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| Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking | - - ![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 15 16 17 18 19 20 21 22 23 ... 68 69 70 71 72 73 74 75 76 77 | Next newer thread | Next older thread |
| Zonic Random nobody Level: 6 Posts: 4/6 EXP: 647 For next: 260 Since: 06-22-09 Since last post: 1934 days Last activity: 1852 days |
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| I download the new Toad's Tool 64 and it keeps having an error. I need help. |
| gamekrazzy Member Level: 28 ![]() Posts: 148/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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Originally posted by Zonic What kind of error. Can you Fixed. - MM88 -------------------- Gamekrazzy* |
| RDX Level: 28 Posts: 96/198 EXP: 126798 For next: 4540 Since: 02-14-09 Since last post: 1202 days Last activity: 1072 days |
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| Don't PM him. Just put it in the thread. i mean seriously man i dont mean to be a dick or anything, but whats up with you and your pm thing? hasnt it been said enough that pming isnt necessary when someone needs help? -------------------- ![]() |
| Lyskar 12190 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 174 ![]() Posts: 2869/12194 EXP: 69490257 For next: 1407610 Since: 07-03-07 From: 52-2-88-7 Since last post: 52 min. Last activity: 12 sec. |
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| gamekrazzy Member Level: 28 ![]() Posts: 149/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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Originally posted by Metal_Man88 sorry. I made a bad habitt. I meant to have him say it here. That was just what came out. Anyways please post more info here, and maybe I can resolve your problem.-------------------- Gamekrazzy* |
| RDX Level: 28 Posts: 97/198 EXP: 126798 For next: 4540 Since: 02-14-09 Since last post: 1202 days Last activity: 1072 days |
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Originally posted by Metal_Man88 aye aye cap'n --------------------
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| Zonic Random nobody Level: 6 Posts: 6/6 EXP: 647 For next: 260 Since: 06-22-09 Since last post: 1934 days Last activity: 1852 days |
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| Error opening the ROM file (Error: position larger then file size), make sure you have sufficient permission to open it. |
| danielvillaf Random nobody Level: 5 Posts: 2/4 EXP: 351 For next: 178 Since: 07-02-09 Since last post: 1931 days Last activity: 1933 days |
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| Umm...I kinda changed Mario's Geometry Layout into a Haunted Door's Geo Layout. How do I change it back? I tried to look at the list but I didn't see Mario's name. |
| RDX Level: 28 Posts: 99/198 EXP: 126798 For next: 4540 Since: 02-14-09 Since last post: 1202 days Last activity: 1072 days |
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Originally posted by danielvillaf He's in there. Look harder. --------------------
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| danielvillaf Random nobody Level: 5 Posts: 3/4 EXP: 351 For next: 178 Since: 07-02-09 Since last post: 1931 days Last activity: 1933 days |
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Originally posted by RDX Are you sure? I still don't see him. Can you tell me which Geo Code he is? |
| gamekrazzy Member Level: 28 ![]() Posts: 150/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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Originally posted by Dopeboy175 No you don't. But to set the act parameter. You need to enter the checksum area. This means you are going to have to recalculate or bypass.I'm feeling rather lazy, so just stop by this thread. http://jul.rustedlogic.net/thread.php?id=2794 Originally posted by Zonic If thats the case, then you probably have an offset rom. did you change anything that caused it to be maybe 1 or 2 bytes longer. If it's offset, then information can't be found. One more question to be sure. Does this happen before anything gets loaded or after something is loaded. If after. Please post where this error is occuring. Because that will help with the location of the problem. Originally posted by danielvillaf if you change a geometry layout pointer, and save, sometimes it will delete options which is what happens in the game. I know this because it happened with the pipe. I lost the stars from the game completely. The only way to fix this is by manually changing the pointer back to mario. To do this open another rom in a TT64, and pretend you are going to change his layout again. Now instead of doing that, copy the location given in the lower left, and go to the location that is given for Mario under geometry layout in a hex editor for the rom with the problem. Change that back to what it should be and the problem should be fixed. If you have trouble understanding this, repost, and I will try to make it simpler on you. -------------------- Gamekrazzy* |
| danielvillaf Random nobody Level: 5 Posts: 4/4 EXP: 351 For next: 178 Since: 07-02-09 Since last post: 1931 days Last activity: 1933 days |
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Originally posted by gamekrazzy Oh okay I fixed it. Thanks |
| gamekrazzy Member Level: 28 ![]() Posts: 152/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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Originally posted by Dopeboy175 Oh ok. Castle grounds has a byt of 00 in that checksum area I showed you right. What your saying is you can't choose your acts? -------------------- Gamekrazzy* |
| RicoElectrico Random nobody Level: 6 ![]() Posts: 6/6 EXP: 656 For next: 251 Since: 04-30-09 From: Gdynia, Poland Since last post: 1931 days Last activity: 1929 days |
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| Hi every1! Well, I've got 2 questions: 1. How are all types of GS codes constructed for the N64? On Yoshielectron's page there's only note about type 80 and there's no valid mem address range given. 2. Could someone make a code to randomly (eg. using rom's routines to shorten code) corrupt some of random addresses when pressing D-pad? That'd be a great fun ![]() |
| messiaen Catgirl Level: 61 Posts: 615/1085 EXP: 1795125 For next: 81471 Since: 11-20-07 Since last post: 197 days Last activity: 183 days |
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Originally posted by RicoElectrico There is some nice information about GS codes in the N64 section of Enhacklopedia. The N64 has 4MB of RAM, so the memory range is from 80000000 to 80400000, or if the game uses the expansion hack, up to 80800000. Random memory corruption is much more innefective on the N64 than on a system like the NES, because there's way too much data in the RAM. Also, all code is executed from RAM, so there's a high risk that the garbage code will crash the game. |
| gamekrazzy Member Level: 28 ![]() Posts: 153/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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The tiles were probably greyscaled before they were put in. Meaning because tt64 can't make the graphics resolution better then the game, that you can't change the color. Your going to have to use Tile Molester or something else like that. ![]() -------------------- Gamekrazzy* |
| BMF54123 Rhea Snaketail Slightly frazzled... Level: 125 ![]() Posts: 1940/5652 EXP: 21928792 For next: 525372 Since: 07-03-07 From: Neither here nor there. Since last post: 6 days Last activity: 8 hours |
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| RDX Level: 28 Posts: 100/198 EXP: 126798 For next: 4540 Since: 02-14-09 Since last post: 1202 days Last activity: 1072 days |
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Originally posted by Waffle Ryebread He did in this situation, he just not good english. (sometimes it'll greyscale a texture if the resolution is too high, but in this situation it was something else). --------------------
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| RDX Level: 28 Posts: 101/198 EXP: 126798 For next: 4540 Since: 02-14-09 Since last post: 1202 days Last activity: 1072 days |
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Originally posted by Dopeboy175 ok whats the question --------------------
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| gamekrazzy Member Level: 28 ![]() Posts: 154/199 EXP: 127147 For next: 4191 Since: 03-06-09 Since last post: 1036 days Last activity: 380 days |
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Originally posted by Dopeboy175 I don't see a question, but I still can give an answer. I just think he is unsure. And no you don't set it to 2 you set it to 1. If it were your third star you would set it to 2, because act 1 has a value of 0 in this case. -------------------- Gamekrazzy* |
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| Jul - SM64 Hacking - Help/Questions about Toad's Tool 64 and SM64 hacking | - - ![]() |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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