Register - Login
Views: 99820316
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 06:53:20 PM
Jul - NO! GO TO STAR! - SM64 Side-View Platformer Idea New poll - New thread - Thread closed
Next newer thread | Next older thread
Doogie1012
Member
Level: 15


Posts: 1/35
EXP: 14556
For next: 1828

Since: 10-21-08


Since last post: 11.6 years
Last activity: 9.2 years

Posted on 10-21-08 09:40:23 AM Link
Camera ASM

Well after reading this I was thinking...

Would it be possible to make a Super Mario 64 Side-View Platformer like the old SNES days. By editing where the camera is pointing from and to and disabling vertical axis input/movement (would that ASM routine be difficult to find?)

Anyway its just an idea.

(Actually now that I think about it, Enemy Routines would have to be edited/rewritten )
Linkin800
User
Level: 11


Posts: 15/17
EXP: 5012
For next: 973

Since: 05-01-08


Since last post: 13.0 years
Last activity: 12.4 years

Posted on 10-21-08 04:52:38 PM Link
this has been thought many times before and it probably was'nt nessary to make a thread for this.

But even if someone did try to make one they would have to do alot of coding for it to work properly, I think VL or messian said something about this somewhere before.
Lyskar
12210
-The Chaos within trumps the Chaos without-
Level: 192


Posts: 1786/12211
EXP: 99325645
For next: 547926

Since: 07-03-07

From: 52-2-88-7

Since last post: 7.4 years
Last activity: 7.3 years

Posted on 10-21-08 07:31:05 PM Link

Time/Date

10-21-08 01:31:05pm

Posts

1786

Days Here

476

Level

59
Metal_Man88
Local Moderator
There's not enough meat to this topic. Keep it to the project ideas topic instead.

____________________
Original Layout © Tobias Kelmandia
Next newer thread | Next older thread
Jul - NO! GO TO STAR! - SM64 Side-View Platformer Idea New poll - New thread - Thread closed


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

27 database queries.
Query execution time: 0.078314 seconds
Script execution time: 0.011567 seconds
Total render time: 0.089881 seconds