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Tiden

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Posted on 07-23-07 02:45:03 PM Link | Quote
Originally posted by Xkeeper
16x16 is actually quite bigger (almost 50%), it's just still relatively small.

But you can fit more stuff into it, which is what matters.

Whose idea was it to have the minipics at 11x11, anyway?
Xkeeper

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Posted on 07-23-07 02:45:15 PM Link | Quote
Hint: Acmlm
Aerakin
Ye Olde Layout
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Posted on 07-23-07 02:46:06 PM Link | Quote
But having them at more 20x20 would look bad, I think.
Dorito
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Posted on 07-23-07 02:46:27 PM Link | Quote
Originally posted by Xkeeper
16x16 is actually quite bigger (almost 50%), it's just still relatively small.

But you can fit more stuff into it, which is what matters.

I'm glad I can fit the Blue Falcon in there -- it's 16x11, just long enough to fit, but short enough to not really exit the "boundaries" of my name.
Xkeeper

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Posted on 07-23-07 02:47:10 PM Link | Quote
You could've always resprited it manually
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Posted on 07-23-07 02:47:23 PM Link | Quote
16x16 is standard small icon size.
Nicole

Disk-kun
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Posted on 07-23-07 02:47:31 PM Link | Quote
With the 16x16 I was able to just copy the top half of the Imajin sprite out of YY-CHR and shove it in, which would have been far more difficult on 11x11 (as I recall I had some ridiculously squished Imajin sprite as a minipic on the old board for awhile)
Xkeeper

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Posted on 07-23-07 02:49:28 PM Link | Quote
I can't really remember using any really good minipics, other than just a small "X" for a while.

Too bad I lost it
Tiden

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Posted on 07-23-07 02:50:10 PM Link | Quote
Originally posted by Xkeeper
Hint: Acmlm

Oh
Xkeeper

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Posted on 07-23-07 02:50:52 PM Link | Quote
Acmlm made most of the design decisions, like 60x* avatars (and continues to do so today, I actually manually changed the Board2 limit to 100x100 )
Tiden

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Posted on 07-23-07 02:52:09 PM Link | Quote
Originally posted by Xkeeper
Acmlm made most of the design decisions, like 60x* avatars (and continues to do so today, I actually manually changed the Board2 limit to 100x100 )

I should ask "Hey how do you feel about most of those design decisions" instead.
Xkeeper

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Posted on 07-23-07 02:53:04 PM Link | Quote
Dorito
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Posted on 07-23-07 02:54:12 PM Link | Quote
Originally posted by Xkeeper
You could've always resprited it manually

... Yeah, except I kinda suck at actual pixel art.


Found my icon in Google Images. The only thing I actually did was the hood. And it looks like a bubble or a tumor.
Xkeeper

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Posted on 07-23-07 02:55:49 PM Link | Quote
It's easily removed, though, just slice it throughy off with a katana.
Tiden

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Posted on 07-23-07 02:56:28 PM Link | Quote
Originally posted by Xkeeper
It's easily removed, though, just slice it throughy off with a katana.

And tumor removal has never been more awesome.
DigitalBasic
Pancakes!
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Posted on 07-23-07 02:57:36 PM Link | Quote
Originally posted by hydrapheetz
Originally posted by Xkeeper
It's easily removed, though, just slice it throughy off with a katana.

And tumor removal has never been more awesome.

That's how they did it in feudal Japan. They also killed themselves that way until guns came in.
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Posted on 07-23-07 02:59:04 PM Link | Quote
Completely off topic, but BMF reminded me yesterday about that catgirl image.

"hehe, I have boobies. *squish squish*"

Things to talk about when you have nothing better to say, I guess
DigitalBasic
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Posted on 07-23-07 03:00:30 PM Link | Quote
Originally posted by Xkeeper
Completely off topic, but BMF reminded me yesterday about that catgirl image.

"hehe, I have boobies. *squish squish*"

Things to talk about when you have nothing better to say, I guess

...you must have some interesting conversations then. Haha. All I get is someone complaining about how hard Zelda II is.
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Posted on 07-23-07 03:01:14 PM Link | Quote
Originally posted by Xkeeper
Completely off topic, but BMF reminded me yesterday about that catgirl image.

"hehe, I have boobies. *squish squish*"

Things to talk about when you have nothing better to say, I guess

what

the

christ

xDDDD
Tiden

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Posted on 07-23-07 03:01:16 PM Link | Quote
I would say "hey, let's have an epic skype conversation", but I leave for work in about a half hour.

sigh
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Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

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