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04-21-22 05:43:53 PM
Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply
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NsmB_PrO
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Posted on 01-24-11 06:58:43 PM (last edited by NsmB_PrO at 01-24-11 03:59 PM) Link | Quote
-I open the 3d texture with the texture editor.
-I edit it.
-Save.
-last activitie doesnt save in the texture editor ...

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ray
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Posted on 01-25-11 04:08:53 PM (last edited by ray at 01-25-11 03:01 PM) Link | Quote
Bug Report:
-Add a object then you must click again on it to choose
-Add a sprite then you must click TWICE to change sprite and change the settings
-Add a object, copy it with STRG or add a new and change the object and the object before gets the new graphic and the new object gets the old graphic
-If change sprite Sets, it dont changes from red to normal

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NsmB_PrO
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Posted on 01-25-11 06:11:10 PM Link | Quote
Originally posted by ray
Bug Report:
-Add a object then you must click again on it to choose
-Add a sprite then you must click TWICE to change sprite and change the settings
-Add a object, copy it with STRG or add a new and change the object and the object before gets the new graphic and the new object gets the old graphic
-If change sprite Sets, it dont changes from red to normal

ohh yeah!
revision r143 is really terribly buggy!


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ray
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Posted on 01-25-11 06:20:39 PM (last edited by ray at 01-25-11 03:22 PM) Link | Quote
Bug report
-Can import Tilesets , but in the game they are not showed up correctly.

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NsmB_PrO
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Posted on 01-30-11 10:29:31 AM (last edited by NsmB_PrO at 01-30-11 07:30 AM) Link | Quote
@dirbaio:
Your new BG importer of the editor doesn't fix the BG problem of me and ray in the 1-1.
I post a screenshot, so you can try yourself:
<script src='http://www9.picfront.org/picture/g6DwcY5SG/js/yc.png' type='text/javascript'></script>
You will see, it doesn't work


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luckwii
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Posted on 01-30-11 01:16:21 PM (last edited by luckwii at 01-30-11 10:19 AM) Link | Quote
Originally posted by ray
Bug report
-Can import Tilesets , but in the game they are not showed up correctly.


This may be from what I have been talking about. Sometimes if you use objects and/or blocks that were originally used in the tileset, the tiles will not show up in the game right. I always use object 100 or higher, and find empty spaces in the map16 area. This is why I can't use the new SVNs as well. That is why I would like to request that the objects can be re-instated to 256. Keep it from object 0-256 and leave a note not to use more than the amount of objects that will crash the level. Can you do this Dirbaio? Otherwise, from my end I can't use the new SVNs, and from everyone else, there is the chance of the above mentioned tile problem happening. SKJmin had the same problem and had to do what I did. That is how I found the fix.

My hack contains completely imported tilesets, no original tiles, so in my case this problem has a higher chance of occurring.

And Ray, take note of the tiles not sowing up correctly. Then, move them to a new map 16 location. And, pick a new object. This should fix your problem.

NsmB_PrO
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Posted on 01-30-11 02:23:48 PM Link | Quote
Originally posted by luckwii
Originally posted by ray
Bug report
-Can import Tilesets , but in the game they are not showed up correctly.


This may be from what I have been talking about. Sometimes if you use objects and/or blocks that were originally used in the tileset, the tiles will not show up in the game right. I always use object 100 or higher, and find empty spaces in the map16 area. This is why I can't use the new SVNs as well. That is why I would like to request that the objects can be re-instated to 256. Keep it from object 0-256 and leave a note not to use more than the amount of objects that will crash the level. Can you do this Dirbaio? Otherwise, from my end I can't use the new SVNs, and from everyone else, there is the chance of the above mentioned tile problem happening. SKJmin had the same problem and had to do what I did. That is how I found the fix.

My hack contains completely imported tilesets, no original tiles, so in my case this problem has a higher chance of occurring.

And Ray, take note of the tiles not sowing up correctly. Then, move them to a new map 16 location. And, pick a new object. This should fix your problem.



ähhh... Thats not right. After noticing that the tileset doesnt show up correctly, we have deleted all and then it worked!

-We used the r144 and it didnt work.
-We deleted all in the tileset.
-We used the r142 or older and it worked.

I dont know what you mean with that "object above 100"-crap

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luckwii
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Posted on 01-30-11 03:52:52 PM Link | Quote
Originally posted by NsmB_PrO
Originally posted by luckwii
Originally posted by ray
Bug report
-Can import Tilesets , but in the game they are not showed up correctly.



ähhh... Thats not right. After noticing that the tileset doesnt show up correctly, we have deleted all and then it worked!

-We used the r144 and it didnt work.
-We deleted all in the tileset.
-We used the r142 or older and it worked.

I dont know what you mean with that "object above 100"-crap


Like I said, when using objects below 100, (those which are used in the original tileset) you can get the problem with corruption where the editor shows the correct tile, and the game shows either corrupted tiles, or different tiles completely. The objects are obviously in the tileset editor. There were 255 or 256, now there are less. Again, I am not the only one to find this issue. And, as I was saying it looks like you may have encountered it too. It doesn't happen all the time, but it can happen intermittently. Most people using the editor, aren't editing the entire editor, so there is less chance of this issue showing up with them.
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Posted on 01-31-11 03:33:19 PM (last edited by playerbas5 at 01-31-11 12:43 PM) Link | Quote
I have a request:
- An option that can minimize/move the minimap. its annoying when you have a small computer, you can only see like 5 objects.
- No sprite sets, that you can use all sprites in 1 level; or is this immpossible?

And a bug:
- If you go to level configuration, at the graphics tab theres some text that is under another object.
-If you make a sprite and then change the sprite, the sprite data stays at the other sprite. (its weird but i cant speak very good english, if you dont understand i can make some pictures )
Sir Cink
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Posted on 01-31-11 06:26:25 PM Link | Quote
Does there come a little ds editor update, I'm getting crazy copying objects to create new things!
Please make a little update!



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NsmB_PrO
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Posted on 01-31-11 06:32:08 PM Link | Quote
Originally posted by Sir Cink
Does there come a little ds editor update, I'm getting crazy copying objects to create new things!
Please make a little update!



I dont think so. dirbaio told us already...

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dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 01-31-11 06:33:59 PM Link | Quote
Originally posted by playerbas5
I have a request:
- An option that can minimize/move the minimap. its annoying when you have a small computer, you can only see like 5 objects.

Nice point. I'll do it asap.
Originally posted by playerbas5
- No sprite sets, that you can use all sprites in 1 level; or is this immpossible?

Nope, that's impossible due to the limitations of the DS. Nintendo had to split the sprites in "sprite sets" because there is not enough RAM and VRAM to have all the sprites loaded at once.


Originally posted by playerbas5
- If you go to level configuration, at the graphics tab theres some text that is under another object.

I'll fix it

Originally posted by playerbas5
-If you make a sprite and then change the sprite, the sprite data stays at the other sprite. (its weird but i cant speak very good english, if you dont understand i can make some pictures )

This probably has something to do when I fixed the "objects going too fast when cloning" glitch. I'll see if I can fix it
ray
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Posted on 02-03-11 06:27:24 PM Link | Quote
Bug Report:
I can't edit my Rom anymore. I get EVERY Time a rom lock. I have done NOTHING!...
Please fix it...

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NsmB_PrO
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Posted on 02-04-11 07:03:30 AM (last edited by NsmB_PrO at 02-04-11 04:04 AM) Link | Quote
Originally posted by ray
Bug Report:
I can't edit my Rom anymore. I get EVERY Time a rom lock. I have done NOTHING!...
Please fix it...


the problem is, that dirbaio doesn't know either, how to fix this problem^^
just use a new ROM and after editing it, create a patch (everytime)
I dont have the problem animore but I dont know, why

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ray
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Posted on 02-04-11 12:11:11 PM Link | Quote
It doesnt work. When I use a new ROM, i get a rom lock, too....

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NsmB_PrO
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Posted on 02-04-11 02:19:33 PM Link | Quote
Originally posted by ray
It doesnt work. When I use a new ROM, i get a rom lock, too....

yeah, but you can everytime create a patch after editing the rom.

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ray
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Posted on 02-04-11 03:48:58 PM Link | Quote
No. I use a new Rom an dget EVERY Time a rom lock. When I create a patch, sometimes many things are not inclluded

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NsmB_PrO
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Posted on 02-04-11 04:55:56 PM Link | Quote
Originally posted by ray
No. I use a new Rom an dget EVERY Time a rom lock. When I create a patch, sometimes many things are not inclluded

SO our hack is lost too?
I think this solves the problem:
reboot you computer

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Posted on 02-06-11 04:28:44 PM Link | Quote
I dont know if this is a bug but: When you make an object/sprite in 5.1 it will be highlited, but in r144 you have to click it first, this is kinda annoying when you want to edit fast
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Posted on 02-06-11 05:16:19 PM Link | Quote
Originally posted by playerbas5
I dont know if this is a bug but: When you make an object/sprite in 5.1 it will be highlited, but in r144 you have to click it first, this is kinda annoying when you want to edit fast


I have fixed this in r145

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Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

31 database queries, 13 query cache hits.
Query execution time:  0.130712 seconds
Script execution time:  0.028061 seconds
Total render time:  0.158773 seconds


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line 264 column 15 - Warning: <img> lacks "alt" attribute
line 272 column 256 - Warning: <img> lacks "alt" attribute
line 280 column 22 - Warning: <img> lacks "alt" attribute
line 280 column 63 - Warning: <img> lacks "alt" attribute
line 280 column 112 - Warning: <img> lacks "alt" attribute
line 280 column 162 - Warning: <img> lacks "alt" attribute
line 281 column 11 - Warning: <img> lacks "alt" attribute
line 291 column 15 - Warning: <img> lacks "alt" attribute
line 302 column 412 - Warning: <img> proprietary attribute value "absmiddle"
line 302 column 412 - Warning: <img> lacks "alt" attribute
line 311 column 22 - Warning: <img> lacks "alt" attribute
line 311 column 63 - Warning: <img> lacks "alt" attribute
line 311 column 112 - Warning: <img> lacks "alt" attribute
line 311 column 162 - Warning: <img> lacks "alt" attribute
line 322 column 15 - Warning: <img> lacks "alt" attribute
line 346 column 22 - Warning: <img> lacks "alt" attribute
line 346 column 63 - Warning: <img> lacks "alt" attribute
line 346 column 112 - Warning: <img> lacks "alt" attribute
line 346 column 162 - Warning: <img> lacks "alt" attribute
line 347 column 11 - Warning: <img> lacks "alt" attribute
line 357 column 15 - Warning: <img> lacks "alt" attribute
line 380 column 1712 - Warning: <img> proprietary attribute value "absmiddle"
line 380 column 1712 - Warning: <img> lacks "alt" attribute
line 388 column 22 - Warning: <img> lacks "alt" attribute
line 388 column 63 - Warning: <img> lacks "alt" attribute
line 388 column 112 - Warning: <img> lacks "alt" attribute
line 388 column 162 - Warning: <img> lacks "alt" attribute
line 399 column 15 - Warning: <img> lacks "alt" attribute
line 416 column 728 - Warning: <img> proprietary attribute value "absmiddle"
line 416 column 728 - Warning: <img> lacks "alt" attribute
line 426 column 11 - Warning: <img> lacks "alt" attribute
line 427 column 22 - Warning: <img> lacks "alt" attribute
line 427 column 63 - Warning: <img> lacks "alt" attribute
line 427 column 112 - Warning: <img> lacks "alt" attribute
line 427 column 162 - Warning: <img> lacks "alt" attribute
line 428 column 11 - Warning: <img> lacks "alt" attribute
line 438 column 15 - Warning: <img> lacks "alt" attribute
line 451 column 622 - Warning: <img> proprietary attribute value "absmiddle"
line 451 column 622 - Warning: <img> lacks "alt" attribute
line 459 column 22 - Warning: <img> lacks "alt" attribute
line 459 column 63 - Warning: <img> lacks "alt" attribute
line 459 column 112 - Warning: <img> lacks "alt" attribute
line 459 column 162 - Warning: <img> lacks "alt" attribute
line 470 column 15 - Warning: <img> lacks "alt" attribute
line 488 column 22 - Warning: <img> lacks "alt" attribute
line 488 column 63 - Warning: <img> lacks "alt" attribute
line 488 column 112 - Warning: <img> lacks "alt" attribute
line 488 column 162 - Warning: <img> lacks "alt" attribute
line 489 column 11 - Warning: <img> lacks "alt" attribute
line 499 column 15 - Warning: <img> lacks "alt" attribute
line 518 column 23 - Warning: <img> lacks "alt" attribute
line 518 column 64 - Warning: <img> lacks "alt" attribute
line 529 column 15 - Warning: <img> lacks "alt" attribute
line 544 column 949 - Warning: <img> proprietary attribute value "absmiddle"
line 544 column 949 - Warning: <img> lacks "alt" attribute
line 546 column 1276 - Warning: <img> proprietary attribute value "absmiddle"
line 546 column 1276 - Warning: <img> lacks "alt" attribute
line 547 column 1471 - Warning: <img> proprietary attribute value "absmiddle"
line 547 column 1471 - Warning: <img> lacks "alt" attribute
line 555 column 22 - Warning: <img> lacks "alt" attribute
line 555 column 63 - Warning: <img> lacks "alt" attribute
line 555 column 111 - Warning: <img> lacks "alt" attribute
line 555 column 161 - Warning: <img> lacks "alt" attribute
line 556 column 11 - Warning: <img> lacks "alt" attribute
line 566 column 15 - Warning: <img> lacks "alt" attribute
line 575 column 191 - Warning: <img> proprietary attribute value "absmiddle"
line 575 column 191 - Warning: <img> lacks "alt" attribute
line 575 column 339 - Warning: <img> lacks "alt" attribute
line 583 column 22 - Warning: <img> lacks "alt" attribute
line 583 column 63 - Warning: <img> lacks "alt" attribute
line 583 column 112 - Warning: <img> lacks "alt" attribute
line 583 column 162 - Warning: <img> lacks "alt" attribute
line 584 column 11 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 603 column 263 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 263 - Warning: <img> lacks "alt" attribute
line 604 column 336 - Warning: <img> proprietary attribute value "absmiddle"
line 604 column 336 - Warning: <img> lacks "alt" attribute
line 606 column 539 - Warning: <img> proprietary attribute value "absmiddle"
line 606 column 539 - Warning: <img> lacks "alt" attribute
line 607 column 623 - Warning: <img> proprietary attribute value "absmiddle"
line 607 column 623 - Warning: <img> lacks "alt" attribute
line 615 column 22 - Warning: <img> lacks "alt" attribute
line 615 column 63 - Warning: <img> lacks "alt" attribute
line 615 column 111 - Warning: <img> lacks "alt" attribute
line 615 column 161 - Warning: <img> lacks "alt" attribute
line 616 column 11 - Warning: <img> lacks "alt" attribute
line 626 column 15 - Warning: <img> lacks "alt" attribute
line 633 column 233 - Warning: <img> lacks "alt" attribute
line 641 column 22 - Warning: <img> lacks "alt" attribute
line 641 column 63 - Warning: <img> lacks "alt" attribute
line 641 column 112 - Warning: <img> lacks "alt" attribute
line 641 column 162 - Warning: <img> lacks "alt" attribute
line 642 column 11 - Warning: <img> lacks "alt" attribute
line 652 column 15 - Warning: <img> lacks "alt" attribute
line 668 column 22 - Warning: <img> lacks "alt" attribute
line 668 column 63 - Warning: <img> lacks "alt" attribute
line 668 column 111 - Warning: <img> lacks "alt" attribute
line 668 column 161 - Warning: <img> lacks "alt" attribute
line 669 column 11 - Warning: <img> lacks "alt" attribute
line 679 column 15 - Warning: <img> lacks "alt" attribute
line 686 column 188 - Warning: <img> proprietary attribute value "absmiddle"
line 686 column 188 - Warning: <img> lacks "alt" attribute
line 686 column 334 - Warning: <img> lacks "alt" attribute
line 694 column 22 - Warning: <img> lacks "alt" attribute
line 694 column 63 - Warning: <img> lacks "alt" attribute
line 694 column 112 - Warning: <img> lacks "alt" attribute
line 694 column 162 - Warning: <img> lacks "alt" attribute
line 695 column 11 - Warning: <img> lacks "alt" attribute
line 705 column 15 - Warning: <img> lacks "alt" attribute
line 712 column 260 - Warning: <img> proprietary attribute value "absmiddle"
line 712 column 260 - Warning: <img> lacks "alt" attribute
line 713 column 331 - Warning: <img> proprietary attribute value "absmiddle"
line 713 column 331 - Warning: <img> lacks "alt" attribute
line 715 column 466 - Warning: <img> proprietary attribute value "absmiddle"
line 715 column 466 - Warning: <img> lacks "alt" attribute
line 722 column 11 - Warning: <img> lacks "alt" attribute
line 723 column 22 - Warning: <img> lacks "alt" attribute
line 723 column 63 - Warning: <img> lacks "alt" attribute
line 723 column 112 - Warning: <img> lacks "alt" attribute
line 723 column 162 - Warning: <img> lacks "alt" attribute
line 724 column 11 - Warning: <img> lacks "alt" attribute
line 734 column 15 - Warning: <img> lacks "alt" attribute
line 741 column 258 - Warning: <img> proprietary attribute value "absmiddle"
line 741 column 258 - Warning: <img> lacks "alt" attribute
line 749 column 22 - Warning: <img> lacks "alt" attribute
line 749 column 63 - Warning: <img> lacks "alt" attribute
line 749 column 112 - Warning: <img> lacks "alt" attribute
line 749 column 162 - Warning: <img> lacks "alt" attribute
line 760 column 15 - Warning: <img> lacks "alt" attribute
line 767 column 965 - Warning: <img> proprietary attribute value "absmiddle"
line 767 column 965 - Warning: <img> lacks "alt" attribute
line 778 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 778 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 778 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 787 column 25 - Warning: <img> lacks "alt" attribute
line 792 column 267 - Warning: <img> lacks "alt" attribute
line 772 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 206 column 27 - Warning: <nobr> is not approved by W3C
line 236 column 27 - Warning: <nobr> is not approved by W3C
line 269 column 27 - Warning: <nobr> is not approved by W3C
line 296 column 27 - Warning: <nobr> is not approved by W3C
line 327 column 27 - Warning: <nobr> is not approved by W3C
line 362 column 27 - Warning: <nobr> is not approved by W3C
line 404 column 27 - Warning: <nobr> is not approved by W3C
line 443 column 27 - Warning: <nobr> is not approved by W3C
line 475 column 27 - Warning: <nobr> is not approved by W3C
line 504 column 27 - Warning: <nobr> is not approved by W3C
line 534 column 27 - Warning: <nobr> is not approved by W3C
line 571 column 27 - Warning: <nobr> is not approved by W3C
line 599 column 27 - Warning: <nobr> is not approved by W3C
line 631 column 27 - Warning: <nobr> is not approved by W3C
line 657 column 27 - Warning: <nobr> is not approved by W3C
line 684 column 27 - Warning: <nobr> is not approved by W3C
line 710 column 27 - Warning: <nobr> is not approved by W3C
line 739 column 27 - Warning: <nobr> is not approved by W3C
line 765 column 27 - Warning: <nobr> is not approved by W3C
line 767 column 642 - Warning: <table> proprietary attribute "height"
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 349 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md