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09-06-10 09:32:24 PM

Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking New poll - New thread - New reply
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moma919
"No ROM links" isn't that hard to understand.
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Posted on 02-25-10 02:40:29 PM Link | Quote |


Please answer
Breegullbeak
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Posted on 02-25-10 04:49:28 PM Link | Quote |
Originally posted by moma919


Please answer


I'm having this same problem. It's the act stars for the objects. All but the warps are set to appear no where until selected to, but they keep disappearing or activating the wrong acts or deactivating others.
VideoGuy
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Posted on 02-25-10 11:47:22 PM Link | Quote |
The star selectors have always seemed buggy to me. I know there's something about SM64's coding where the 6th star selector doesn't work, but I'm hoping the others will be fixed for TT6.
minimaster58
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Posted on 02-26-10 05:59:40 PM Link | Quote |
How can I make gameshark codes part of the games code? I have a hex editor and I want Mario to never have a hat (with the exception of power-up hats).
ClaudioSouza94
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Since: 01-19-10
From: Brazil, Jarinu

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Posted on 02-27-10 08:33:10 AM Link | Quote |
Ok, im getting explendid results with the new importer, but i have a question, is there any way to move the warp pipe from the start of a new game? and remove the peach's message intro? Cuz im having lotsa problems with it, if someone knows about it please help... Thanks!
messiaen
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Posted on 02-27-10 04:00:14 PM Link | Quote |
minimaster58 and ClaudioSouza94:

Patching Gameshark Codes into Mario 64 (US ROM).
BSFree.org - Gameshark codes

Note that only 80/81 codes within a certain region will work. BSFree.org has a code to skip the Intro (peach + warp pipe) as well as Lakitu.
ClaudioSouza94
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Posted on 02-28-10 03:37:49 PM Link | Quote |
Ok Thanks, im working on it
Sphacks
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Posted on 03-05-10 08:00:54 PM (last edited by Sphacks at 03-05-10 08:23 PM) Link | Quote |
Can you place Peach around the castle grounds in this editor?
I can't seem to find her :'(
And if you can't, why not?
Thankss
SuntaMan
No, you see, "banned" means "go away."
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Posted on 03-08-10 07:33:25 AM Link | Quote |
I've found in The Cutting Room Floor a note about a beta box with different faces in the Wing Cap Tower, but I can't find it! Where is it?

And what's the behavior for blargg?

And I've found this "Mario head
This texture is a purple/pink Mario head on a white background. So far not much is known, but it may have been a lives icon, or part of an unused HUD." Where is that texture?
Me-me
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Posted on 03-08-10 10:58:58 AM Link | Quote |
There is no behavior for the blargg because the idea was cancelled before a behavior was made. As for the pink mario head texture,
it's the picture used in transitions between levels when you collect a star. Get it? If not then look here:
vinnyboiler
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Posted on 03-11-10 05:21:52 AM Link | Quote |
Sorry to be a pain in the (insert word that Metal man88 wont blow up) but what are the hardcoded star positions for the bosses on this game. The main ones I want to know are king bomb orb, wiggler and whomp
Metal_Man88
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Posted on 03-11-10 05:42:10 AM Link | Quote |
Actually, cursing is just fine, I just object to dummies who scream in uppercase "HALP ME IM DUM"
arika
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Posted on 03-12-10 08:28:01 AM Link | Quote |
I am using Japanese windows.

Text Wrangler cannot be used with Japanese windows.

Please teach the place of the binary of text.
Joe
Catgirl
Old screensavers are great.
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Posted on 03-12-10 11:05:15 PM Link | Quote |
Originally posted by arika
I am using Japanese windows.

Text Wrangler cannot be used with Japanese windows.
Use AppLocale. It works in Windows XP, Vista, and 7.
arika
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Posted on 03-13-10 01:11:01 AM (last edited by arika at 03-13-10 01:26 AM) Link | Quote |
Originally posted by Joe
Use AppLocale. It works in Windows XP, Vista, and 7.



It was useless after all though AppLocale had been used.

When ROM is read, it becomes a script error.
Joe
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Old screensavers are great.
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Posted on 03-13-10 02:02:03 AM Link | Quote |
Did you choose English?

I'm sorry if I can't help. I don't have Japanese Windows right now.
messiaen
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Posted on 03-13-10 09:20:12 AM Link | Quote |
Originally posted by VL-Tone


-------------------------------------------------------------------
DIALOG TEXT
Offset of the table in bank: 0xFFC8
Real ROM address of the table: 0x81311E
170 items in the table.
Each item in the offset table is 16 bytes long.
Offset of actual text is defined in the last two (or three?) bytes.
The first 14 (or 12?) bytes are used for dialog parameters.
Maximum text data size: 32997 bytes
-------------------------------------------------------------------
LEVEL NAMES
Offset of the table in bank: 0x80E5
Real ROM address of the table: 0x80B23B
26 items in the table.
Each item in the offset table is 4 bytes long.
Offset of actual text is defined in the last three bytes.
Maximum text data size: 536 bytes
-------------------------------------------------------------------
ACTS NAMES
Offset of the table in bank: 0x1192C
Real ROM address of the table: 0x814A82
97 items in the table.
Each item in the offset table is 4 bytes long.
Offset of actual text is defined in the last three bytes.
Maximum text data size: 2138 bytes
-------------------------------------------------------------------


SM64 Text Table: http://homepage.mac.com/qubedstudios/SM64TextTable.txt




If you don't mind using a Hex editor with a text table function and working under restrictions (such as fixed string sizes unless you manually correct the pointers).
Aamelo
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Posted on 03-14-10 12:08:18 PM Link | Quote |
How do I make a Hack Patch (a .ppf)?
Metal_Man88
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Posted on 03-14-10 03:59:27 PM (last edited by Metal_Man88 at 03-14-10 03:59 PM) Link | Quote |
Sorry for the idiot, Aamelo, certain people haven't been on the ball about banning tt64idiot yet.

Someone who knows what they;re doing should answer you shortly. I hope. Otherwise I'll have to dig it up.
vinnyboiler
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Posted on 03-15-10 12:31:50 PM Link | Quote |
Originally posted by vinnyboiler
what are the hardcoded star positions for the bosses on this game. The main ones I want to know are king bomb orb, wiggler and whomp

Is there and debug menus in the game that show XYZ positions so I can find out myself?
(sorry if this seems like I'm bumping my own post.)
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