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10-17-14 07:55:18 PM
fortyfive-antelope

Jul - SM64 Hacking - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply
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RDX

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Posted on 06-24-10 06:38:37 PM Link | Quote
I have a question for Messiaen, actually.

Have you hacker guys found out where all the sound effects are stored in the ROM? Cause, like with the camera, it's gotta be in there somewhere, I would think, it's just a matter of time until someone finds it. Being able to hardcode new sound effects into the game isn't really necessary per se because there are ways to work around it, but it would definitely be something interesting to fiddle with.

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Breegullbeak
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Posted on 06-24-10 09:36:00 PM Link | Quote
You could create a crowd with rows of textures designed to look like a crowd like in most old WWE titles. I really doubt Bowser would fit in there well with Mario, but I'm sure other bosses might fit such as the large Pirahna plants from Tiny Huge Island.
messiaen
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Posted on 06-24-10 09:42:47 PM Link | Quote
RDX: Replacing sound effects in the N64 is a daunting task. I know SubDrag managed to do it on the GoldenEye editor, but that game uses one standard format which is documented in the N64 SDK.

Not sure if we'll ever get to actually import new sounds, but someone with tons of patience could probably import samples from Mario Kart 64, which uses a similar sound engine.
ChanceMcMichael
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Posted on 06-25-10 12:16:28 AM Link | Quote
Two new mario 64 levels! Go crazy!




Links in description!
messiaen
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Posted on 06-25-10 11:07:46 AM Link | Quote
Wow, that's some of the best custom design I've seen imported in the game!
Setzer
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Posted on 06-25-10 12:59:05 PM Link | Quote
Woah! Love both of those levels! They are really done well! Are you going to add them for bonus stars in your hack? They look a little small to add 6 star acts into them.
ChanceMcMichael
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Posted on 06-25-10 01:02:10 PM Link | Quote
Actually, I'm not doing any hacks. (because I lack the knowledge to do so)

Rather, I'm a person who makes levels for other peoples hacks. Let's think of it like that.
RDX

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Posted on 06-29-10 03:50:32 PM Link | Quote
Originally posted by ChanceMcMichael
Actually, I'm not doing any hacks. (because I lack the knowledge to do so)

Rather, I'm a person who makes levels for other peoples hacks. Let's think of it like that.

Which is why I say someone needs to pick you up D:

Seriously, if you, Messiaen (or an equally knowledgeable hacker) and some music guy were to team up, you'd create the best hack ever.

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PSI Purple
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Posted on 07-07-10 03:48:01 PM Link | Quote
Hi, all. I am working on a SM64 hack, but I'm keeping it out of the way until I get my other stuff done.
Anyway, the reason l'm here is because every hack I've seen so far had the same problem. I don't know if it's because they're "As is" beta releases or they just didn't know what to do with it, but it's actually quite simple. I'm talking about the in game text messages. I'm sure you know how the box the text appears in game sometimes cuts off your text, usually limiting you to 4 or so lines per sentence to avoid such cut offs. (Though most just ignore it and type away)

You can change how long the text block is vertically and change where it shows up on the horizontal axis by changing two of those three params at the top of Text Wrangler. You can learn more by reading this short post back on the 2nd page of the SM64 board.
http://jul.rustedlogic.net/thread.php?id=2101




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Yoshi52's New Game. (Because Y52's password was too confusing for him to remember )

Brawl Card.
MKWii License.
My [Insert clichéd sig gimmick here].
ChanceMcMichael
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Posted on 07-09-10 02:24:53 AM Link | Quote
Hey guys, it's been a week or two since my last post, so I thought I'd give you guys a sneak peek of what I've had my time invested in.

http://img52.imageshack.us/img52/8969/sketchup201007082321171.jpg

(The reason I did not put the direct picture in this post is because of the size. I think an over-sized image may have been eye-broccoli to some.)

Viola! It's lacking many-a-textures, and there's a lack of variety, but rest assured that this will be worked on as it is in it's very early stages. Also, if any of you think of a good name, I'll be happy to use it (and give you full credit for the name of course).

A little insight on the map itself would be good too, right? Well let's see; it's obviously a desert town. It is greatly inspired by Paper Mario's "Dry-Dry Outpost." While I will not use Toad's Tool (well, I might, you'll have to find out) I still plan on adding many features that may be enhanced via Toad's Tool. One of them being a fortune telling place. Well that's all, look forward to the release!
Celux

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Posted on 07-11-10 03:14:48 AM Link | Quote

SM64 Star Road - Bob-Omb Island (Preview 3)

Sorry it's been a while since the last update, but finally, here is another preview video. This video shows you Bob-Omb island, which is to be the first level in sm64 star road. It is based on an island area next to a sunken ship where the bob-ombs are having another battle. I have also picked out some good, fitting music to import in and selected the appropriate instruments. I am still stuck on what music to use for boss battles, though. Any suggestions would be helpful.

Enjoy! And please give feedback!
messiaen
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Posted on 07-11-10 08:34:13 AM Link | Quote
Really looking forward to see more. Did you use Blender or SketchUp on this one?
Celux

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Posted on 07-11-10 08:15:02 PM Link | Quote
Sketchup, it's also my first model i made with it.
Vinnyboiler
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Posted on 07-11-10 09:29:07 PM Link | Quote
Looking good Celux.
I about thinking about working on my hack a bit more but then I rememberd the Delphino Plaza stage I considerd creating back when VL-Tone first talked about OBJ importers (long, long ago).
Anyway what do you want to see more, my hack or the main area of Super Mario Sunshine being created as a stage (which would have no use in my hack so I may just release the obj to this fourm)?
ChanceMcMichael
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Posted on 07-11-10 11:01:38 PM (last edited by ChanceMcMichael at 07-12-10 05:55 PM) Link | Quote
SQUANGDINGLEDORE (Skwang-Dingle-Door, don't question my town naming abilities or I shall use them for evil rather than good)

Hey guys, I finished my newest map. It's not entirely complex, but I swear I spent at least 3 hours just fixing the minor mistakes, so bare that in mind when you suddenly find yourself floating in mid-air, missing two arms, a leg, and a cap. (Just kidding, worked this stuff out)

Anyway, here a few screens.

Inside of a house.


Fortune Teller's Ally


A view of about 75% of the town.


DOWNLOAD LINK: http://www.mediafire.com/?sharekey=adaaa9fffb99797a4c17ca8801618ef7627a01372f574a0f6d217c73094ddc3b

ON ANOTHER TOPIC

Celux, you make the original level designers of Super Mario 64 quiver in fear.
BigBrain
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Posted on 07-18-10 11:02:00 AM Link | Quote
Hey, I think I didn't posted this, yet:



Just a SM64 level script parser (adding behavior-/geometry-script support would've been trivial, I just got stuck at designing the GUI at some point) meant to make low-level hacking easier
Written in Qt some months ago when I was bored, was quite fun xD
messiaen
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Posted on 07-28-10 03:44:45 PM Link | Quote
I can see that becoming very useful if you focus on Behaviors.

With good parsing and a list of predefined values (ie, animation values, collision, scaling, etc) it could make behavior editor easier for begginers.

The behavior bank can be easily expanded using extended memory, so it could have Copy/Insert functions for more extensive modifications.
RDX

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Posted on 07-29-10 10:07:28 PM (last edited by RDX at 07-30-10 01:19 AM) Link | Quote
This might be hard to see since Photobucket resized it, but...


I need some advice...so...I guess I'll just go box by box.

In the top left box, and the bottom middle one, I used the hieroglyph texture. However, no matter how I readjust it in Sketchup, the texture, it always comes out like that. I was thinking maybe I could assign a separate texture for those two, but then it seems like it's random how it shows up in-game, so I can't line it up so that it looks less choppy. I had another problem with this other texture where no matter how I adjusted it, it always came out the same way. Does anyone know how to work around this/understand what I'm saying?

Referring to the bottom left and the top right, do you think the textures fit? I'm worried about the golden one, and the dirt on the underside of the higher up object. Basically I'm trying to go for a ruins esque kind of look, but none of the in-game textures look right so I made my own, and now it looks too amateur. I'm also worried about the camouflage style one on the top, in the top right box, it looks kind of tacky. Should I scale it down a bit? Or should I try a different texture? Also should I just forget about giving the ruins a tan shade and just make it all gray? I think the gray looks fine, but I dunno if I want the entire "maze" to be boring looking. Pyramid bricks would look out of place when put next to the sand and the wall, I would think.

Lastly, in the top middle and the bottom right boxes, I just want to know if you think the area looks too empty/plain/boring. I thought it was pretty alright until I played the actual thing and realized how simple it is aside from the central area. I haven't added the enemies or anything yet, so that might be part of the problem, but I just want some opinions.

Oh, and one more thing. It's really hard to see now since the picture is so small (I would've uploaded it to Imageshack, but doing so with large images always crashes my internet), but in the top middle picture the textures don't map cleanly. I know most imported levels on Youtube have this problem, so I'm not too worried, but is there a way to fix it or do I just have to deal with it?

Thanks guys. I guess I can't just whip this out and put it on Youtube and shock you all with it's amazingness, but to be honest it's not that awesome, I still have a lot of improving to do

EDIT: I crossed out some stuff so that people who read it later won't re-answer something that's been fixed.

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messiaen
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Posted on 07-30-10 12:17:12 AM Link | Quote
I'm not sure what is exactly the program with the hieroglyph texture, can you provide a screenshot of how it looks in your 3D modeller so I can know what's wrong? Also, have you tried using the "Flip textures vertically" option? I'm almost sure the importer actually handles textures the wrong way by default, but enabling this miight fix it, if that's the case.

As for the mapping errors, most of the time that happens because of limited precision in the N64 vertex cache format. Without entering much in technical details, there's a trick that may work when mapping spheres or more complex shapes, if you are using Google SketchUp: use a 64x64 texture instead of 32x32, or even 128x128.

If you are using Blender, try "stretching" the texrure more along the surface. Please try these approachs and tell me if that made any difference.
RDX

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Posted on 07-30-10 01:13:37 AM (last edited by RDX at 07-30-10 01:17 AM) Link | Quote
Originally posted by RDX

I had another problem with this other texture where no matter how I adjusted it, it always came out the same way.

I tried your idea of flipping the textures vertically and it fixed this. Also it made the hieroglyphs right side up, which is funny because I didn't notice they were upside down in the first place

Also, by changing the resolution of the dirt texture to 128x128, the wall ended up looking much nicer. So I guess those problems are solved, thanks Messiaen.

Back to the hieroglyph though, here's what it looks like now (After the vertical flip it looked kind of different, so I took another picture of it).




(It gets horizontally flipped at one point during the whole import process. It's either when I export it to an obj file or when it gets put in the game. It doesn't matter too much though, my level looks more or less the same "backwards").

The hieroglyph next to the sand looks the same as the one on the rock wall now, so that's good. I moved the texture around in Sketchup and it fixed it, somewhat. I can't fix it any further than that though. There's one thing I could do, but I don't to do it want to unless I have to (That would be reshaping the face the texture is on, which wouldn't be so bad but then I'd have to settle for some of the hieroglyphs being partially cut off)

Also to anyone else reading this stuff, I'm still looking for opinions on the textures and how they look, so don't be afraid to tell me something looks terrible. I'll probably figure it out myself eventually, but input from a third party is always nice.

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Jul - SM64 Hacking - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.
bargaining-tycoon

33 database queries, 8 query cache hits.
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line 658 column 15 - Info: <tr> previously mentioned
line 661 column 9 - Warning: missing <tr>
line 675 column 13 - Warning: missing <tr>
line 676 column 27 - Warning: <nobr> is not approved by W3C
line 676 column 100 - Warning: unescaped & or unknown entity "&postid"
line 696 column 17 - Warning: discarding unexpected <table>
line 699 column 35 - Warning: missing <tr>
line 699 column 93 - Warning: unescaped & or unknown entity "&page"
line 699 column 124 - Warning: unescaped & or unknown entity "&page"
line 699 column 155 - Warning: unescaped & or unknown entity "&page"
line 699 column 186 - Warning: unescaped & or unknown entity "&page"
line 699 column 217 - Warning: unescaped & or unknown entity "&page"
line 699 column 248 - Warning: unescaped & or unknown entity "&page"
line 699 column 279 - Warning: unescaped & or unknown entity "&page"
line 699 column 310 - Warning: unescaped & or unknown entity "&page"
line 699 column 341 - Warning: unescaped & or unknown entity "&page"
line 699 column 372 - Warning: unescaped & or unknown entity "&page"
line 699 column 408 - Warning: unescaped & or unknown entity "&page"
line 699 column 441 - Warning: unescaped & or unknown entity "&page"
line 699 column 474 - Warning: unescaped & or unknown entity "&page"
line 699 column 507 - Warning: unescaped & or unknown entity "&page"
line 699 column 543 - Warning: unescaped & or unknown entity "&page"
line 699 column 576 - Warning: unescaped & or unknown entity "&page"
line 699 column 609 - Warning: unescaped & or unknown entity "&page"
line 699 column 642 - Warning: unescaped & or unknown entity "&page"
line 699 column 679 - Warning: unescaped & or unknown entity "&page"
line 699 column 712 - Warning: unescaped & or unknown entity "&page"
line 699 column 745 - Warning: unescaped & or unknown entity "&page"
line 699 column 778 - Warning: unescaped & or unknown entity "&page"
line 699 column 811 - Warning: unescaped & or unknown entity "&page"
line 699 column 844 - Warning: unescaped & or unknown entity "&page"
line 699 column 877 - Warning: unescaped & or unknown entity "&page"
line 699 column 910 - Warning: unescaped & or unknown entity "&page"
line 699 column 943 - Warning: unescaped & or unknown entity "&page"
line 699 column 976 - Warning: unescaped & or unknown entity "&page"
line 699 column 50 - Warning: missing </font> before </td>
line 699 column 1013 - Warning: missing </font> before </table>
line 701 column 35 - Warning: missing <tr>
line 701 column 50 - Warning: missing </font> before </td>
line 702 column 37 - Warning: unescaped & or unknown entity "&id"
line 701 column 227 - Warning: missing </font> before </table>
line 703 column 17 - Warning: discarding unexpected </textarea>
line 703 column 28 - Warning: discarding unexpected </form>
line 703 column 35 - Warning: discarding unexpected </embed>
line 703 column 43 - Warning: discarding unexpected </noembed>
line 703 column 53 - Warning: discarding unexpected </noscript>
line 703 column 64 - Warning: discarding unexpected </noembed>
line 703 column 74 - Warning: discarding unexpected </embed>
line 703 column 82 - Warning: discarding unexpected </table>
line 703 column 90 - Warning: discarding unexpected </table>
line 712 column 9 - Warning: missing </font> before <table>
line 728 column 37 - Warning: inserting implicit <font>
line 731 column 1 - Warning: inserting implicit <font>
line 740 column 23 - Warning: inserting implicit <font>
line 747 column 57 - Warning: discarding unexpected </font>
line 705 column 1 - Warning: missing </center>
line 91 column 9 - Warning: <img> lacks "alt" attribute
line 93 column 10 - Warning: <table> lacks "summary" attribute
line 95 column 63 - Warning: <img> lacks "alt" attribute
line 100 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 100 column 93 - Warning: <img> lacks "alt" attribute
line 117 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 117 column 98 - Warning: <img> lacks "alt" attribute
line 136 column 1 - Warning: <table> lacks "summary" attribute
line 136 column 240 - Warning: <td> attribute "bgcolor" lacks value
line 141 column 17 - Warning: <table> lacks "summary" attribute
line 142 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 142 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 142 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 143 column 17 - Warning: <table> lacks "summary" attribute
line 151 column 9 - Warning: <table> lacks "summary" attribute
line 155 column 22 - Warning: <img> lacks "alt" attribute
line 155 column 63 - Warning: <img> lacks "alt" attribute
line 155 column 112 - Warning: <img> lacks "alt" attribute
line 155 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 15 - Warning: <img> lacks "alt" attribute
line 165 column 11 - Warning: <table> lacks "summary" attribute
line 171 column 557 - Warning: <img> lacks "alt" attribute
line 175 column 9 - Warning: <table> lacks "summary" attribute
line 179 column 22 - Warning: <img> lacks "alt" attribute
line 179 column 63 - Warning: <img> lacks "alt" attribute
line 179 column 112 - Warning: <img> lacks "alt" attribute
line 179 column 162 - Warning: <img> lacks "alt" attribute
line 180 column 11 - Warning: <img> lacks "alt" attribute
line 186 column 15 - Warning: <img> lacks "alt" attribute
line 189 column 11 - Warning: <table> lacks "summary" attribute
line 197 column 9 - Warning: <table> lacks "summary" attribute
line 201 column 22 - Warning: <img> lacks "alt" attribute
line 201 column 63 - Warning: <img> lacks "alt" attribute
line 201 column 112 - Warning: <img> lacks "alt" attribute
line 201 column 162 - Warning: <img> lacks "alt" attribute
line 208 column 15 - Warning: <img> lacks "alt" attribute
line 211 column 11 - Warning: <table> lacks "summary" attribute
line 221 column 9 - Warning: <table> lacks "summary" attribute
line 225 column 21 - Warning: <img> lacks "alt" attribute
line 225 column 62 - Warning: <img> lacks "alt" attribute
line 225 column 111 - Warning: <img> lacks "alt" attribute
line 225 column 161 - Warning: <img> lacks "alt" attribute
line 232 column 15 - Warning: <img> lacks "alt" attribute
line 235 column 11 - Warning: <table> lacks "summary" attribute
line 248 column 9 - Warning: <table> lacks "summary" attribute
line 252 column 22 - Warning: <img> lacks "alt" attribute
line 252 column 63 - Warning: <img> lacks "alt" attribute
line 252 column 112 - Warning: <img> lacks "alt" attribute
line 252 column 162 - Warning: <img> lacks "alt" attribute
line 259 column 15 - Warning: <img> lacks "alt" attribute
line 262 column 11 - Warning: <table> lacks "summary" attribute
line 270 column 9 - Warning: <table> lacks "summary" attribute
line 274 column 21 - Warning: <img> lacks "alt" attribute
line 274 column 62 - Warning: <img> lacks "alt" attribute
line 274 column 111 - Warning: <img> lacks "alt" attribute
line 274 column 160 - Warning: <img> lacks "alt" attribute
line 275 column 11 - Warning: <img> lacks "alt" attribute
line 281 column 15 - Warning: <img> lacks "alt" attribute
line 284 column 11 - Warning: <table> lacks "summary" attribute
line 292 column 9 - Warning: <table> lacks "summary" attribute
line 296 column 21 - Warning: <img> lacks "alt" attribute
line 296 column 62 - Warning: <img> lacks "alt" attribute
line 296 column 111 - Warning: <img> lacks "alt" attribute
line 296 column 161 - Warning: <img> lacks "alt" attribute
line 303 column 15 - Warning: <img> lacks "alt" attribute
line 306 column 11 - Warning: <table> lacks "summary" attribute
line 316 column 9 - Warning: <table> lacks "summary" attribute
line 320 column 22 - Warning: <img> lacks "alt" attribute
line 320 column 63 - Warning: <img> lacks "alt" attribute
line 320 column 112 - Warning: <img> lacks "alt" attribute
line 320 column 162 - Warning: <img> lacks "alt" attribute
line 327 column 15 - Warning: <img> lacks "alt" attribute
line 330 column 11 - Warning: <table> lacks "summary" attribute
line 339 column 575 - Warning: <img> lacks "alt" attribute
line 343 column 9 - Warning: <table> lacks "summary" attribute
line 347 column 22 - Warning: <img> lacks "alt" attribute
line 347 column 63 - Warning: <img> lacks "alt" attribute
line 347 column 111 - Warning: <img> lacks "alt" attribute
line 347 column 161 - Warning: <img> lacks "alt" attribute
line 348 column 11 - Warning: <img> lacks "alt" attribute
line 354 column 15 - Warning: <img> lacks "alt" attribute
line 357 column 11 - Warning: <table> lacks "summary" attribute
line 368 column 1159 - Warning: <img> proprietary attribute value "absmiddle"
line 368 column 1159 - Warning: <img> lacks "alt" attribute
line 376 column 9 - Warning: <table> lacks "summary" attribute
line 380 column 21 - Warning: <img> lacks "alt" attribute
line 380 column 62 - Warning: <img> lacks "alt" attribute
line 380 column 111 - Warning: <img> lacks "alt" attribute
line 380 column 161 - Warning: <img> lacks "alt" attribute
line 387 column 15 - Warning: <img> lacks "alt" attribute
line 390 column 11 - Warning: <table> lacks "summary" attribute
line 406 column 9 - Warning: <table> lacks "summary" attribute
line 409 column 11 - Warning: <img> lacks "alt" attribute
line 410 column 22 - Warning: <img> lacks "alt" attribute
line 410 column 63 - Warning: <img> lacks "alt" attribute
line 410 column 111 - Warning: <img> lacks "alt" attribute
line 410 column 161 - Warning: <img> lacks "alt" attribute
line 411 column 11 - Warning: <img> lacks "alt" attribute
line 417 column 15 - Warning: <img> lacks "alt" attribute
line 420 column 11 - Warning: <table> lacks "summary" attribute
line 424 column 74 - Warning: <img> lacks "alt" attribute
line 433 column 9 - Warning: <table> lacks "summary" attribute
line 437 column 22 - Warning: <img> lacks "alt" attribute
line 437 column 63 - Warning: <img> lacks "alt" attribute
line 437 column 112 - Warning: <img> lacks "alt" attribute
line 437 column 162 - Warning: <img> lacks "alt" attribute
line 444 column 15 - Warning: <img> lacks "alt" attribute
line 447 column 11 - Warning: <table> lacks "summary" attribute
line 455 column 9 - Warning: <table> lacks "summary" attribute
line 458 column 11 - Warning: <img> lacks "alt" attribute
line 459 column 22 - Warning: <img> lacks "alt" attribute
line 459 column 63 - Warning: <img> lacks "alt" attribute
line 459 column 111 - Warning: <img> lacks "alt" attribute
line 459 column 161 - Warning: <img> lacks "alt" attribute
line 460 column 11 - Warning: <img> lacks "alt" attribute
line 466 column 15 - Warning: <img> lacks "alt" attribute
line 469 column 11 - Warning: <table> lacks "summary" attribute
line 477 column 9 - Warning: <table> lacks "summary" attribute
line 481 column 22 - Warning: <img> lacks "alt" attribute
line 481 column 63 - Warning: <img> lacks "alt" attribute
line 481 column 112 - Warning: <img> lacks "alt" attribute
line 481 column 162 - Warning: <img> lacks "alt" attribute
line 482 column 11 - Warning: <img> lacks "alt" attribute
line 488 column 15 - Warning: <img> lacks "alt" attribute
line 491 column 11 - Warning: <table> lacks "summary" attribute
line 501 column 9 - Warning: <table> lacks "summary" attribute
line 505 column 21 - Warning: <img> lacks "alt" attribute
line 505 column 62 - Warning: <img> lacks "alt" attribute
line 505 column 111 - Warning: <img> lacks "alt" attribute
line 505 column 161 - Warning: <img> lacks "alt" attribute
line 512 column 15 - Warning: <img> lacks "alt" attribute
line 515 column 11 - Warning: <table> lacks "summary" attribute
line 526 column 617 - Warning: <img> lacks "alt" attribute
line 529 column 796 - Warning: <img> lacks "alt" attribute
line 532 column 984 - Warning: <img> lacks "alt" attribute
line 543 column 9 - Warning: <table> lacks "summary" attribute
line 547 column 22 - Warning: <img> lacks "alt" attribute
line 547 column 63 - Warning: <img> lacks "alt" attribute
line 547 column 112 - Warning: <img> lacks "alt" attribute
line 547 column 162 - Warning: <img> lacks "alt" attribute
line 554 column 15 - Warning: <img> lacks "alt" attribute
line 557 column 11 - Warning: <table> lacks "summary" attribute
line 563 column 121 - Warning: <img> lacks "alt" attribute
line 565 column 387 - Warning: <img> proprietary attribute value "absmiddle"
line 565 column 387 - Warning: <img> lacks "alt" attribute
line 571 column 9 - Warning: <table> lacks "summary" attribute
line 575 column 22 - Warning: <img> lacks "alt" attribute
line 575 column 63 - Warning: <img> lacks "alt" attribute
line 575 column 112 - Warning: <img> lacks "alt" attribute
line 575 column 162 - Warning: <img> lacks "alt" attribute
line 582 column 15 - Warning: <img> lacks "alt" attribute
line 585 column 11 - Warning: <table> lacks "summary" attribute
line 597 column 9 - Warning: <table> lacks "summary" attribute
line 601 column 22 - Warning: <img> lacks "alt" attribute
line 601 column 63 - Warning: <img> lacks "alt" attribute
line 601 column 112 - Warning: <img> lacks "alt" attribute
line 601 column 162 - Warning: <img> lacks "alt" attribute
line 608 column 15 - Warning: <img> lacks "alt" attribute
line 611 column 11 - Warning: <table> lacks "summary" attribute
line 616 column 140 - Warning: <img> lacks "alt" attribute
line 628 column 2568 - Warning: <img> proprietary attribute value "absmiddle"
line 628 column 2568 - Warning: <img> lacks "alt" attribute
line 630 column 2767 - Warning: <img> lacks "alt" attribute
line 634 column 9 - Warning: <table> lacks "summary" attribute
line 638 column 22 - Warning: <img> lacks "alt" attribute
line 638 column 63 - Warning: <img> lacks "alt" attribute
line 638 column 112 - Warning: <img> lacks "alt" attribute
line 638 column 162 - Warning: <img> lacks "alt" attribute
line 645 column 15 - Warning: <img> lacks "alt" attribute
line 648 column 11 - Warning: <table> lacks "summary" attribute
line 660 column 9 - Warning: <table> lacks "summary" attribute
line 664 column 22 - Warning: <img> lacks "alt" attribute
line 664 column 63 - Warning: <img> lacks "alt" attribute
line 664 column 112 - Warning: <img> lacks "alt" attribute
line 664 column 162 - Warning: <img> lacks "alt" attribute
line 671 column 15 - Warning: <img> lacks "alt" attribute
line 674 column 11 - Warning: <table> lacks "summary" attribute
line 680 column 484 - Warning: <img> proprietary attribute value "absmiddle"
line 680 column 484 - Warning: <img> lacks "alt" attribute
line 686 column 864 - Warning: <img> lacks "alt" attribute
line 687 column 939 - Warning: <img> lacks "alt" attribute
line 693 column 1996 - Warning: <img> lacks "alt" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 699 column 17 - Warning: <table> lacks "summary" attribute
line 701 column 17 - Warning: <table> lacks "summary" attribute
line 702 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 702 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 702 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 707 column 1 - Warning: <img> lacks "alt" attribute
line 708 column 1 - Warning: <img> lacks "alt" attribute
line 709 column 1 - Warning: <img> lacks "alt" attribute
line 716 column 9 - Warning: <table> lacks "summary" attribute
line 718 column 25 - Warning: <img> lacks "alt" attribute
line 748 column 17 - Warning: <table> lacks "summary" attribute
line 658 column 15 - Warning: trimming empty <tr>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 177 column 11 - Warning: <a> cannot copy name attribute to id
line 199 column 11 - Warning: <a> cannot copy name attribute to id
line 223 column 11 - Warning: <a> cannot copy name attribute to id
line 250 column 11 - Warning: <a> cannot copy name attribute to id
line 272 column 11 - Warning: <a> cannot copy name attribute to id
line 294 column 11 - Warning: <a> cannot copy name attribute to id
line 318 column 11 - Warning: <a> cannot copy name attribute to id
line 345 column 11 - Warning: <a> cannot copy name attribute to id
line 378 column 11 - Warning: <a> cannot copy name attribute to id
line 408 column 11 - Warning: <a> cannot copy name attribute to id
line 435 column 11 - Warning: <a> cannot copy name attribute to id
line 457 column 11 - Warning: <a> cannot copy name attribute to id
line 479 column 11 - Warning: <a> cannot copy name attribute to id
line 503 column 11 - Warning: <a> cannot copy name attribute to id
line 545 column 11 - Warning: <a> cannot copy name attribute to id
line 573 column 11 - Warning: <a> cannot copy name attribute to id
line 599 column 11 - Warning: <a> cannot copy name attribute to id
line 636 column 11 - Warning: <a> cannot copy name attribute to id
line 662 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
441 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium