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| Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking | - - ![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 36 37 38 39 40 41 42 43 44 ... 68 69 70 71 72 73 74 75 76 77 | Next newer thread | Next older thread |
| KDJewl Member Level: 14 Posts: 4/47 EXP: 12724 For next: 347 Since: 07-11-10 From: Elnora, AB Since last post: 981 days Last activity: 942 days |
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| ok, i have an issue with a level that i created in sketchup and imported with messiaen's importer. when i first imported it, it worked fine with no errors or geo screwups or whatever. then i went and edited it a bit, imported it again, and now whenever i try to play it, i can only go so far and hit an invisible wall that seems to never end. any suggestions on how i could fix this? |
| Vinnyboiler Catgirl Level: 59 ![]() Posts: 377/1018 EXP: 1619418 For next: 53710 Since: 12-27-07 From: London, England Since last post: 233 days Last activity: 3 days |
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| Is the level you modified is bigger than the original? Are thier holes in sketchup file? |
| KDJewl Member Level: 14 Posts: 5/47 EXP: 12724 For next: 347 Since: 07-11-10 From: Elnora, AB Since last post: 981 days Last activity: 942 days |
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| yes, the edited form is a bit bigger than the original one, but what do you mean by holes? if you mean empty spaces, then no, there isnt. I found away around the problem for now, i just imported with a smaller scaling so that the invisible wall is outside of the model boundaries, but id like to be able to return it to the original scaling if possible. |
| Zero One 4830 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Zero One Level: 108 Posts: 945/4830 EXP: 13456084 For next: 64415 Since: 05-24-10 From: Delta Quadrant Since last post: 21 hours Last activity: 1 hour |
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| BigBrain Member Level: 20 Posts: 74/85 EXP: 36993 For next: 5446 Since: 09-10-08 Since last post: 478 days Last activity: 30 days |
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Originally posted by KDJewl The game's engine puts an invisible box around each level, spanning from [-32768;-32768;-32768] to [32768;32768;32768] (or something like that just with a different number)... since the player's coordinates can't get any bigger than these (16 byte coordinates), there's an invisible wall their. So no way to fix that problem.. you can just scale the level down or move it a bit if there's still room to the other side. |
| KDJewl Member Level: 14 Posts: 6/47 EXP: 12724 For next: 347 Since: 07-11-10 From: Elnora, AB Since last post: 981 days Last activity: 942 days |
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Originally posted by BigBrain ok, i guess i'll have to keep it like it is, then. strange, though...ive done the same thing to other levels, edited them and made them bigger and re-inserted them, and they work fine. ohhh i hope i didnt just jinx myself....thanks, though! |
| Silver Random nobody Level: 5 Posts: 2/5 EXP: 438 For next: 91 Since: 07-29-10 Since last post: 1540 days Last activity: 1540 days |
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| How do you edit the Health Bar, the lives icon, Coins icon, stars, and so forth on SM64. I can't find a way to do that. D: |
| Zero One 4830 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Zero One Level: 108 Posts: 1044/4830 EXP: 13456084 For next: 64415 Since: 05-24-10 From: Delta Quadrant Since last post: 21 hours Last activity: 1 hour |
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| Silver Random nobody Level: 5 Posts: 3/5 EXP: 438 For next: 91 Since: 07-29-10 Since last post: 1540 days Last activity: 1540 days |
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Originally posted by Zero One How exactly? I need a tutorial or something. |
| Zero One 4830 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Zero One Level: 108 Posts: 1045/4830 EXP: 13456084 For next: 64415 Since: 05-24-10 From: Delta Quadrant Since last post: 21 hours Last activity: 1 hour |
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| Silver Random nobody Level: 5 Posts: 4/5 EXP: 438 For next: 91 Since: 07-29-10 Since last post: 1540 days Last activity: 1540 days |
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Originally posted by Zero One Then how do you know that I need TileMolester? |
| Zero One 4830 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Zero One Level: 108 Posts: 1046/4830 EXP: 13456084 For next: 64415 Since: 05-24-10 From: Delta Quadrant Since last post: 21 hours Last activity: 1 hour |
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| Silver Random nobody Level: 5 Posts: 5/5 EXP: 438 For next: 91 Since: 07-29-10 Since last post: 1540 days Last activity: 1540 days |
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Originally posted by Zero One This doesn't help much then... I don't want to download a program that I don't know how to use without verification that it will get the Job done. TT64 is what I'm famillar with and I have not found anything that can help me and I really wished there was. |
| Lyskar 12190 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 174 ![]() Posts: 6147/12194 EXP: 69490192 For next: 1407675 Since: 07-03-07 From: 52-2-88-7 Since last post: 45 min. Last activity: 8 sec. |
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| Taryn Level: NaN ![]() Posts: 8547/-14742 EXP: NaN For next: 0 Since: 09-01-09 From: Seattle Since last post: 940 days Last activity: 815 days |
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| messiaen Catgirl Level: 61 Posts: 924/1085 EXP: 1795124 For next: 81472 Since: 11-20-07 Since last post: 197 days Last activity: 183 days |
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Originally posted by Terra Back when this forum started, TT64 and SM64 hacking meant pretty much the same thing, so that topic made sense. Nowadays, with many other programs for specific tasks and tons of stuff that need more advanced editing it makes sense to have a thread for each topic (just like we actually have). This specific thread seems outdated, perhaps it would be interesting to close this and make a topic more specific, such as "Help with Toad's Tool 64 Usage". SM64 Hacking is too broad. We also really need a friendly "Getting Started" thread, with a list of programs, topics (so people can how where to ask specific stuff) and tutorials (could be link to YouTube videos, there are plenty of tutorials nowadays). We have the SM64 Forum Info, but it isn't that helpful anymore. Just my two cents. |
| Vinnyboiler Catgirl Level: 59 ![]() Posts: 470/1018 EXP: 1619418 For next: 53710 Since: 12-27-07 From: London, England Since last post: 233 days Last activity: 3 days |
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| May I suggest a basic help fourm and a advance help fourm. Anyway does anyone know how to resize rotating platforms. I asked this question before but I think I made the question too complicated to understand. |
| Lyskar 12190 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 174 ![]() Posts: 6148/12194 EXP: 69490192 For next: 1407675 Since: 07-03-07 From: 52-2-88-7 Since last post: 45 min. Last activity: 8 sec. |
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| Zero One 4830 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Zero One Level: 108 Posts: 1051/4830 EXP: 13456084 For next: 64415 Since: 05-24-10 From: Delta Quadrant Since last post: 21 hours Last activity: 1 hour |
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| Vinnyboiler Catgirl Level: 59 ![]() Posts: 471/1018 EXP: 1619418 For next: 53710 Since: 12-27-07 From: London, England Since last post: 233 days Last activity: 3 days |
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| Is it possible to disable new topic option. Then if someone has a serious thread they could just PM a mod. |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 36 37 38 39 40 41 42 43 44 ... 68 69 70 71 72 73 74 75 76 77 | Next newer thread | Next older thread |
| Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking | - - ![]() |
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