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11-18-17 01:43:40 PM

Jul - NSMB Hacking (Archive) - NSMB Editor 5 Downloads New poll - New thread - New reply
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Dialga
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Posted on 01-22-10 01:26:23 PM Link | Quote
Originally posted by dirbaio
done!
I have corrected my typo in the readme in "jyotju" btw

Ok...
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Posted on 01-22-10 06:06:44 PM Link | Quote
Hi there!

I just wonder, why can't I slide down on my back down the hill slope in the level I just created??? I checked an official level to think it out but I didn't succed to get it work correctly?

I also wonder if it is possible to have an Enemy-in-pipe generator that spawns goombas in an horizontal pipe instead of a vertical one?

Thanks!
gridatttack

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Posted on 01-22-10 09:09:56 PM (last edited by gridatttack at 01-22-10 09:10 PM) Link | Quote
BastardB@ Mmm. Did you make the tile behavior the same as them? For the 45 degrees put 00 00 20 00 for the less inclinated for the top part put 03 00 20 00 and for the other part put: 02 00 20 00.

For horizontal enemy in pipe generator put 00 00 02 00 00 00 as the sprite data.

Hope it helps.
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Posted on 01-23-10 04:19:42 PM (last edited by BastarB at 01-23-10 07:00 PM) Link | Quote
Originally posted by gridatttack
BastardB@ Mmm. Did you make the tile behavior the same as them? For the 45 degrees put 00 00 20 00 for the less inclinated for the top part put 03 00 20 00 and for the other part put: 02 00 20 00.

For horizontal enemy in pipe generator put 00 00 02 00 00 00 as the sprite data.

Hope it helps.



Well great thanks for your help, but since I am quite a n00b when it comes to Level-editing, I got no clue where in the editor I should enter that kind of information you so kindly shared to me! Is there a more complete documentation than the included readme file of the Editor, that covers more of its functions?

Sorry for these simple questions!

Thanks^^

EDIT: Well, I found the Tile-editing section, but it seems that it edits the tilesets which affects every level in the game that uses that edited tileset, what I do not understand then is why I could "slide on my back" in a official level (Like the Level 1-4 Area 1), but not on my own level (I created my level from a "tile and sprite deleted" L 1-1 Area 1, the original official level had unlike mine the slide function) when both of the levels was a part of the same rom-file and uses the same shared tileset? I have not made any changes at all to the affected tiles behaviour earlier in the level editing process?!?! =S=S Weird!=P

Thanks!

EDIT: Is it possible that the slide problem is corrected with some kind of Hex-edit modifications??? in that case, i really wonder which one, which "block" does what? Are there any documents or forum thread that covers this??=)
dirbaio
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Posted on 01-24-10 12:30:53 PM Link | Quote
Send me your ROM to yosoydario@gmail and i'll have a look at it...

and for the documentations, no. NSMB editor is not very well documented. I was thinking about making some sort of help file that explains everything, but i'm too lazy, and i think it would not be that useful...
BastarB
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Posted on 01-24-10 12:51:17 PM Link | Quote
Originally posted by dirbaio
Send me your ROM to yosoydario@gmail and i'll have a look at it...

and for the documentations, no. NSMB editor is not very well documented. I was thinking about making some sort of help file that explains everything, but i'm too lazy, and i think it would not be that useful...


Okey, so you want me to send the whole rom as it is? Not just the exported level?
gridatttack

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Posted on 01-24-10 01:05:47 PM Link | Quote
Originally posted by BastarB
Originally posted by dirbaio
Send me your ROM to yosoydario@gmail and i'll have a look at it...

and for the documentations, no. NSMB editor is not very well documented. I was thinking about making some sort of help file that explains everything, but i'm too lazy, and i think it would not be that useful...


Okey, so you want me to send the whole rom as it is? Not just the exported level?


You can make a patch with the editor instead sending the whole rom. If you want to make one go to tools, the select export patch. After that, its self explanatory.
dirbaio
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Posted on 01-24-10 01:09:54 PM Link | Quote
ok.
dl'ing it...
dirbaio
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Posted on 01-24-10 02:06:31 PM Link | Quote
I know what's going on, but i dont know why. Its VERY weird.

Its the rope in your level. Once you touch it, you can't slide on slopes anymore... Try to put the entrance in the slope: you can slide in it. But if you go back, touch the rope, and come back to the slope, you can't slide on it anymore...

Probably a bug in NSMB. Notice that all levels that use these ropes don't use the slopes.

Solution: Take out the rope or the slopes.
gridatttack

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Posted on 01-24-10 02:27:36 PM (last edited by gridatttack at 01-24-10 11:04 PM) Link | Quote
Here is some document I made. You can add, edit information etc. What I have done in it contains information for backgrounds, tilesets, sprites and changing graphics.

*removed because there is now a html file


(this is my first document I ever written, so dont be so hard on it)
BastarB
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Posted on 01-24-10 02:34:44 PM (last edited by BastarB at 01-24-10 02:35 PM) Link | Quote
Originally posted by dirbaio
I know what's going on, but i dont know why. Its VERY weird.

Its the rope in your level. Once you touch it, you can't slide on slopes anymore... Try to put the entrance in the slope: you can slide in it. But if you go back, touch the rope, and come back to the slope, you can't slide on it anymore...

Probably a bug in NSMB. Notice that all levels that use these ropes don't use the slopes.

Solution: Take out the rope or the slopes.


Hmm, well thats really strange! Thanks for figuring it out^^ IWonder if this bug is in all region versions of NSMB?
Well, I think I have to remove that rope then, sad because it is a great element of this game! =)

Good luck with further development, your editor rocks^^
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Posted on 01-24-10 02:36:14 PM Link | Quote
Originally posted by gridatttack
Here is some document I made. You can add, edit information etc. What I have done in it contains information for backgrounds, tilesets, sprites and changing graphics.

Download


http://www.mediafire.com/?v5mjzzyjyhn


(this is my first document I ever written, so dont be so hard on it)




Wow, nice, I will download it right away=)
dirbaio
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Posted on 01-24-10 03:07:28 PM Link | Quote
wow!
that doc is awesome!

If you want, we can include it with the editor...

there is one error though: you can NOT edit exported png's with Paint. it doesnt support transparency! It will screw up the image.
gridatttack

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Posted on 01-24-10 03:25:57 PM Link | Quote
Originally posted by dirbaio
wow!
that doc is awesome!

If you want, we can include it with the editor...

there is one error though: you can NOT edit exported png's with Paint. it doesnt support transparency! It will screw up the image.


Thanks!

yes, can you include it with the editor?

Oh, sorry, didnt remember about transparency..... Maybe because I use the built-in one instead of other programs Will start using other programs....

Also, theres not any spell or grammar error?

dirbaio
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Posted on 01-24-10 03:41:23 PM Link | Quote
Ok. i'll include it
i havent read it all yet, but i've not seen any spelling errors yet...

Maybe it'd be better to have some document in the form of tutorial, instead of Q&As, and in HTML, well styled and with screenshots... It'd be really nice if you could make such a thing! It'd be the editor's help file...
gridatttack

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Posted on 01-24-10 09:02:10 PM (last edited by gridatttack at 01-24-10 09:02 PM) Link | Quote
Originally posted by dirbaio
Ok. i'll include it
i havent read it all yet, but i've not seen any spelling errors yet...

Maybe it'd be better to have some document in the form of tutorial, instead of Q&As, and in HTML, well styled and with screenshots... It'd be really nice if you could make such a thing! It'd be the editor's help file...

Ok. Im working on it now. It will be also my first .html doc to make. Also now noticed some errors on the text....
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Posted on 01-25-10 01:45:38 AM Link | Quote
Originally posted by gridatttack
Originally posted by dirbaio
Ok. i'll include it
i havent read it all yet, but i've not seen any spelling errors yet...

Maybe it'd be better to have some document in the form of tutorial, instead of Q&As, and in HTML, well styled and with screenshots... It'd be really nice if you could make such a thing! It'd be the editor's help file...

Ok. Im working on it now. It will be also my first .html doc to make. Also now noticed some errors on the text....

I will gladly proof-read the final product for you and check your html syntax...

Are you using a program to build it for you or are you manually writing it?

If you would like, you may PM me a version to proofread if you don't want it on the forum yet...
BastarB
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Posted on 01-27-10 05:28:41 AM Link | Quote

Thanks gridatttack for your doc, it gave me useful information and also a link to the thread about the sprite-data, that was really useful, to bad the main spritedata-list isn't updated with all other discovered sprite-data that has been discovered by all you clever forum-users, I guess Treeki is to busy with nsmbWii editor for the moment maybe!=P

Have a nice day everyone!^^

And dirbaio, do you have any further plans for this great editor?=)
dirbaio
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Posted on 01-27-10 10:02:31 AM Link | Quote
narc editing (already done) and 3d texture modification (i'm on it right now). I'm not sure if i will get it to support all textures in game, because a big part of the textures in nsmb (including Mario's and bosses and world maps) are compressed in a very weird way that i dont know how editable they are... and i'm still finding out how to display them correctly...
BastarB
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Posted on 01-29-10 02:59:08 AM Link | Quote
Originally posted by dirbaio
narc editing (already done) and 3d texture modification (i'm on it right now). I'm not sure if i will get it to support all textures in game, because a big part of the textures in nsmb (including Mario's and bosses and world maps) are compressed in a very weird way that i dont know how editable they are... and i'm still finding out how to display them correctly...


Well, thanks for the info, that sounds really nice, I hope you will have great success in the work of finding out how things work=) Good luck^^
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Jul - NSMB Hacking (Archive) - NSMB Editor 5 Downloads New poll - New thread - New reply




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