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11-21-17 11:22:53 PM

Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking New poll - New thread - New reply
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armytoad
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Posted on 08-07-07 01:11:23 PM Link | Quote
sorry about that rom thing
I got a rom it starts off fine then it says
"Error calling command utils, make sure your account has sufficient permissions to use command line programing. Make sure you run this program from its original folder"

can any one help me with this
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Posted on 08-07-07 03:18:39 PM Link | Quote
Originally posted by armytoad
sorry about that rom thing
I got a rom it starts off fine then it says
"Error calling command utils, make sure your account has sufficient permissions to use command line programing. Make sure you run this program from its original folder"

can any one help me with this

Ask whoever is running your computer to give your account administrator privileges.
John2k4
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Posted on 08-09-07 12:55:14 PM Link | Quote
Or if YOU own the computer, make sure that you are running as an Administrator, not a Regular account.
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Posted on 08-09-07 03:35:14 PM; last edit by Dudaw on 08-09-07 06:36 PM Link | Quote
I have a question. Where can I find the music tracks in the game? I once read a guide, but my computer crashed so I lost it. Now I tried to download it again, but the link is broken. I would be pleased if someone could tell me how to do it.
John2k4
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Posted on 08-10-07 08:33:06 PM; last edit by roger3245 on 08-10-07 11:33 PM Link | Quote
Well, I have a whole folder of all of the SM64 ones, but they are in .MINIUSF format. You can play them by getting Winamp Media Player, and installing the 64'th Note plugin.


Kles

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Posted on 08-11-07 12:15:36 PM Link | Quote
Just curious, how IS the level structure stored, anyways? Would it have to be put through a model editor to be modified?
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Posted on 08-12-07 01:55:01 PM Link | Quote
The level geometry appears as an actual object in the model list of any area, usually at the bottom on the list called "unknown" or "level mesh" with a common number like 256, 512, etc. So it's a 3D model, and once polygon editing of objects is supported (if it ever is), then you could landscape the geometry, too (but we still have to think about the collision map). There wouldn't need to be 2 seperate polygon editors for the level and other 3D model because the level IS a 3D model.

However, you can't just apply that model to a goomba or something. Most of the time it will not show or crash the game. VL-Tone says it might be because it's not meant to be used by 0x24 commands.
Rena

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Posted on 08-12-07 06:30:31 PM; last edit by HyperHacker on 08-12-07 09:30 PM Link | Quote
It could also be because you'd be rendering this HUGE model in place of a Goomba, in addition to the original. Too many polygons.
OOnet
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Posted on 08-14-07 10:19:26 AM Link | Quote
how can i edit all textures (because there isn't the complete texture list in TT64)?
I try to use gfx64 but it put a sigsev error.
Is there another way to edit all textures ?
sorry for my english
OoBurns
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Posted on 08-14-07 11:06:56 AM Link | Quote
What do you mean by "the complete texture list" isn't in TT64? What textures are missing?

As far as I know, TT64 is currently the best way to edit textures in Super Mario 64. I tried using a program called Tile Molester once, but I ended up crashing the game.
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Posted on 08-15-07 05:05:59 PM Link | Quote
Tile Molester doesn't handle byte orders properly on Windows (and probably everything else that's not PPC Mac) and ends up corrupting other things nearby.
compguy248
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Posted on 08-16-07 01:27:03 PM; last edit by compguy248 on 08-17-07 02:51 PM Link | Quote
is it possible to add more music to the game with TT64? i know you can change it to other music used in the game, but i don't see a way to use other music.
Rena

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Posted on 08-16-07 02:51:20 PM Link | Quote
Originally posted by compguy248
is it possible to add more music to the game with TT64?
No. Hacking the music requires a hex editor and extensive knowledge of the game's music format.
compguy248
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Posted on 08-17-07 11:51:02 AM Link | Quote
Originally posted by HyperHacker
Originally posted by compguy248
is it possible to add more music to the game with TT64?
No. Hacking the music requires a hex editor and extensive knowledge of the game's music format.


ok. thanx anyway.
VL-Tone
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Posted on 08-17-07 04:58:53 PM Link | Quote
Actually, TT64 currently doesn't edit every textures in the game.

Textures from all polygon objects including levels can be edited, but most notably missing are the water textures, the menus, HUD icons and fonts, and the backgrounds (sky boxes).

Most of them will be editable eventually, though I'm not sure where to find the pointers for the HUD icons and fonts. I'd have to find them manually.

John2k4
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Posted on 08-17-07 10:00:22 PM Link | Quote
Ah well, that's ok. I'm sure you will also have help from people in the community
(ME included.)
NintendoMasters
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Posted on 08-19-07 02:46:45 PM; last edit by NintendoMasters on 08-19-07 05:50 PM Link | Quote
Originally posted by HyperHacker
Originally posted by compguy248
is it possible to add more music to the game with TT64?
No. Hacking the music requires a hex editor and extensive knowledge of the game's music format.

Might it be possible to do so if you had some .miniusf files from another N64 game, say Paper Mario? Like Roger3245 has the SM64 ones.
Rena

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Posted on 08-19-07 03:32:16 PM Link | Quote
USF is just the ROM with all the non-music-related code removed. If two games used the same format, you could potentially copy music between them (see Super Mario World), but you'd still need to know a lot about the format.
John2k4
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Posted on 08-19-07 07:24:52 PM Link | Quote
Yeah, but what if the game only looked for a certain size music, with a certain name and address? Then one from Paper Mario, say, would probably not work in SM64.

What would be great is if we could convert mp3's into MINIUSF. Impossible, but it would be cool.
Rena

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Posted on 08-19-07 09:47:50 PM Link | Quote
You'd have to change the pointers and size info is all.

Some N64 games did use MP3 music, SM64 is not one of them though.
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Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking New poll - New thread - New reply




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