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12-10-18 08:10:28 PM

Jul - The Cutting Room Floor - MOON (NDS) New poll - New thread - New reply
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Shyguy
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Posted on 10-16-14 05:30:14 AM (last edited by dbg_01 at 10-16-14 05:46:57 AM) Link | Quote
It seems that the Moon was originally planned as open world game. On one of the oldest arts shown a variety of ways and bases, but in the end the game came out very linear. however resource contain many data or levels which are not used in the game.

old art:


for example, that level map from release version:


funny, but the side corridors are still in the game:


and look at this art, you can see the similarities?


Another unused levels:



http://youtu.be/JNx_IDiskTA
http://youtu.be/7Vdy4ATcwqI

Unused graphics:


Part of the old startup screen, which was cut from the game:


Shots from unused fmv
hedgehog89
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Posted on 10-16-14 06:56:41 PM Link | Quote
Good find! It's awesome when games have unused levels. Who knows why the game ended up being linear, maybe they had troubles with the open world scheme.
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Shyguy
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Posted on 10-17-14 06:23:25 AM (last edited by dbg_01 at 10-17-14 06:40:28 AM) Link | Quote
I found three nearly identical locations, which are not used in the game


garage (alpha base)
you can see this location through the window at the base, but you can not get there




garage (beta base)
beta base was cut from the release, this location looks same as place from the alpha base



Another version (beta base)
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Shyguy
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Posted on 10-27-14 12:10:27 PM Link | Quote
http://youtu.be/JNx_IDiskTA

wow, this level from ign preview
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Jul - The Cutting Room Floor - MOON (NDS) New poll - New thread - New reply




Rusted Logic

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