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11-14-18 12:33:30 PM

Jul - SM64 Hacking (Archive) - Behaviour Scripts New poll - New thread - New reply
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VL-Tone
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Super Mario 64 forum moderator
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Posted on 05-31-09 07:23:02 PM Link | Quote
Originally posted by uberoe
I could'nt find an oppropriate thread for this question but this one is the closest to the question, so you guys know when you fight bowser or free the chain chop you know those little cutscenes does anyone know what makes them happen or how they work i know it deals with the behav.


Unfortunately we're not at the point where we can easily change these. They involve ASM code and animation sequences for which we haven't decoded the format yet.
uberoe
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Posted on 05-31-09 08:49:51 PM Link | Quote
ok ASM hacking has been the hardest part to digest but luckily i'm getting the hang of it im going to contribute as much as i can to the topic
Lyskar
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Posted on 05-31-09 09:38:34 PM (last edited by Metal_Man88 at 05-31-09 09:39 PM) Link | Quote
Okay then, start by only posting when you have something useful to say.

(I.E., 'I'm trying this and not getting anything' isn't really useful. I know you're trying but you may want to be a liiitle more discerning before you post.)
messiaen
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Posted on 02-09-12 02:05:00 PM Link | Quote
Don't have to anywhere else to take this note, so:

Command 0x2E has a lenght of 8 bytes.

[2E] [00] [00] [00] [xx xx] [yy yy]

xxxx = Integer saved as a float to 0x200 in the object struct.
yyyy = Integer saved as a float to 0x204 in the object struct.

Possibly (non-solid) collision related.
shyguyhex

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Posted on 07-14-14 04:42:52 AM (last edited by shyguyhex at 07-14-14 04:43:52 AM) Link | Quote
I made a document based on your guys' findings (and some of my own messing around) here that I beefed up with html and js for super easy reading, if anyone is interested.
Kaze
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Posted on 09-25-14 06:24:45 PM Link | Quote
Originally posted by shyguyhex
I made a document based on your guys' findings (and some of my own messing around) here that I beefed up with html and js for super easy reading, if anyone is interested.




look at this

ive continued the existing list about 9 months ago. i havent decoded some - mostly unused - commands (0x15, 0x16 and 0x17, 0x1F not entirely).
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Jul - SM64 Hacking (Archive) - Behaviour Scripts New poll - New thread - New reply




Rusted Logic

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