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10-22-17 01:31:00 AM

Jul - SM64 Hacking - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply
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MarioGame2222
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Posted on 02-25-12 10:36:36 AM Link | Quote
Originally posted by messiaen
Your scaling doesn't seem to work well, you shouldn't have to rely on MoonJump to do most of the jumps.


The First Level which is shown is Actually Planned to be like that.
But I am remaking the Second Level.
Skilllux
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Posted on 02-28-12 04:25:39 PM Link | Quote
nice hack *-*
MarioGame2222
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Posted on 02-29-12 09:33:21 AM Link | Quote
Originally posted by Skilllux
nice hack *-*

Thanks! / Danke!
P.S. The Level Is Very Good! You Should use It for The Hack! / Das Level Ist Wirklich Gut! Du Solltest es für den Hack Benutzen!
messiaen
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Posted on 02-29-12 10:01:30 AM Link | Quote
Skillux: Looks very nice, but please consider SERIOUSLY changing your nick . It's cool that you admire Skelux work, but this will confuse others (plus, some people won't take you seriously).
MarioGame2222
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Posted on 02-29-12 12:11:13 PM (last edited by MarioGame2222 at 02-29-12 12:21 PM) Link | Quote
Originally posted by Skilllux
@messiaen

it comes from skill and the pokemon luxtra.
but i will change my name into luxtra xD (english name is luxray)

edit: how can i do that? xD

edit 2: in my name are 3 L xD


I Don't Think That He Means Your Username. I mean Like You Call Yourself Luxtra, And Not Using your Real Username.

P.S. I am Working on a HUB for my Hack! ;D
Skilllux
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Posted on 02-29-12 01:58:25 PM Link | Quote
Sorry but i really don´t know how to change my name xD
Mariocrash
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Posted on 02-29-12 03:58:37 PM Link | Quote
@Skilllux There's no "delete username" option yet. What messiaen said is true to find such a username that's quite confusing with Skelux.
Skilllux
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Posted on 02-29-12 04:46:24 PM Link | Quote
@Mariocrash okay.now i'm luxtra. it's the second part of my name. skill lux(tra) (english luxray) is this name okay?
Doopliss
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Posted on 03-01-12 12:16:28 AM (last edited by Doopliss at 03-01-12 12:35 AM) Link | Quote
I have complete the first level in my mario 64 hack. I made it to challenge all of the gamers who want to play more Mario 64.




Here's a video of it on youtube: http://www.youtube.com/watch?v=j-WTQskzT7M

Heres the download link if you want to try it: http://www.mediafire.com/?58jt7w0k5d80b9o


Skilllux
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Posted on 03-01-12 07:36:27 AM (last edited by Skilllux at 03-01-12 07:37 AM) Link | Quote
This is the music i will use for the main hub

http://www.youtube.com/watch?v=jVOPJwQ02pU&nomobile=1

i will try to make better one for the hack.
Ragin
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Posted on 03-01-12 08:10:45 AM Link | Quote
@Dooplis: I like this ruin-like structured level.

@Skilllux: Stop doubleposting or something dreadfull will hapen.
Lyskar
12210
-The Chaos within trumps the Chaos without-
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Posted on 03-01-12 11:40:36 AM Link | Quote
No backseat modding, Ragin.

And cut down on the double posts, Skillux.
Lyskar
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Posted on 03-02-12 03:44:38 PM Link | Quote
That is definitely an SM64 mod. Now stop spamming it all over the place or you will be banned.
jlr112
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Posted on 03-14-12 12:42:54 PM (last edited by Metal_Man88 at 03-15-12 12:28 AM) Link | Quote
Hi i am JLR112 and i am a new user.

i am doing a new SM64 hack: THE TIMELINE ZONE.

it's not finished but i replaced for the moment: bombomb batelfield-timeline house, whomps fortress cybertimespace zone, coolcoolmountain, the time castle (provisional name).

it's my first rom hack please constructive comments!

please help me to finish the hack! i had errors!

LINK DESTROYED, DO NOT LINK TO ROMS -MM88

try it!
you need this 120 stars!
E876CA75 5959
E876CA5D 5917
50001101 0000
1020770C 00FF
ANd camera control for lakitu:
8033C685 0005
8033C849 0002
D033AFA1 0010
8033C849 0000
D033AFA1 0008
8033C848 0030
Tamkis
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Posted on 03-14-12 09:57:21 PM Link | Quote
To be honest that hack was... not that great (as I expected).

Cons:
The levels were short, empty, and undeveloped.
The castle level was unmodified, except for a cheaply painted clock texture.
And furthermore, there were some bugs, and unoriginal music (just modified instrument sets)

Pros:
The cyber level was an interesting, unique concept


Here are my suggestions on how to improve:

Play around with the tools a little bit more, experiment, and get used to them.
Add original music.
Set some specific goals for the creation of your hack. (Your levels seemed theme-less/random)
Make lower-resolution levels (your cyber level was too hi-res, giving you have less triangles available for importation)
Replace the beginning logo (use Skelux's model replacer)


How to fix some of your bugs:

Subdivide faces
Give stars different IDs in order to make individual stars
To make more faces solid, make sure that only one side of walls are textured/assigned a collision type


By the way, you should read the rules of this thread



The difference is that you can't attach files and screenshots here, so you'll have to host the files yourself. You can embed images using the IMG tag. Please don't embed screenshots bigger than 640x480.

As usual, don't post links to ROMs, use PPF patches instead. You can also post links to Youtube videos if you want, just don't try to embed them.

If you are posting a link to a mod/PPF patch, you should embed a screenshot in your post so that we can see what it's about before downloading.

While you can post screenshots and patches of small interesting mods, don't add a new post each time there's a little minute change in your mod, wait until there's enough changes for it to be worthwhile.



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MarioGame2222
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Posted on 03-18-12 08:11:21 AM (last edited by MarioGame2222 at 03-23-12 11:22 AM) Link | Quote
SUPER MARIO GRAND STAR - PREVIEW 2

Tamkis
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Posted on 03-19-12 07:54:13 PM Link | Quote
I am currently working on a somewhat-major SM64 called SMB64. As the name implies, it is a 3D remake of the original Super Mario Bros. (NES) game using the SM64 engine. The stars are based on SMBDX's (GBC) challenges (Finish the level, 8 red coins, find the hidden "Yoshi Egg"), as well as some other stars. It currently includes new level layouts, new music, and new texts. Future versions will include modified Cap powerups, a new title screen logo, modified SFX, some new models (and objects?), and other things.


(New title Logo, from in-progress V0.2)


(World 1-1)



Videos

A .ppf patch download of the current version (V0.1) is available at my website
(I would put a direct link to mediafire, but I can no longer update downloads using the same URL on my free mediafire account. The latest version's download can always be found at the website).
Fares242
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Posted on 03-22-12 02:40:20 PM (last edited by Fares242 at 03-23-12 09:16 AM) Link | Quote
I am working on a major sm64 hack called "Super Mario-The Power Star Journey".
You can follow up on this hack by visiting my youtube channel:

http://www.youtube.com/user/Fares242?feature=mhee

Here is the hack's site:

https://sites.google.com/site/supermariothepowerstarjourney/home

This game will have 90-100 power stars in all (unconfirmed)
It is planned to be released this coming summer.

Mariocrash
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Posted on 03-22-12 03:20:31 PM (last edited by Mariocrash at 03-23-12 07:13 AM) Link | Quote
@Tamkis: Feels okay for a first try modding, and the implying title fits so well, though. However, I found 3 flaws after looking in the previews: the music, the courses and its scaling.


1. After listening to the SMB theme, it sounds awfully awkward, it's as if there's the same instrument note playing in a loop. I recommend using the BOB or the title theme instrument channels. Other music tracks are messed up too (high-pitched, fast-played), use another instrument sequence.

2. The courses are, you know, very high-detailed to the SMB style in this hack. Good thing you added some invisible walls to prevent the player passing through the stages, and SMB textures are needed in my opinion. Yet I can't wait periodically the incoming stages, so good luck.

3. Scale them much more larger, the later stages in World 1 and the HUB section are somewhat too small and hard to navigate through. Not to mention, using the camera everytime could be a nightmare.


As for the new features you are planning, like I said earlier, keep up making them best as possible. Looking forward to the final version very, very soon!
MarioGame2222
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Posted on 03-24-12 10:35:23 AM Link | Quote
Here is the next preview for my upcoming major hack "Super Mario 64 - Grand Star". This has been the Level I finished after ''Bob-Omb City''. I have also finished the Vanish Cap Course and an Side Level. Currently, 21 Stars of my hack are finished. I have also been working on the hub and two other levels which are still in the making.

Sorry for the bad quality! I hate HyperCrap 3... Oh well, here is a List of the Stars of this Level:

*King Whomp's Summit
*The Grand Climbing
*A Secret Maze
*8 Red Coins in the Woods
*Into the Vanish Tower
*Onto the Vanish Tower

The Ingame music is ''Super Mario RPG - Mushroom Forrest''.

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Jul - SM64 Hacking - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply




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