Register - Login
Views: 88903033
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
02-20-18 08:38:30 PM

Jul - Projects and Creations - Tips and Tricks New poll - New thread - New reply
Next newer thread | Next older thread
Tarale
Catgirl
C:\ DOS
C:\ DOS RUN
RUN DOS RUN
Level: 76


Posts: 1400/1586
EXP: 3927152
For next: 78908

Since: 07-23-07


Since last post: 3 hours
Last activity: 1 hour

Posted on 01-24-18 06:04:21 AM Link | Quote
I thought it might be fun to perhaps share some tips and tricks you've learned for making stuff? Like, art stuff, or music, or code, or whatever?

This one is pretty basic, it's just roughly how I go about choosing colours for shading:



You'll want your app to have a colour wheel, ideally, but you can also just do it with the HSB colour palette. In fact, HSB (Hue, Saturation, Brightness) will work pretty well for understanding things in general.

If you're working with traditional media, you can see how adding purples and blues goes with shadows, and mixing in warmer tones goes with highlights.

Of course, this doesn't quite work for every situation, but it'll give you more interesting colour than just adding black or white to your base shade.
sofi

๐ŸŒ 
Level: 104


Posts: 3586/3733
EXP: 11538626
For next: 323500

Since: 02-18-11
From: Akiland

Since last post: 5 hours
Last activity: 4 hours

Posted on 01-24-18 02:18:45 PM Link | Quote


this is my secret photography school hack to understanding lighting, basically every light you use/see will fulfill one of those four roles

i have a drawing i did of a pineapple in this style somewhere, but i canโ€™t find it
BatElite
Member
Level: 16


Posts: 87/106
EXP: 18979
For next: 1277

Since: 04-24-17


Since last post: 3 days
Last activity: 12 hours

Posted on 01-31-18 06:47:12 PM Link | Quote
I usually keep saturating colours as I get darker with them, but whatever. I haven't studied it.

One other art thing I've seen recommended and do myself: Using a grey background (possibly with a slight colouring, but I don't) when drawing. The reasoning being that a bright white background is going to influence your colour choices just so they stand out from the background

Mind you, I picked that up in a place with a considerable focus on game assets. In those cases many bits of art have to mesh together into a non-clusterfuck, and it's not necessarily as important on standalone art. I still do it regardless.
It's also not that big of a deal if you know the thing is meant to be displayed on a bright background to begin with.
Xkeeper






Posted on 02-01-18 01:28:02 AM (last edited by Xkeeper at 02-01-18 01:28:25 AM) Link | Quote
My tip really isn't anything amazing: just do it.

It will be garbage. That's okay. Once you have trash, you can do something with it. You can organize it or make it better. Then next time you'll make slightly pre-organized trash and be able to do it faster or better.

But just do it.

E: Ergo, just get something down, even if it's a shadow of the plan.
Rambly

Sledge Brother
๐ŸŒ  beep ๐Ÿ’ซ
Level: 82


Posts: 1816/1891
EXP: 5112929
For next: 96298

Since: 07-22-07
From: colorado

Since last post: 6 hours
Last activity: 14 min.

Posted on 02-02-18 09:51:13 AM Link | Quote
Originally posted by Xkeeper
My tip really isn't anything amazing: just do it.

It will be garbage. That's okay. Once you have trash, you can do something with it. You can organize it or make it better. Then next time you'll make slightly pre-organized trash and be able to do it faster or better.

But just do it.

E: Ergo, just get something down, even if it's a shadow of the plan.

this is really good advice. even if you make something and absolute worst-case scenario it's utterly unsalvageable, it can be a learning experience. and honestly, very rarely is there something you can't salvage or build on or fix later
Next newer thread | Next older thread
Jul - Projects and Creations - Tips and Tricks New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 25b5dc1 [2018-02-01]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

28 database queries.
Query execution time: 0.138931 seconds
Script execution time: 0.011145 seconds
Total render time: 0.150076 seconds