 - Warning: <img> lacks "alt" attribute
line 603 column 15 - Warning: <img> lacks "alt" attribute
line 613 column 596 - Warning: <img> lacks "alt" attribute
line 615 column 834 - Warning: <img> proprietary attribute value "absmiddle"
line 615 column 834 - Warning: <img> lacks "alt" attribute
line 625 column 21 - Warning: <img> lacks "alt" attribute
line 625 column 62 - Warning: <img> lacks "alt" attribute
line 625 column 111 - Warning: <img> lacks "alt" attribute
line 625 column 161 - Warning: <img> lacks "alt" attribute
line 636 column 15 - Warning: <img> lacks "alt" attribute
line 666 column 16 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 16 - Warning: <img> lacks "alt" attribute
line 666 column 59 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 59 - Warning: <img> lacks "alt" attribute
line 666 column 102 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 102 - Warning: <img> lacks "alt" attribute
line 666 column 145 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 145 - Warning: <img> lacks "alt" attribute
line 666 column 188 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 188 - Warning: <img> lacks "alt" attribute
line 666 column 231 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 231 - Warning: <img> lacks "alt" attribute
line 666 column 274 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 274 - Warning: <img> lacks "alt" attribute
line 666 column 317 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 317 - Warning: <img> lacks "alt" attribute
line 666 column 360 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 360 - Warning: <img> lacks "alt" attribute
line 666 column 403 - Warning: <img> proprietary attribute value "absmiddle"
line 666 column 403 - Warning: <img> lacks "alt" attribute
line 667 column 22 - Warning: <img> lacks "alt" attribute
line 667 column 63 - Warning: <img> lacks "alt" attribute
line 667 column 112 - Warning: <img> lacks "alt" attribute
line 667 column 162 - Warning: <img> lacks "alt" attribute
line 668 column 11 - Warning: <img> lacks "alt" attribute
line 678 column 15 - Warning: <img> lacks "alt" attribute
line 685 column 171 - Warning: <img> proprietary attribute value "absmiddle"
line 685 column 171 - Warning: <img> lacks "alt" attribute
line 688 column 284 - Warning: <img> proprietary attribute value "absmiddle"
line 688 column 284 - Warning: <img> lacks "alt" attribute
line 699 column 11 - Warning: <img> lacks "alt" attribute
line 700 column 22 - Warning: <img> lacks "alt" attribute
line 700 column 63 - Warning: <img> lacks "alt" attribute
line 700 column 112 - Warning: <img> lacks "alt" attribute
line 700 column 161 - Warning: <img> lacks "alt" attribute
line 701 column 11 - Warning: <img> lacks "alt" attribute
line 711 column 15 - Warning: <img> lacks "alt" attribute
line 730 column 23 - Warning: <img> lacks "alt" attribute
line 730 column 64 - Warning: <img> lacks "alt" attribute
line 741 column 15 - Warning: <img> lacks "alt" attribute
line 749 column 373 - Warning: <img> proprietary attribute value "absmiddle"
line 749 column 373 - Warning: <img> lacks "alt" attribute
line 757 column 22 - Warning: <img> lacks "alt" attribute
line 757 column 63 - Warning: <img> lacks "alt" attribute
line 757 column 112 - Warning: <img> lacks "alt" attribute
line 757 column 162 - Warning: <img> lacks "alt" attribute
line 768 column 15 - Warning: <img> lacks "alt" attribute
line 784 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 784 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 784 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 793 column 25 - Warning: <img> lacks "alt" attribute
line 798 column 267 - Warning: <img> lacks "alt" attribute
line 778 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 207 column 27 - Warning: <nobr> is not approved by W3C
line 234 column 27 - Warning: <nobr> is not approved by W3C
line 263 column 27 - Warning: <nobr> is not approved by W3C
line 296 column 27 - Warning: <nobr> is not approved by W3C
line 322 column 27 - Warning: <nobr> is not approved by W3C
line 362 column 27 - Warning: <nobr> is not approved by W3C
line 402 column 27 - Warning: <nobr> is not approved by W3C
line 428 column 27 - Warning: <nobr> is not approved by W3C
line 456 column 27 - Warning: <nobr> is not approved by W3C
line 495 column 27 - Warning: <nobr> is not approved by W3C
line 528 column 27 - Warning: <nobr> is not approved by W3C
line 554 column 27 - Warning: <nobr> is not approved by W3C
line 580 column 27 - Warning: <nobr> is not approved by W3C
line 608 column 27 - Warning: <nobr> is not approved by W3C
line 641 column 27 - Warning: <nobr> is not approved by W3C
line 683 column 27 - Warning: <nobr> is not approved by W3C
line 716 column 27 - Warning: <nobr> is not approved by W3C
line 746 column 27 - Warning: <nobr> is not approved by W3C
line 773 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 363 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md