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04-24-22 09:59:07 AM
Jul - Gaming - Video game useless tidbits? New poll - New thread - New reply
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Gabu

Star Mario
Placeholder Ikachan until :effort: is found
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Posted on 03-17-19 04:49:12 PM Link | Quote
It's weird; in my 20-so years of playing games I've come across a handful of interesting quirks, usually in more major release titles, that nobody else appears to have really noted within the community (or at least not catalogued in a forum thread, yet)

Just now, in ACNL, I've discovered that one can buffer bees from stinging you by switching tools, so in the event someone doesn't have their net (or not handy when needed), it's possible to switch tools really quickly, causing the swarm to back off a little bit each time. It's also possible to move around, perhaps 2-3 frames at a time when doing this, so it's possible to save oneself from getting stung if they can either clear enough distance where they can then attempt using the net, or finding shelter to duck into.

I mean it's nice, but in no way is this necessarily helpful, unless one's so early in the game where medicine isn't available, and even then, it's a temporary status effect. Completely useless, but interesting!

So, by that logic, what have you guys found over the years that is so useless (or maybe not so useless, like the "infinite loops" in certain, poorly-programmed enemies in Digimon World 1; a frame-perfect button mash into the in-game menu and an auto-pilot can help someone escape these, but then again DW1 is... semi-obscure? Hidden, albeit glitch-filled gem, to be sure)

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Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
Level: 135


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Posted on 03-29-19 05:05:06 PM Link | Quote
In Pokemon Red/Blue, in Cerulean Cave, there's a ladder that leads you to a space where you're blocked by rocks to the north, west, and south. You can actually walk one tile onto the southern rock. Doing so has absolutely no consequence, it's just silly.

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plushifoxed

King Yoshi
creepy-cute

Mood: The current mood of roxiemika at www.imood.com
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Posted on 03-30-19 05:19:13 PM Link | Quote
Roxie
speaking of ACNL, if you use a megaphone on the island,
it says "seems like it's getting feedback"

the thing is, under noral circumstances, you can't get a megaphone on the island
the only way to get one is to hack your save and put one on the ground
it's also a different message from using the megaphone on main street or in the happy home showcase,
which, iirc, just says "you can't use the megaphone here"

so, they put a special message in,
for when you go to a place where you shouldn't have a particular item,
and use that item there anyway

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BatElite
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Posted on 04-10-19 08:21:24 AM (last edited by BatElite at 04-10-19 08:22:42 AM) Link | Quote

Recently I found out you can cheese the final Joan D'Arc mission in Age of Empires 2. For context, you start with a large army, are meant to take out part of Burgundy in the middle of the map and make a base there. If you instead take your army to their undefended base in the south corner and level that, then wait for Burgundy's army to walk over and take that out easily, they will resign entirely.

I don't think this part was new, but it also turns out you can build a dock and transports from there directly past most English defenses. Since you win by taking a specific unit to some hill the campaign ends a bit oddly.

Edit: wait you said useless...I think I know of some, but not right now?

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RanAS
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Posted on 04-10-19 09:42:51 PM Link | Quote
In Super Mario Sunshine, during the Wiggler fight, if you hit the map button (Z) as the music is speeding up or slowing down, then it stays like that until you exit the map screen.

In Pac-Man 2 - The New Adventures, if there are ghosts on the screen while Pac-Man is extremely happy or extremely depressed, he will completely ignore them. Normally, they're supposed to scare Pac-Man away, but his mood is so extreme on both cases that he doesn't even bother with them. On the SNES version, the ghosts will eventually get tired and go away, but on the Genesis version they'll stay until you leave the screen and come back.

In Densha de GO! 64, sometimes the voices will change pitch at random during an entire stage. I still don't know exactly what dictates it.

There's probably more that I don't remember.

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"The quieter you become, the more you are able to hear." --Ram Dass
Jamie
Requested (also Termingamer2-JD rereg)
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Posted on 07-06-19 12:11:57 PM Link | Quote
Something I noticed a long time ago that's really pointless to know is that MKDS's emblem editor, when selecting through the list of characters to display on the top screen, is sorted by the character ID.
InvisibleUp

Koopa
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Posted on 07-06-19 04:46:13 PM Link | Quote
In Rayman Raving Rabbids for the DS (which is surprisingly decent compared to the Wii version, IMO), it's possible (and quite easy) to clip through water. I think you just have to hug a wall that the water meets up with while you jump in and out, but it's been years since the last time I tried so IDK.

In this state (IIRC), you can walk underwater, which is a bit silly and pointless. However, if you jump out of the water, you'll start swimming through the air. Unfortunately you can't beat levels like that, but it's still neat.

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Gabu

Star Mario
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Posted on 07-10-19 12:12:37 AM Link | Quote
Pokemon Let's Go apparently will let you cheese capturing Pokes simply by going over the tutorial again.

Caught a shiny that way, but... why, Nintendo?

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Peardian

  
Magikoopa

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Posted on 07-17-19 12:20:36 AM Link | Quote
In Star Fox 64, the head lights for Granga (Corneria boss) and the weak point lights for the Attack Carrier (other Corneria boss) are made using the "Good Luck!" sign texture seen on buildings earlier in the level.

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-Peardian-

"Kindness is the language which the deaf can hear and the blind can see." -Mark Twain


Halian

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Posted on 07-22-19 07:41:57 AM (last edited by Halian at 07-08-20 07:11:06 PM) Link | Quote
maple post-o-matic 9.3
In Portal, if you go far enough off the intended track to encounter the void, you'll get an odd, thermal-camera-like rainbow effect across the void, which I believe corresponds to the edges of any geometry adjoining it.

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Safir Alliance
Dprotp
GIRL'S GOT A PENITENTIARY BODY
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Posted on 09-09-19 03:38:53 AM (last edited by Dprotp at 09-09-19 03:39:17 AM) Link | Quote
speaking of star fox

kind of

in stunt race fx, the treads of the tires of each vehicle are not polygonal, but sprite-based, so they update at 60fps instead of the 2 the game runs at

also unrelated but the title screen is still a banger and one of the strongest snes title screens

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BatElite
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Posted on 11-26-19 10:26:40 AM Link | Quote

At least in the PC version of Mega Man X7 (but I doubt the PS2 on is much different) in Wind Crowrang's stage's indoors section, if you approach the exit of the machine room the machinery sounds stop but you're not yet past a one-way invisible wall. If you then go back the sliding textures on the machine geometry has stopped as well.

I very much doubt that the PS2 one doesn't do this but I've not checked.

____________________
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DarkWitchClaire

Giant Red Paratroopa
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Posted on 07-06-20 04:40:11 PM Link | Quote

in phantasy star 3, if you sell your boots at the beginning and buy an escapipe, you can use it to escape the dungeon you're thrown into. the developers caught this exploit, and the kings breaks the fourth wall if you talk to him and tell you to reset the game

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Peardian

  
Magikoopa

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Posted on 07-08-20 03:03:11 AM Link | Quote
In Super Mario Sunshine, the Shadow Mario you see in the intro cutscene to Episode 1 of Bianco Hills is actually a disguised Boo. I guess the developers didn't have a way to make Shadow Mario just stand around for only the cutscene, so they just used a Boo disguised as Shadow Mario like in Episode 7 of Sirena Beach.

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-Peardian-

"Kindness is the language which the deaf can hear and the blind can see." -Mark Twain


Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
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Posted on 08-03-20 08:33:46 PM Link | Quote
In Star Fox Adventures, the SharpClaw Disguise has a few odd (probably unintended) effects:

  • The gas in the CloudRunner Fortress power chamber won't hurt you.

  • When rescuing the LightFoot at Cape Claw, one of the enemies won't attack you, but you can't hurt him either.


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gold lightning
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Posted on 08-11-20 03:29:17 AM Link | Quote
I don't think I've ever pointed this out on a forum and this is the perfect topic for this. In Sonic 2, in order to save VRAM during the special stages, everyone uses Sonic's arms.
Rachel Mae

Creature of Chaos
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Posted on 08-11-20 03:41:15 AM Link | Quote
How does that save VRAM space when they all need unique hands anyway...?

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DarkWitchClaire

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Posted on 08-16-20 01:11:08 PM Link | Quote

the turbografx-16 ports of space harrier and after burner2, developed by nec avenue, have connections to dempa's ports of those games to the x68000. both the x68000 and turbografx-16 ports of space harrier contain striped floors rather than the usual checkerboard, and the turbografx-16 port of after burner 2 is compatible with the micomsoft (dempa's parent company) xe-1ap analog controller, itself an adaptation of the x68000's flight stick.

in strider, getting hit by a wolf in the second half of stage while on an incline next to the left side of the screen will cause hiryu to continue tumbling against the left side until jump is pressed. this only happens in the arcade and x68000 versions

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Halian

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Posted on 10-15-20 05:33:56 PM Link | Quote
maple post-o-matic 9.3
System Shock 2 has a functional (enough) basketball halfcourt on the recreation deck.

In the original release, due to a bug, that was about as far as you could progress! It was fixed in the patch that added multiplayer.

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Safir Alliance
DarkWitchClaire

Giant Red Paratroopa
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Posted on 10-15-20 05:40:29 PM Link | Quote

in the arcade version of nba jam, hold down every button and push all the joysticks down during the match up screen, and you'll be treated to a 3d tank game. this can be done without inserted any money into the machine

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Jul - Gaming - Video game useless tidbits? New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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line 300 column 15 - Warning: <img> lacks "alt" attribute
line 313 column 4012 - Warning: <img> lacks "alt" attribute
line 321 column 22 - Warning: <img> lacks "alt" attribute
line 321 column 63 - Warning: <img> lacks "alt" attribute
line 321 column 112 - Warning: <img> lacks "alt" attribute
line 321 column 162 - Warning: <img> lacks "alt" attribute
line 332 column 15 - Warning: <img> lacks "alt" attribute
line 339 column 279 - Warning: <img> proprietary attribute value "absmiddle"
line 339 column 279 - Warning: <img> lacks "alt" attribute
line 346 column 11 - Warning: <img> lacks "alt" attribute
line 347 column 22 - Warning: <img> lacks "alt" attribute
line 347 column 63 - Warning: <img> lacks "alt" attribute
line 347 column 111 - Warning: <img> lacks "alt" attribute
line 347 column 161 - Warning: <img> lacks "alt" attribute
line 348 column 11 - Warning: <img> lacks "alt" attribute
line 358 column 15 - Warning: <img> lacks "alt" attribute
line 374 column 11 - Warning: <img> lacks "alt" attribute
line 375 column 23 - Warning: <img> lacks "alt" attribute
line 375 column 64 - Warning: <img> lacks "alt" attribute
line 375 column 113 - Warning: <img> lacks "alt" attribute
line 375 column 163 - Warning: <img> lacks "alt" attribute
line 376 column 11 - Warning: <img> lacks "alt" attribute
line 386 column 15 - Warning: <img> lacks "alt" attribute
line 393 column 513 - Warning: <img> proprietary attribute value "absmiddle"
line 393 column 513 - Warning: <img> lacks "alt" attribute
line 395 column 695 - Warning: <img> lacks "alt" attribute
line 402 column 17 - Warning: <img> lacks "alt" attribute
line 403 column 23 - Warning: <img> lacks "alt" attribute
line 403 column 64 - Warning: <img> lacks "alt" attribute
line 403 column 112 - Warning: <img> lacks "alt" attribute
line 403 column 162 - Warning: <img> lacks "alt" attribute
line 404 column 11 - Warning: <img> lacks "alt" attribute
line 414 column 15 - Warning: <img> lacks "alt" attribute
line 421 column 437 - Warning: <img> lacks "alt" attribute
line 424 column 1179 - Warning: <img> lacks "alt" attribute
line 434 column 22 - Warning: <img> lacks "alt" attribute
line 434 column 63 - Warning: <img> lacks "alt" attribute
line 434 column 112 - Warning: <img> lacks "alt" attribute
line 434 column 162 - Warning: <img> lacks "alt" attribute
line 435 column 11 - Warning: <img> lacks "alt" attribute
line 445 column 15 - Warning: <img> lacks "alt" attribute
line 461 column 23 - Warning: <img> lacks "alt" attribute
line 461 column 64 - Warning: <img> lacks "alt" attribute
line 461 column 113 - Warning: <img> lacks "alt" attribute
line 461 column 163 - Warning: <img> lacks "alt" attribute
line 462 column 11 - Warning: <img> lacks "alt" attribute
line 472 column 15 - Warning: <img> lacks "alt" attribute
line 485 column 860 - Warning: <img> lacks "alt" attribute
line 493 column 22 - Warning: <img> lacks "alt" attribute
line 493 column 63 - Warning: <img> lacks "alt" attribute
line 493 column 112 - Warning: <img> lacks "alt" attribute
line 493 column 162 - Warning: <img> lacks "alt" attribute
line 494 column 11 - Warning: <img> lacks "alt" attribute
line 504 column 15 - Warning: <img> lacks "alt" attribute
line 523 column 11 - Warning: <img> lacks "alt" attribute
line 524 column 22 - Warning: <img> lacks "alt" attribute
line 524 column 63 - Warning: <img> lacks "alt" attribute
line 524 column 112 - Warning: <img> lacks "alt" attribute
line 524 column 162 - Warning: <img> lacks "alt" attribute
line 525 column 11 - Warning: <img> lacks "alt" attribute
line 535 column 15 - Warning: <img> lacks "alt" attribute
line 543 column 1036 - Warning: <img> lacks "alt" attribute
line 543 column 1435 - Warning: <img> lacks "alt" attribute
line 551 column 17 - Warning: <img> lacks "alt" attribute
line 552 column 23 - Warning: <img> lacks "alt" attribute
line 552 column 64 - Warning: <img> lacks "alt" attribute
line 552 column 112 - Warning: <img> lacks "alt" attribute
line 552 column 162 - Warning: <img> lacks "alt" attribute
line 553 column 11 - Warning: <img> lacks "alt" attribute
line 563 column 15 - Warning: <img> lacks "alt" attribute
line 570 column 437 - Warning: <img> lacks "alt" attribute
line 573 column 1282 - Warning: <img> lacks "alt" attribute
line 583 column 23 - Warning: <img> lacks "alt" attribute
line 583 column 64 - Warning: <img> lacks "alt" attribute
line 583 column 113 - Warning: <img> lacks "alt" attribute
line 583 column 163 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 613 column 22 - Warning: <img> lacks "alt" attribute
line 613 column 63 - Warning: <img> lacks "alt" attribute
line 613 column 112 - Warning: <img> lacks "alt" attribute
line 613 column 162 - Warning: <img> lacks "alt" attribute
line 624 column 15 - Warning: <img> lacks "alt" attribute
line 631 column 255 - Warning: <img> lacks "alt" attribute
line 638 column 11 - Warning: <img> lacks "alt" attribute
line 639 column 23 - Warning: <img> lacks "alt" attribute
line 639 column 64 - Warning: <img> lacks "alt" attribute
line 639 column 113 - Warning: <img> lacks "alt" attribute
line 639 column 163 - Warning: <img> lacks "alt" attribute
line 640 column 11 - Warning: <img> lacks "alt" attribute
line 650 column 15 - Warning: <img> lacks "alt" attribute
line 657 column 2011 - Warning: <img> lacks "alt" attribute
line 664 column 11 - Warning: <img> lacks "alt" attribute
line 665 column 22 - Warning: <img> lacks "alt" attribute
line 665 column 63 - Warning: <img> lacks "alt" attribute
line 665 column 112 - Warning: <img> lacks "alt" attribute
line 665 column 162 - Warning: <img> lacks "alt" attribute
line 666 column 11 - Warning: <img> lacks "alt" attribute
line 676 column 15 - Warning: <img> lacks "alt" attribute
line 684 column 1036 - Warning: <img> lacks "alt" attribute
line 686 column 1879 - Warning: <img> lacks "alt" attribute
line 695 column 22 - Warning: <img> lacks "alt" attribute
line 695 column 63 - Warning: <img> lacks "alt" attribute
line 695 column 112 - Warning: <img> lacks "alt" attribute
line 695 column 162 - Warning: <img> lacks "alt" attribute
line 696 column 11 - Warning: <img> lacks "alt" attribute
line 706 column 15 - Warning: <img> lacks "alt" attribute
line 723 column 11 - Warning: <img> lacks "alt" attribute
line 724 column 22 - Warning: <img> lacks "alt" attribute
line 724 column 63 - Warning: <img> lacks "alt" attribute
line 724 column 112 - Warning: <img> lacks "alt" attribute
line 724 column 162 - Warning: <img> lacks "alt" attribute
line 725 column 11 - Warning: <img> lacks "alt" attribute
line 735 column 15 - Warning: <img> lacks "alt" attribute
line 743 column 1036 - Warning: <img> lacks "alt" attribute
line 743 column 1393 - Warning: <img> lacks "alt" attribute
line 753 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 753 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 753 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 762 column 25 - Warning: <img> lacks "alt" attribute
line 767 column 267 - Warning: <img> lacks "alt" attribute
line 421 column 363 - Warning: trimming empty <font>
line 570 column 363 - Warning: trimming empty <font>
line 747 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 179 column 74 - Warning: <table> proprietary attribute "height"
line 209 column 27 - Warning: <nobr> is not approved by W3C
line 236 column 27 - Warning: <nobr> is not approved by W3C
line 272 column 27 - Warning: <nobr> is not approved by W3C
line 305 column 27 - Warning: <nobr> is not approved by W3C
line 337 column 27 - Warning: <nobr> is not approved by W3C
line 363 column 27 - Warning: <nobr> is not approved by W3C
line 391 column 27 - Warning: <nobr> is not approved by W3C
line 393 column 74 - Warning: <table> proprietary attribute "height"
line 419 column 27 - Warning: <nobr> is not approved by W3C
line 423 column 831 - Warning: <td> proprietary attribute "background"
line 450 column 27 - Warning: <nobr> is not approved by W3C
line 477 column 27 - Warning: <nobr> is not approved by W3C
line 479 column 74 - Warning: <table> proprietary attribute "height"
line 509 column 27 - Warning: <nobr> is not approved by W3C
line 540 column 27 - Warning: <nobr> is not approved by W3C
line 568 column 27 - Warning: <nobr> is not approved by W3C
line 572 column 934 - Warning: <td> proprietary attribute "background"
line 599 column 27 - Warning: <nobr> is not approved by W3C
line 629 column 27 - Warning: <nobr> is not approved by W3C
line 655 column 27 - Warning: <nobr> is not approved by W3C
line 681 column 27 - Warning: <nobr> is not approved by W3C
line 711 column 27 - Warning: <nobr> is not approved by W3C
line 740 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 334 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md