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05-03-22 07:42:28 PM
Jul - NO! GO TO STAR! - MIO0 algorithm New poll - New thread - Thread closed
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RicoElectrico
Random nobody
Level: 7


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Since: 04-30-09

From: Gdynia, Poland

Since last post: 12.8 years
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Posted on 06-14-09 08:11:23 PM Link
Hello. I've got a question on MIO0 compression algorithm. Googled it and can't find documentation how it works (both compression and decompression). Is it similar to Yaz0 (which is in fact an implementaion of LZ77)? The EmuTalk forum has a severe database error and I can't download source code :/
Originally posted by BGNG @ http://www.pressthebuttons.com/2005/08/some_words_with.html
I documented MIO0 and released that document, which has proved to be useful in the emulation community.
So where the hell is it??
Lyskar
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-The Chaos within trumps the Chaos without-
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From: 52-2-88-7

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Posted on 06-14-09 09:09:10 PM (last edited by Metal_Man88 at 06-14-09 06:09 PM) Link

Time/Date

06-14-09 03:09:10pm

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2796

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712

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76
Metal_Man88
Local Moderator
Ask about it in The Help Topic so the answer will remain relatively available to everyone. I know it's not 100% TT64 stuff, but it's too small to get its own topic.

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Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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