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09-20-18 04:36:12 AM

Jul - SM64 Hacking (Archive) - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply
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NintendoMasters
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Posted on 10-10-07 02:35:29 PM Link | Quote
Ok im releasing a PREVIEW version of what i have so far for "Castle Bleck 64".
You can download the PPF Patch HERE
Royal
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Posted on 10-18-07 02:46:48 PM; last edit by Royal on 10-19-07 12:36 PM Link | Quote
yeah, a lot of mods here!! all good!!

i have started making mods too, but i didn't see this forum, so i put the patchs in rapidshare and send links to my friends.... but now i see i can put then here i will make a patch to then and send the link here =)

im in the version 0.7b lol!!

images:
http://royalk.vila.bol.com.br/IMAGENS.htm



oh, and theres 3 links to youtube videos:

http://br.youtube.com/watch?v=L3Mlln4ebLQ
http://br.youtube.com/watch?v=NmT6y1LUfvw
http://br.youtube.com/watch?v=PKvjgFUWXDU

EDIT: ok here is the download for the patch.

http://rapidshare.com/files/63494686/RoyalSM64_0.7b.ppf
bonifarz
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Posted on 10-20-07 08:01:01 AM Link | Quote
Originally posted by Johnnyaf
Hi, this is my first hack, and I hope you like it... Once I upload it
onto a file hoster. Sorry, i need to find one on google. I will If people like the photos.
First, photos... I don't know how to post them yet I'm sorry. I stink at HTML.
Well, here is the link to them(kindof): images/photobucket.png#http://s67.photobucket.com/albums/h281/Figue6/
Changes:
Outside of castle: Not much, just some deformed goombas, and some invisible chuckyas(supposed to be peach hugging mario and throwing him)
Inside Castle: None noticable.
Bob-omb's Battle Feild-Chain Chomp Playpen: Tons of chomps everywhere. New missions, and a pointless boss for fun(or to look at the pain you would need to go through to beat him).
Whomp's Fortress-Clones Gone Wrong: Chomp stars, Star Crushers(guess what those are), deformed marios, etc.
Jolly Roger Bay-Sharks ahoy: Sharks, chuckyas, same names, freezes A LOT. That last picture of it was where it froze last.
Cool, Cool, Mountain-Chuckya Mountain: Most annoying level Try going down the slide without shortcuts or getting thrown off by Chuckyas.
I might make a whole game if people like the first levels when I upload it.
I made it hard (at least for me), but its possible. I did it without any codes(except infinite lives, it makes things faster.
(edit) I noticed that one of the previous hacks has some of the same little ideas on bob-omb's battlefield, such as a whomp and a chomp on the top, I did not copy that, because I worked on it before finding this place, just in case of any possible confusion.


My first impression: This mod is great!

In my opinion, difficult mods as this one are the most convincing reason to emulate good old N64 games on your PC.
I just went through the first 12 stars of lvls 1 and 2. Man, I enjoyed it more than any other ROM so far. Therefore: YES, keep up the good work!
And yeah, make it difficult. In later levels, you might want to add tons of flames and invincible types of enemies. This way, you might also block some passages and force the player to take longer pathways to get through an area. Just be as creative as you were so far.

Has anyone else experienced that this SM64 hack sometimes gets hung up/frozen on project64? Thanks to quicksaves, thats not a real problem. Probably the game was not designed to handle that many chomps at once =)


Royal
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Posted on 10-20-07 08:05:04 AM Link | Quote
i dont think its the emulator (project64) i think he put some combos wrong (behas + models) and the game crashes when going near it... i need take a look on it in TT64, so i can see whats the problem, if the autor didn't fixed it.
bonifarz
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Posted on 10-21-07 06:33:02 AM Link | Quote

Those lock ups seemed to appear at specific areas, but with no guarantee. For instance, when you want to "get past the other chomps", the game occassionally freezes, but it is still possible to get the star. Another critical area is the white ramp in the 1st level.

One more thing: I am testing to get 100+ coins in those levels that are done so far. This seems to be a brute challenge, since you have to get most of them from the posts the chomps are chained to. Let's see if that is possible . . .
Royal
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Posted on 10-21-07 07:47:01 AM Link | Quote
hummm. thats realy hackers need remember thats the levels need to have 100 coins at last, will see if mine has...
Plareon
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Posted on 10-21-07 06:23:32 PM Link | Quote
I only do Mods to the castle grounds because I'm afraid of messing up a level. Here. They suck.

http://home.comcast.net/~jstsnyder/snap0008.jpg

http://home.comcast.net/~jstsnyder/snap0000.jpg

http://home.comcast.net/~jstsnyder/snap0007.jpg

1. I stink with this. Question: How do I post the whole photo instead of just the links.

2. Just a stupid question for VL-Tone. How did you make TT64? Did you write a whole script in notepad, or did you use a program?
Royal
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Posted on 10-21-07 08:03:12 PM Link | Quote
i can help in "1" just press the image of 2 mountains on top of the box you write your mensages, so it gona apear sothing like: [img.] but without the "." so you past the direct link of image and presss it again to put: [/img.] in the end (again without the ".")

i holp i helped!
bonifarz
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Posted on 10-22-07 04:55:05 AM Link | Quote
Originally posted by bonifarz

One more thing: I am testing to get 100+ coins in those levels that are done so far. This seems to be a brute challenge, since you have to get most of them from the posts the chomps are chained to. Let's see if that is possible . . .


The 2nd level of Johnnyaf's mod allows to collect about 70 coins. (I got only 62)
The 1st and 3rd one seem to include more coins, where some of them such as mass chain chomp fields and chukas on the slide (!) will be hardly possible to get. You dont want to back jump kick all the way to the top of the slide to get some more coins

3rd and 4th level seem to be under construction.

Suggestion to any modder: Include some blue switch and put the blue coins such that collecting them needs to perform some nice speed run.
Royal
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Posted on 10-22-07 10:22:31 AM Link | Quote
yeah, change 1 normal coin to a blue one, so you can use 4 normals to make your mod! and to make it hard do what bonifarz sayd:

"Suggestion to any modder: Include some blue switch and put the blue coins such that collecting them needs to perform some nice speed run."
Plareon
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Posted on 10-22-07 04:35:42 PM Link | Quote
Originally posted by Royal
i can help in "1" just press the image of 2 mountains on top of the box you write your messages, so it gonna appear something like: [img.] but without the "." so you past the direct link of image and press it again to put: [/img.] in the end (again without the ".")

i holp i helped!

------------------------------------------------------------------------------------
Um...

I don't get it. Please post a more detailed explanation.

Sorry, but I 'm sort of slow...

Please Help
DigitalBasic
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Posted on 10-22-07 04:37:56 PM Link | Quote
<img src="url here">

For instance.
<img src="http://img.photobucket.com/albums/v96/cpubasic13/NO2.gif">
becomes...


Do NOT link stuff from your computer. It will not work.
Royal
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Posted on 10-22-07 04:50:17 PM Link | Quote
i will show again.

{img}put the direct link of image here{/img}

change "{" and "}" for "[" and "]"
Plareon
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Posted on 10-23-07 04:18:06 PM (last edited by Plareon at 01-05-08 03:47 PM) Link | Quote






Yes. I set the warp here.






Thanks guys! You really helped me out!

EDIT: Here's a way to get unlimited stars.
1. Put MIPS the Rabbit on the castle grounds.
2. Set B Params 1 & 2 both to 20.
3. Go over to MIPS. By changing his B params he should just be sitting there and not running.
4. Press B to pick him up and he'll give you the star.
5. Save when it asks you
6. Reset the emulator
7. Go to MIPS again and he'll give you another star.
8. Do this again and again to get an unlimited amount of stars.
nevum
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m'kay?
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Posted on 10-24-07 08:05:08 PM Link | Quote
How do you make animated GIFs?
The Glitch
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Posted on 10-24-07 09:59:42 PM Link | Quote
You guys need to visit my thread more often.
SecretGlitch
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Posted on 10-26-07 10:35:05 PM Link | Quote
I'm working on a mod that focuses on good relevent gameplay. A new idea, no?

So here's a run-down:

Name: Iunno. Haven't thought of anything creative.

Plot: The plot is no different. Mario goes to save Peach, but Bowser decides to be a douche, and nobody likes a douche. It's I guess in an alternate dimension where the levels are harder

Outside Castle: 100% Done
Not much changed. I thought it was pointless to edit outside the castle, so all I did was add a bob-omb and a switch leading to 3 1-Ups. Oh, and a goomba or two on the top of the castle.

Bob-Omb Battlefield: 95% Done
Gotta edit a lil bit more, but it's pretty clean cut right now.

Episode 1: Beat-Up King Bob-Omb.
Pretty much the same, sadly.

Episode 2: The Flaming Star.
There's an out-of-reach on-fire star. You got cannons, right?

Episode 3: The Floating Tilting Platform.
Tilting to extreme! Hit the switch and run to the star box, both requiring maximum tilt from the platform.
PIC:


Episode 4: Blast To The 8 Red Coins.
Break the block behind the Pirhanna Plant for one of the red coins. Most of the others require cannon power.
PIC:


Episode 5: The Slippery Slope.
Hit the switch and jump on all five boxes before they dissapear.
PIC:


Episode 6: The Secret Of Chomp Isle.
Obvious, isn't it? Refer to the first pic.


Everything else: 0% Done

I'm planning on editing all levels.
NintendoMasters
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Posted on 10-28-07 05:03:25 PM Link | Quote
Originally posted by SecretGlitch
It's I guess in an alternate dimension where the levels are harder

Like SMB2 had "The Lost Levels" with harder levels to complete.
It's not really a new idea (there was an expert edition but haven't heard from anyone about that in quite a while) but still, looking good so far.
Soon as you're finished with Stage 1 you should release that as the first version. (If your unsure about a file storage/download site, i'd recommend Mediafire)
bonifarz
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Posted on 11-18-07 06:48:03 AM (last edited by bonifarz at 11-24-07 11:15 AM) Link | Quote

Great, the forum is back to normal.

Thanks to XkeeperNaN and everyone who put so much effort in restoring the boards.

I will gladly post another beta of a new SM64 hack soon.

Greetings,
Bonifarz

EDIT: here is the thread
Ebeb

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Posted on 11-29-07 04:53:31 PM (last edited by Ebeb at 12-03-07 06:14 PM) Link | Quote
Here's my patch of my texture hack Super Mario 64: Opposite Colors Edition. It's been done for a while, but I never actually got around to making a patch.
http://files.filefront.com/Super+Mario+64+Opposite+Chppf/;9151359;/fileinfo.html

Some screenshots:







And my Youtube videos:

Part 1: http://youtube.com/watch?v=2gJZLmc1bVA
Part 2: http://youtube.com/watch?v=rhll-j6MUh4
Part 3: http://youtube.com/watch?v=LREvsD-2zhM

Now I just need to change the HUD, the file selection screen and the menus.
EDIT: If you decide to use this patch in any of your hacks, be sure to give me credit.
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Jul - SM64 Hacking (Archive) - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

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Memory used: 1310720