on the relationship between games and time of the day:
i've wondered how to best answer this for days, it's a very complicated and involved matter that i feel a proper answer would involve deconstructing a lot of terms and ideas with the question itself. as it relates to my particular very complex and deep relationship with time itself, and personal ritual behavior in accord to feelings and their involvement with art. so i feel more in depth thoughts would be best left to my own personal writings on it with all the proper background as support and all the time investment it would deserve.
but for a surface, simplified answer that may offer practicality: interaction with games and works in general is to me a conversation between my emotions and thoughts and those of the work itself, and so they're mostly associated to when do these conversations fit well together.
this way, for instace, on the time i feel is more for activity and doing daily routine patterns, lighthearted playthrough of larger things that take an involvement piece by piece to them as a project, or smaller ready to just play light things in a similar routine way are best, giving both a reflection of the passing of completion through this little by little project work inherent to routine, and still appreciating the instance as itself, as the little parts of an adventure. things like games i'd stream as proyects fit here best, where part of the focus is on the act of playing them.
meanwhile for the time i feel is more of a quiet involved time, personal heavier things worth more focus on themselves is probably better, an in-depth conversation with the work itself, perhaps.
then, for a time that is of a more personal and deeper reflexion on my more vulnerable and complex or whimsical feelings, that's where i leave the stranger and more meaningful and unique games for me. the things i seek a personal connection and answers from, or just enjoy in a more spiritually meaningful way. these can extend if it's things i'm particularly vulnerable and personal about.
for me, these times do roughly map to morning, afternoon, night and dawn. but ultimately it's mainly a conversation between my current mood and a work, and often they call for other complexities that want a different conversation at a different kind of moment entirely, or shift through many approaches
so rather than giving you a list, it's more like thinking about what kind of engagement you have or want to have with that game, and when do you associate that and how-- although often it's just simply the aesthetics that play a big factor.
on dream retro computer:
i'm not sure how to interpret this question, but that's okay.
i am actually not really a retro computer enthusiast, so i don't really have many thoughts on it nor much of the knowledge for a particularly interesting answer.
from my interest in retro japanese gaming i've been long interested primarily in the MSX, and it's many different variations. i'd like to dig in depth through it's games, mainly because it has a particular aesthetic i really like, though i barely scratch the surface of understanding it as a machine. i also have similar but lesser feelings for the NEC PC98, and in that regard i'm more curious about it's workings as a computer itself so maybe that's closer to an answer. i'm again not much of an enthusiast, but fussing with a variation of these two machines would be something i'd really enjoy, and just in general would like to learn more on
or, for a system that doesn't necessarily exist, i kinda somehow like the meme nes architecture, and have wondered how would it be if the fc were instead a capable computer on the likes of the msx and contemporaries, while retaining its particular feel. but then i remember family basic exists and it's cursed actually.
alternatively, i like thinkpads a lot and really could use a spare one right now. and generally been curious about old sturdy laptops in general
on inspiration:
you
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