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11-19-17 12:16:59 PM

Jul - Game Research/Hacking/Modding - Etrian Odyssey hacking (EO1 & 4) New poll - New thread - New reply
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Ehm
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Posted on 11-19-14 11:15:58 PM Link | Quote
Haha, ok thanks. I'll send those off soon.
xdaniel
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Posted on 11-20-14 12:21:18 AM Link | Quote
Committed support for two more pixel formats, one not yet verified, one resulting in this and 11 others like it:

staff001.stex:


The remaining 2dbg###.stex files (000, 155-163) still won't convert because their pixel format isn't known - all I know is that it's something 4-bit, because of the image dimensions and data size from the header. At the same time, the actual image data in the files is empty (meaning, all zero) anyway, so I don't really have anything to begin with, nor would they be interesting to look at... And although mapnavi001.stex's image data is empty as well, it has the same format the staff roll files use, so it'll at least convert to an empty 256x256 image.
Ehm
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Posted on 11-20-14 12:30:57 AM Link | Quote
Fantastic work, as always. I guess I should've checked those 2dbg files in a hex editor. I didn't realize they were completely empty
xdaniel
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Posted on 03-21-15 10:53:53 AM Link | Quote
A wild Tharsis build 0.6 appeared! ...not that is has anything to do with Pokemon, but meh, whatever.

Changes (from what I can tell through Github after ~4 months ):

* Basic CTXB file support (Zelda: Ocarina of Time 3D/Majora's Mask 3D)
-- Yes, that's outside of the EO4/Atlus file format domain, but the opportunity kinda presented itself...
* Support for L8 and A8 pixel formats in STEX files (see above posts)
* Somewhat faster conversion of STEX files
* Various minor TMX changes
dbg_01

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Posted on 03-07-16 07:00:17 AM (last edited by dbg_01 at 03-07-16 07:00:43 AM) Link | Quote
Any progress with ACMP archives (Atlus compression?) from SMT4F and EO:U1/U2
xdaniel
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Posted on 03-07-16 10:59:03 AM Link | Quote
Ah, yeah, I didn't post about it here, d'oh. FireFly reverse-engineered the compression format, and I made a new unpacker/converter just for the HPI-HPB archives, a couple of weeks ago: https://github.com/xdanieldzd/UntoldUnpack/releases

I know it works with both Untolds, and I'd assume it works with SMT4F as well, tho I haven't tested the latter personally.
dbg_01

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Posted on 03-07-16 12:41:48 PM Link | Quote
Only 3d maps and models are archived with ACMP in SMT4F. I would be grateful if you make a single unpacker for them
Ehm
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Posted on 03-07-16 12:48:54 PM Link | Quote
UntoldUnpack works fine with the SMT4F HPI/HPB archive.
dbg_01

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Posted on 03-07-16 12:49:06 PM Link | Quote
Yeah, it doesn't work with SMT4F and EO:U Demo


Ehm
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Posted on 03-07-16 12:49:56 PM Link | Quote
Are you feeding it the HPI or the HPB file? Only one will work.
dbg_01

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Posted on 03-07-16 12:53:25 PM Link | Quote
Ouh! I did it directly with ACMP files
xdaniel
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Posted on 03-07-16 12:55:59 PM (last edited by xdaniel at 03-07-16 01:04:59 PM) Link | Quote
Yeah, individual ACMP-compressed files aren't supported. I might add that to UntoldUnpack as an option, but I'm not sure yet as it would complicate things in the code a bit more. At the very least, I should add some more error checking so that you'll get a sensible error message when you feed it a non HPI or HPB file. Edit, scratch that, this error stemmed from something else, namely a little slip-up in logic on my part. Will commit a fix for that in a minute, then maybe add the aforementioned support for individual ACMP files later.
dbg_01

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Posted on 03-07-16 01:06:22 PM (last edited by dbg_01 at 03-07-16 01:07:27 PM) Link | Quote
Thank you, it would be handy if this will be work with individual files someday

dbg_01

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Posted on 03-07-16 01:11:47 PM Link | Quote
Oh god, this demo contains so much cool stuff



Ehm
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Posted on 03-07-16 01:14:05 PM Link | Quote
Check out the TCRF page xdaniel made
dbg_01

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Posted on 03-07-16 01:23:02 PM (last edited by dbg_01 at 03-07-16 01:36:42 PM) Link | Quote
Oh, my bad.
xdaniel
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Posted on 03-07-16 02:14:17 PM Link | Quote
Nah, don't worry. If there's anything else we missed (I've only played the demo of EOU so far), add it to the page
dbg_01

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Posted on 03-08-16 08:55:09 AM Link | Quote
I got a great idea. I will try to use the beta DLCs that hidden inside smt4 rom and use them as eshop DLCs
dbg_01

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Posted on 07-22-16 04:58:51 PM Link | Quote
EO5 DEMO stuff


x1facepalmcombo
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Posted on 09-03-16 01:09:48 PM Link | Quote
Is there any chance you might make a mobile version of yggdrasil? I dont own a computer but would really like to try it out...
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Jul - Game Research/Hacking/Modding - Etrian Odyssey hacking (EO1 & 4) New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 2f1bc75 [2017-08-27]
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