Register - Login
Views: 99392712
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
04-24-22 10:13:11 AM
Jul - The Cutting Room Floor - Star Fox Adventures E3 2002 prototype (5/17/02) New poll - New thread - New reply
Pages: 1 2 3 4 5 6 7 8 9 10 ... 33 34 35 36 37 38 39 40 41 42 Next newer thread | Next older thread
puddinpops
Member
Level: 22


Posts: 84/89
EXP: 53998
For next: 4352

Since: 12-27-10


Since last post: 2.4 years
Last activity: 2.2 years

Posted on 09-13-18 05:14:38 AM Link | Quote
Did that fake cart on eBay get you interested again?

Glad to know you're still looking into this. Looking forward to future developments!
2Tie

Rumours of my death have been greatly exaggerated.
Level: 70


Posts: 1078/1229
EXP: 2872012
For next: 143799

Since: 02-22-10

Pronouns: anything works
From: here

Since last post: 49 days
Last activity: 1 day

Posted on 09-13-18 05:15:57 AM Link | Quote
UESCTerm 802.11 (remote override)
044 05.10.2337

always exciting to see more from you, Hugo

____________________
Press B to Cancel
Press A to Acknowledge
Hugo_Peters

Level: 26


Posts: 139/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 09-13-18 08:19:29 PM (last edited by Hugo_Peters at 09-13-18 08:29:52 PM) Link | Quote
Originally posted by puddinpops
Did that fake cart on eBay get you interested again?

Glad to know you're still looking into this. Looking forward to future developments!


Hah yeah... I feel dumb for not immediately seeing the guy literally taped two N64 carts together... jeez...

So I wanted to show off a short teaser of a big thing I'm working on...............................






"what is this?" you ask

...animations!



(yes I made a thing to animate the eye movement + eyelid textures... looked a bit dead otherwise...)


This is a small preview of what's to come though... expect some DP related animation news soon

To get to this I had to reverse some assembly from SFA itself which was a cool learning process (thx to revel8n and dragonbane0 for answering my dumbass questions)
And thx again to revel8n for his amazing Dolphin IDA debugging work (https://github.com/revel8n/dolphindbg and https://github.com/revel8n/dolphin/tree/remote-debugging)

____________________
I have a blog: clyck!
Finality
Random nobody
Level: 2


Posts: 1/1
EXP: 36
For next: 10

Since: 09-18-18


Since last post: 3.6 years
Last activity: 3.6 years

Posted on 09-18-18 07:49:55 AM Link | Quote
Hey guys, nice thread.
Bit of a noob here- Has nobody run across a way to get past the Arwing stages? I haven't seen any posts indicating how if even if anybody's managed to get the levels working (darkicemines, etc.).

I've been collecting the Krazoa Spirits. So far I've gotten three (Test of Observation- of course. Test of Combat- Works. Test of Fear- Quite broken but gives spirit; fixes Lightfoot Village loading for... reasons?). Unfortunately, the Test of Strength crashes the game, and I haven't figured out why. Of course the (test?) with scales at Krazoa Palace isn't possible to finish, it seems (bou CAN kill him, but he respawns in 30~ish seconds).

Just like I haven't figured out why rescuing queen cloudrunner causes a trigger just beyond the well to make a "DING!" noise and freezes the game- Weird.

Seems to me that some of the issues aren't the game being beta/incomplete and is just flags and stuff not being thrown from -not- going to the places locked out by Arwing missions that always dump to main menu.

To the person that mentioned the three buttons on the wall in the Krazoa Palace- those trigger the fans in the main... Fan room. XD I don't think they're a puzzle or anything, I think it's a cheap way for them to trigger the fans in play testing to get to the different floors.

(The fox-krystal meeting on the roof just isn't the same without the jazzy music and voice acting. lol)

Also, are the worms in the SnowHorn Wastes the N64 models? They do a lot of damage and the particles are odd O.o I don't think I saw anyone mention them.

Been playing on real hardware VS emulator (way less glitches) + the levitate cheat you guys posted. ;3

Anyways, keep up the great work. =D
koolaidman
Member
Level: 24


Posts: 108/108
EXP: 73591
For next: 4534

Since: 07-17-10


Since last post: 3.4 years
Last activity: 1.2 years

Posted on 11-20-18 03:22:11 PM Link | Quote
tfw its been 5 years.

Nice stuff everyone. I check this thread every now and then but just haven't had the time I used to.

Did anyone ever figure out STORYBOARD.bin? iirc, the .ind file is a list of 92 two byte index numbers (in sequence) plus a null terminator. The .tab file is a list of 92 four byte big endian addresses that correlate to parts of STORYBOARD.bin (with a base address of 0x0). Checking what the addresses are pointing at, there seems to be something that resembles a header:

84 70 00 00 09

I did a binary search for this sequence of bytes in a folder containing all the extracted files from the demo (anything still compressed still is, though) and couldn't find any other files with that sequence. Nothing in Diddy Kong 64 either...
Hugo_Peters

Level: 26


Posts: 141/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 11-22-18 02:38:42 AM (last edited by Hugo_Peters at 11-22-18 02:49:01 AM) Link | Quote
Originally posted by koolaidman
tfw its been 5 years.

Nice stuff everyone. I check this thread every now and then but just haven't had the time I used to.

Did anyone ever figure out STORYBOARD.bin? iirc, the .ind file is a list of 92 two byte index numbers (in sequence) plus a null terminator. The .tab file is a list of 92 four byte big endian addresses that correlate to parts of STORYBOARD.bin (with a base address of 0x0). Checking what the addresses are pointing at, there seems to be something that resembles a header:

84 70 00 00 09

I did a binary search for this sequence of bytes in a folder containing all the extracted files from the demo (anything still compressed still is, though) and couldn't find any other files with that sequence. Nothing in Diddy Kong 64 either...



I've sent you a PM about this

____________________
I have a portfolio: click!
Itsa_Coop
Random nobody
Level: 6


Posts: 4/6
EXP: 616
For next: 291

Since: 06-30-17


Since last post: 1.9 years
Last activity: 4.7 years

Posted on 02-05-19 05:49:59 PM Link | Quote
Mr quetch the rareminion site uou mentioned should now be 'Rarethief'

http://rarethief.com/dinosaur-planet/


Dude has crazy amount of Rare stuff..
Should also check his youtube channel


Also the one hour gameplay footage on that site and damn gonna check that again now
2Tie

Rumours of my death have been greatly exaggerated.
Level: 70


Posts: 1119/1229
EXP: 2872012
For next: 143799

Since: 02-22-10

Pronouns: anything works
From: here

Since last post: 49 days
Last activity: 1 day

Posted on 02-05-19 06:50:57 PM Link | Quote
UESCTerm 802.11 (remote override)
044 05.10.2337

Originally posted by Itsa_Coop
Mr quetch the rareminion site uou mentioned should now be 'Rarethief'

http://rarethief.com/dinosaur-planet/


Dude has crazy amount of Rare stuff..
Should also check his youtube channel


Also the one hour gameplay footage on that site and damn gonna check that again now

i posted about the site move over a year ago, in the post just after the one you're referring to

____________________
Press B to Cancel
Press A to Acknowledge
Itsa_Coop
Random nobody
Level: 6


Posts: 5/6
EXP: 616
For next: 291

Since: 06-30-17


Since last post: 1.9 years
Last activity: 4.7 years

Posted on 02-08-19 08:32:20 PM Link | Quote
Whoops! sorry 'bout that guess i missed that

Did someone figure out the names of the songs yet? Lets say by comparing most songs with the sfa ost and then naming them and then the ones that stay, eg. 'Track 82' you can know it wasnt included in sfa or changed etc

Might missed something like this as well maybe?
Anyway i'm a vgm kind of guy and would like to know most names of songs...

Might do it myself when i find the time but thought i'd ask maybe this has been done by someone
MinxyEMF
Random nobody
Level: 2


Posts: 1/1
EXP: 33
For next: 13

Since: 04-13-19


Since last post: 3.0 years
Last activity: 3.0 years

Posted on 04-13-19 05:23:30 PM Link | Quote
Heya. This is my first post on the forums. I don't know if three months is long enough to class a thread as dead, but this still seems to be on the front page so I assume it isn't.

I don't come bearing any new revelations regarding Dinosaur Planet. What I do come bearing is questions.

- From what I understand, there are three model rippers linked in the thread; Kcat's, CDF Private's and xdaniel's. The links to each of these are dead. Does anyone have a copy of one or all of these that they'd be willing to share?
- I know the models and textures for a lot of objects and enemies have been found, but are Krystal and Sabre's models in the files?
- Has anything been established about rareminion/rarethief's footage, aside from the fact that it's likely from an earlier build than the trailer? For example, do we know how he got it?
- I'm having some trouble with Kyte's Command; the built-in PNG conversion feature does nothing. I've tried compatibility mode and running it as an admin, but the only way I can get any textures converted is by running wimgt myself through the command line, which is a slow process.
- Will Warlock be released at any point in the foreseeable future?

Originally posted by Itsa_Coop
Did someone figure out the names of the songs yet? Lets say by comparing most songs with the sfa ost and then naming them and then the ones that stay, eg. 'Track 82' you can know it wasnt included in sfa or changed etc


This YouTube playlist has a few song titles. Even if a song doesn't have a title, the notes in the description will tell you where it plays in Star Fox Adventures, if anywhere.
Hugo_Peters

Level: 26


Posts: 142/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 04-14-19 12:07:48 PM (last edited by Hugo_Peters at 04-14-19 12:09:12 PM) Link | Quote
Originally posted by MinxyEMF
Heya. This is my first post on the forums. I don't know if three months is long enough to class a thread as dead, but this still seems to be on the front page so I assume it isn't.

I don't come bearing any new revelations regarding Dinosaur Planet. What I do come bearing is questions.

- From what I understand, there are three model rippers linked in the thread; Kcat's, CDF Private's and xdaniel's. The links to each of these are dead. Does anyone have a copy of one or all of these that they'd be willing to share?
- I know the models and textures for a lot of objects and enemies have been found, but are Krystal and Sabre's models in the files?
- Has anything been established about rareminion/rarethief's footage, aside from the fact that it's likely from an earlier build than the trailer? For example, do we know how he got it?
- I'm having some trouble with Kyte's Command; the built-in PNG conversion feature does nothing. I've tried compatibility mode and running it as an admin, but the only way I can get any textures converted is by running wimgt myself through the command line, which is a slow process.
- Will Warlock be released at any point in the foreseeable future?

Originally posted by Itsa_Coop
Did someone figure out the names of the songs yet? Lets say by comparing most songs with the sfa ost and then naming them and then the ones that stay, eg. 'Track 82' you can know it wasnt included in sfa or changed etc


This YouTube playlist has a few song titles. Even if a song doesn't have a title, the notes in the description will tell you where it plays in Star Fox Adventures, if anywhere.

- Don't have these, but Warlock will have an extensive model/animation viewer.
- No
- It's alpha B-roll footage for E3, likely from an ex-employee or press
- No idea but you can find the textures on Gilgamesh's page: https://tcrf.net/User:Gilgamesh#Unused_Textures
- I'm working on it. It'll be completely different and a lot bigger than the screenshots I shared years ago. There will be many new finds that I haven't shared yet

____________________
I have a portfolio: click!
Anondorf
Random nobody
Level: 2


Posts: 1/1
EXP: 33
For next: 13

Since: 04-14-19


Since last post: 3.0 years
Last activity: 3.0 years

Posted on 04-14-19 10:21:44 PM Link | Quote
Originally posted by Hugo_Peters
Originally posted by MinxyEMF
Heya. This is my first post on the forums. I don't know if three months is long enough to class a thread as dead, but this still seems to be on the front page so I assume it isn't.

I don't come bearing any new revelations regarding Dinosaur Planet. What I do come bearing is questions.

- From what I understand, there are three model rippers linked in the thread; Kcat's, CDF Private's and xdaniel's. The links to each of these are dead. Does anyone have a copy of one or all of these that they'd be willing to share?
- I know the models and textures for a lot of objects and enemies have been found, but are Krystal and Sabre's models in the files?
- Has anything been established about rareminion/rarethief's footage, aside from the fact that it's likely from an earlier build than the trailer? For example, do we know how he got it?
- I'm having some trouble with Kyte's Command; the built-in PNG conversion feature does nothing. I've tried compatibility mode and running it as an admin, but the only way I can get any textures converted is by running wimgt myself through the command line, which is a slow process.
- Will Warlock be released at any point in the foreseeable future?

Originally posted by Itsa_Coop
Did someone figure out the names of the songs yet? Lets say by comparing most songs with the sfa ost and then naming them and then the ones that stay, eg. 'Track 82' you can know it wasnt included in sfa or changed etc


This YouTube playlist has a few song titles. Even if a song doesn't have a title, the notes in the description will tell you where it plays in Star Fox Adventures, if anywhere.

- Don't have these, but Warlock will have an extensive model/animation viewer.
- No
- It's alpha B-roll footage for E3, likely from an ex-employee or press
- No idea but you can find the textures on Gilgamesh's page: https://tcrf.net/User:Gilgamesh#Unused_Textures
- I'm working on it. It'll be completely different and a lot bigger than the screenshots I shared years ago. There will be many new finds that I haven't shared yet


Hey everyone, I'm new to this board and I've recently read through this entire thread and damn these are some amazing finds. I never thought Dinosaur Planet would have a cult following so interested in its development history, it really makes my day knowing that as someone who's researched this game to death when I was younger. I Wish I could help out with extracting more of its files, but I really don't have much knowledge in doing so. However, I've been actively creating a google doc file with all of the working links that I've found for anyone who wants to view or take a jab at extracting the remaining files. If you have any other links you'd like to add to it, hit me up and I will update it as soon as possible.

https://docs.google.com/document/d/18z4ErK-biWBwaSzrcEjR-8tzWChBSLByMd1SZ5DJPGQ/edit?usp=sharing
kokorogensou
User
Level: 9


Posts: 13/13
EXP: 2600
For next: 562

Since: 11-18-13

Pronouns: any
From: somewhere in the netherworld

Since last post: 2.6 years
Last activity: 297 days

Posted on 09-19-19 06:32:04 AM Link | Quote
hope nobody minds, but i did a complete overhaul of my sorted MPEG.bin transcripts after noticing that the voice clips may be sorted by location to some extent. said details about it in the ANOTHERNOTE.txt file i included with the older package (and this one), but i feel it was way due for an overhaul anyway. can't guarantee that this revision is more accurate, but hopefully it's a little tidier.

downloadable here if anyone wants

as always, keep up the fantastic work, everyone! o:
Rena
I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings
Level: 135


Posts: 5290/5390
EXP: 29051664
For next: 283341

Since: 07-22-07

Pronouns: he/him/whatever
From: RSP Segment 6

Since last post: 333 days
Last activity: 333 days

Posted on 09-26-19 05:14:08 PM (last edited by Rena at 09-26-19 05:15:56 PM) Link | Quote
I've been doing some reverse engineering on the final game (SFA US v1.0); found some debug codes and some other things I'm still investigating, such as a lighting debug tool.

Also found an oddity: the function at 0x80048F10 in RAM. It's meant to get the size of a data file. If the file isn't loaded, it... deliberately crashes by writing to a NULL pointer. Like, here's the entire function:



80048f10 54 64 10 3A rlwinm r4,idx,0x2,0x0,0x1d ;r3 = idx (index of file to look up)
80048f14 3C 60 80 36 lis idx,0x8036
80048f18 38 63 F3 E8 subi idx,idx,offset dataFileBuffers
80048f1c 7C 03 20 2E lwzx r0,idx=>dataFileBuffers,r4 ; r0 = dataFileBuffers[idx]
80048f20 28 00 00 00 cmplwi r0,0x0 ; is buffer NULL? (file not loaded)
80048f24 41 82 00 14 beq kaboom ; let's just die then
80048f28 3C 60 80 36 lis idx,0x8036
80048f2c 38 63 F0 A8 subi idx,idx,offset dataFileSize
80048f30 7C 63 20 2E lwzx idx=>dataFileSize,idx,r4 ; r4 = dataFileSize[idx]
80048f34 4E 80 00 20 blr ; return r4
kaboom:
80048f38 38 00 00 00 li r0,0x0
80048f3c 98 00 00 00 stb r0,0x0(0) ; store 0 at address 0 (segfault)
80048f40 38 60 00 00 li idx,0x0 ; r3 = 0, but we never get here
80048f44 4E 80 00 20 blr ; return r3


At first I thought this was just someone being lazy and writing *(NULL) = 0 as a way to trigger the panic handler instead of looking up the correct way. However I wonder if this was actually a linker error? I can imagine something like:



extern int someFlag;
[...]
#if DEBUG
int someFlag;
[...]
#endif
[...]
if(dataFileBuffers[idx] == NULL) {
someFlag = 0;
return 0;
}


gcc's linker would spit out an error that someFlag isn't defined if DEBUG isn't set, but perhaps the one they used only emits a warning and resolves the address to zero instead.

Anyway, it's nothing groundbreaking, just an oddity I wanted to document. I haven't seen any other code do this in the game; it always uses the normal error reporting functions instead.

____________________
Hugo_Peters

Level: 26


Posts: 143/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 12-04-19 04:58:50 PM Link | Quote
Small update from me (I'm working on bigger things.. coming soon.. hopefully )

Found the assembly that loads a map from the level select screen of the kiosk - it normally only loads 3 maps (excluding "full game") but the function can load many more, including Animtest!
Most of the maps that are not playable in the kiosk are pretty broken and have beta elements from Dinosaur Planet still partially working.
Credits to Ganix for the symbol dump of kiosk default.dol.



Here's the action replay code:
"Load Any Map":

0011683F 000000XX
00116843 000000YY

where:
XX = map ID in hex (for 1 it is 01, 2 it is 02, etc.)
YY = respawn point ID in hex

so for example, for the cloudrunner fortress prison:
map ID = 0x10, respawn point = 0
0011683F 00000010
00116843 00000000

put it in as an action replay code for kiosk, then select Thorntail Hollow in the main menu

map IDs:

0 = shipbattle
1 = worldmap (sad)
2 = dragon rock
3 = animtest (sad)
4 = volcano force point
5 = animtest (sad)
6 = animtest (sad)
7 = thorntail hollow
8 = swapholbot
9 = mazecave (sad)
0xA = snowhorn wastes
0xB = krazoa palace
0xC = cloudrunner fortress
0xD = wall city
0xE = lightfoot
0xF = worldmap (sad)
0x10 = clouddungeon
0x11 = worldmap (sad)
0x12 = moon mountain pass
0x13 = dark ice mines
0x14 = worldmap (sad)
0x15 = water temple (desert)
0x16 = worldmap sad
0x17 = ice mountain
0x18 = worldmap sad
0x19 = worldmap sad
0x1A = ANIMTEST
0x1B = dark ice mines 2
0x1C = bossgaldon (sad?)
0x1D = cape claw
0x1E = sad
0x1F = dfshrine SAD
0x20 = test of fear
0x21 = test of observation
0x22 = broken test
0x23 = worldmap crash
0x24 = lightfoot village
0x25 = sad
0x26 = broken starfox boss fight
0x27 = broken test
0x28 = scales fight
0x29 = worldmap (doesnt crash lmao)
0x30 = broken trex boss
0x31 = lightfoot (spawn out of bounds)
0x32 = before water temple
0x33 = shop (kinda sad??)
0x34 = dragrockbot sad
0x35 = sad
0x36 = magiccave sad
0x37 = very sad
0x38 = weird
0x39 = icemountain linkb sad
0x3A = arwingtoplanet
0x3B = arwingtodarkice
0x3C = arwingcloud
0x3D = arwingcity
0x3E = arwingdragon kinda sad
0x3F = gamefront ded
0x40 = linklevel sad
0x41 = greatfox (respawn point 0 = intro, 1 = outro)
0x42 = linka sad
0x43 = linkd sad
0x44 = linkd again sad
0x45 = linke sad
0x46 = linkf sad
0x47 = linkg (swaphol)
0x48 = linkh sad
0x49 = linkj sad
0x4A = linki sad

0x71 is last possible index to "try" to load, but all seem empty

the ones that are sad, will likely crash when loading


____________________
I have a portfolio: click!
gilgamesh
Member
Level: 22


Posts: 83/84
EXP: 50431
For next: 7919

Since: 07-25-10

From: France

Since last post: 2.1 years
Last activity: 4 days

Posted on 12-06-19 11:28:34 AM Link | Quote
The MAPINFO.bin file contains the internal names of the HugoPeters list.

MAP ID INTERNAL NAMES
0x00 Ship Battle
0x01 ZNot Used - Front End2
0x02 Dragon Rock - Top
0x03 ZNot Used - Krazoa Palace
0x04 Volcano Force Point
0x05 Rolling Demo - Just In Case
0x06 ZNot Used - Discovery Falls
0x07 ThornTail Hollow
0x08 ThornTail Hollow - Undergro
0x09 MazeTest
0x0A SnowHorn Wastes
0x0B Krazoa Palace
0x0C CloudRunner Fortress
0x0D Walled City
0x0E LightFoot Village
0x0F ZNot Used - CloudRunner - T

0x10 CloudRunner - Dungeon
0x11 ZNot Used - CloudRunner - T
0x12 Moon Mountain Pass
0x13 DarkIce Mines - Top
0x14 ZNot Used - Krazoa Shrine
0x15 Ocean Force Point - Bottom
0x16 krazchamber
0x17 Ice Mountain
0x18 ZNot Used - Ice Mountain 2
0x19 ZNot Used - Ice Mountain 3
0x1A Animtest
0x1B DarkIce Mines - Bottom
0x1C BOSS DarkIce
0x1D Cape Claw
0x1E ZNot Used - Inside Galleon
0x1F Test Of Combat

0x20 Test Of Fear
0x21 Test Of Skill
0x22 Test Of Knowledge
0x23 ZNot Used - Diamond Bay
0x24 ZNot Used - EarthWalker Tem
0x25 ZNot Used - Willow Grove
0x26 ArWing Level - Andross
0x27 Test Of Strength
0x28 BOSS Scales
0x29 World Map
0x2A ZNot Used - WGShrine
0x2B CloudRunner - Race
0x2C BOSS Drakor
0x2D ZNot Used - WMinsert
0x2E ZNot Used - DarkIce Mines -
0x2F ZNot Used - DarkIce Mines -

0x30 BOSS TRex
0x31 ZNot Used - MikesLava
0x32 Ocean Force Point - Top
0x33 Shop
0x34 Dragon Rock - Bottom
0x35 ZNot Used - BOSS Kamerian D
0x36 Magic Cave - Small\\Big
0x37 ZNot Used - Duster Cave
0x38 LinkB - Ice2Wastes
0x39 ZNot Used - CloudRunner2Rac
0x3A Arwing to Planet
0x3B Arwing Darkice
0x3C Arwing Cloud
0x3D Arwing City
0x3E Arwing Dragon
0x3F Game Front

0x40 LinkK - Nik Test
0x41 Great Fox
0x42 LinkA - Warpstone to Others
0x43 LinkC - Wastes to Hollow
0x44 LinkD - Darkmines top 2 bot
0x45 LinkE - hollow to moon pass
0x46 LinkF - moonpass to volcano
0x47 LinkG - hollow to lightfoot
0x48 LinkH - lightfoot to capecl
0x49 LinkJ - capeclaw 2 ocean fo
0x4A LinkI – CloudRunner2Race
Kopernikus
Random nobody
Level: 2


Posts: 1/1
EXP: 27
For next: 19

Since: 03-01-20


Since last post: 2.1 years
Last activity: 2.1 years

Posted on 03-01-20 08:02:17 PM Link | Quote
Hello,

I've read this thread and must say I'm quite impressed by what you've accomplished so far. Also thank you for the pointers I found in here some of them were quite helpful.
I myself started delving into the files of SFA a couple of weeks back just cause (I loved the game when I was young and I like the puzzle it provides me now). So far I was able to decode the TEX*.bin files to PNGs, and to convert the mod*.zlb.bin files into OBJ files. But now I'm a bit stumped by the MODELS.bin files and thought I may try to trouble you for a hint?

So far I'm able to extract the different models themselves and to identify the Vertices, I've also found the GP Packets (or Display Lists?) (http://hitmen.c02.at/files/yagcd/yagcd/chap5.html#sec5.11.5) which group them into faces and add the UV coordinates to them but I'm missing the Vertex Descriptor and Vertex Attribute Data which tell me how the GP Packets are encoded/which format the data is in.
Currently I'm thinking that they're probably in their respective Display List Header (I don't know if that would be the correct name for them but it makes sense for me). They can be found by following the 32bit pointer at 0xD0 in any of the files extracted from MODELS.bin and are each 28 bytes long whereby the first four bytes are the pointer to the Display List (list of GP Packets) and the next two bytes are the length of the list in bytes. This leaves 22 bytes of data which I think might be the data I need but so far I can make neither heads nor tails of them.

Therefore my question: Could one of you please give me a hint how to read that data or at least where to look for it?

Best regards
Kopernikus
Hugo_Peters

Level: 26


Posts: 144/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 03-20-20 09:46:08 PM Link | Quote
Hello!

Since we're all sitting at home, might as well look into some more SFA kiosk stuff.
Here's an AR code to activate debug objects:

0402f438 5480003c
0402f43c 901e0044
0402f440 60000000
0402f444 60000000




(a weird debug object that probably used to display some text)

Enjoy, and please stay safe!

____________________
I have a portfolio: click!
gilgamesh
Member
Level: 22


Posts: 84/84
EXP: 50431
For next: 7919

Since: 07-25-10

From: France

Since last post: 2.1 years
Last activity: 4 days

Posted on 03-22-20 03:32:40 PM (last edited by gilgamesh at 03-24-20 08:30:32 AM) Link | Quote
US version 1.00
0402D820 5480003C
0402D824 901E0044
0402D828 60000000
0402D82C 60000000

US version 1.01
0402D918 5480003C
0402D91C 901E0044
0402D920 60000000
0402D924 60000000

Japan version 1.00
0402D840 5480003C
0402D844 901E0044
0402D848 60000000
0402D84C 60000000

Japan version 1.01
0402D918 5480003C
0402D91C 901E0044
0402D920 60000000
0402D924 60000000

Europe versions 1.00 & 1.01
0402D9B4 5480003C
0402D9B8 901E0044
0402D9BC 60000000
0402D9C0 60000000
Hugo_Peters

Level: 26


Posts: 145/147
EXP: 99211
For next: 3064

Since: 10-29-13

From: The Netherlands

Since last post: 1.9 years
Last activity: 1.1 years

Posted on 03-22-20 07:02:36 PM Link | Quote
Another kicker. Ever wanted to play SFA kiosk in 120 FPS?

043C8674 41F00000

This modifies the target framerate, where 41F00000 is '30.0' (default 60.0), then set Dolphin to play at 200% and voila.

____________________
I have a portfolio: click!
Pages: 1 2 3 4 5 6 7 8 9 10 ... 33 34 35 36 37 38 39 40 41 42 Next newer thread | Next older thread
Jul - The Cutting Room Floor - Star Fox Adventures E3 2002 prototype (5/17/02) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

32 database queries, 6 query cache hits.
Query execution time:  0.096592 seconds
Script execution time:  0.036690 seconds
Total render time:  0.133282 seconds


TidyHTML vomit below
line 1 column 1 - Warning: missing <!DOCTYPE> declaration
line 119 column 11 - Warning: <form> isn't allowed in <table> elements
line 118 column 10 - Info: <table> previously mentioned
line 120 column 11 - Warning: missing <tr>
line 120 column 119 - Warning: missing </font> before </td>
line 124 column 16 - Warning: plain text isn't allowed in <tr> elements
line 120 column 11 - Info: <tr> previously mentioned
line 125 column 68 - Warning: missing </nobr> before </td>
line 141 column 68 - Warning: missing </nobr> before <tr>
line 147 column 35 - Warning: missing <tr>
line 147 column 50 - Warning: missing </font> before </td>
line 148 column 37 - Warning: unescaped & or unknown entity "&id"
line 147 column 218 - Warning: missing </font> before </table>
line 149 column 35 - Warning: missing <tr>
line 149 column 95 - Warning: unescaped & or unknown entity "&page"
line 149 column 128 - Warning: unescaped & or unknown entity "&page"
line 149 column 161 - Warning: unescaped & or unknown entity "&page"
line 149 column 194 - Warning: unescaped & or unknown entity "&page"
line 149 column 227 - Warning: unescaped & or unknown entity "&page"
line 149 column 260 - Warning: unescaped & or unknown entity "&page"
line 149 column 293 - Warning: unescaped & or unknown entity "&page"
line 149 column 326 - Warning: unescaped & or unknown entity "&page"
line 149 column 359 - Warning: unescaped & or unknown entity "&page"
line 149 column 392 - Warning: unescaped & or unknown entity "&page"
line 149 column 430 - Warning: unescaped & or unknown entity "&page"
line 149 column 465 - Warning: unescaped & or unknown entity "&page"
line 149 column 500 - Warning: unescaped & or unknown entity "&page"
line 149 column 535 - Warning: unescaped & or unknown entity "&page"
line 149 column 570 - Warning: unescaped & or unknown entity "&page"
line 149 column 605 - Warning: unescaped & or unknown entity "&page"
line 149 column 640 - Warning: unescaped & or unknown entity "&page"
line 149 column 675 - Warning: unescaped & or unknown entity "&page"
line 149 column 713 - Warning: unescaped & or unknown entity "&page"
line 149 column 50 - Warning: missing </font> before </td>
line 149 column 750 - Warning: missing </font> before </table>
line 156 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 158 column 9 - Warning: missing <tr>
line 176 column 13 - Warning: missing <tr>
line 177 column 102 - Warning: unescaped & or unknown entity "&postid"
line 184 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 186 column 9 - Warning: missing <tr>
line 204 column 13 - Warning: missing <tr>
line 205 column 102 - Warning: unescaped & or unknown entity "&postid"
line 207 column 74 - Warning: <style> isn't allowed in <td> elements
line 207 column 9 - Info: <td> previously mentioned
line 210 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 212 column 9 - Warning: missing <tr>
line 230 column 13 - Warning: missing <tr>
line 231 column 102 - Warning: unescaped & or unknown entity "&postid"
line 261 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 263 column 9 - Warning: missing <tr>
line 281 column 13 - Warning: missing <tr>
line 282 column 102 - Warning: unescaped & or unknown entity "&postid"
line 304 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 306 column 9 - Warning: missing <tr>
line 324 column 13 - Warning: missing <tr>
line 325 column 102 - Warning: unescaped & or unknown entity "&postid"
line 339 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 341 column 9 - Warning: missing <tr>
line 359 column 13 - Warning: missing <tr>
line 360 column 102 - Warning: unescaped & or unknown entity "&postid"
line 376 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 378 column 9 - Warning: missing <tr>
line 396 column 13 - Warning: missing <tr>
line 397 column 102 - Warning: unescaped & or unknown entity "&postid"
line 411 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 413 column 9 - Warning: missing <tr>
line 431 column 13 - Warning: missing <tr>
line 432 column 102 - Warning: unescaped & or unknown entity "&postid"
line 434 column 74 - Warning: <style> isn't allowed in <td> elements
line 434 column 9 - Info: <td> previously mentioned
line 447 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 449 column 9 - Warning: missing <tr>
line 467 column 13 - Warning: missing <tr>
line 468 column 102 - Warning: unescaped & or unknown entity "&postid"
line 480 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 482 column 9 - Warning: missing <tr>
line 500 column 13 - Warning: missing <tr>
line 501 column 102 - Warning: unescaped & or unknown entity "&postid"
line 518 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 520 column 9 - Warning: missing <tr>
line 538 column 13 - Warning: missing <tr>
line 539 column 102 - Warning: unescaped & or unknown entity "&postid"
line 561 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 563 column 9 - Warning: missing <tr>
line 581 column 13 - Warning: missing <tr>
line 582 column 102 - Warning: unescaped & or unknown entity "&postid"
line 608 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 610 column 9 - Warning: missing <tr>
line 628 column 13 - Warning: missing <tr>
line 629 column 102 - Warning: unescaped & or unknown entity "&postid"
line 638 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 640 column 9 - Warning: missing <tr>
line 658 column 13 - Warning: missing <tr>
line 659 column 102 - Warning: unescaped & or unknown entity "&postid"
line 661 column 74 - Warning: <style> isn't allowed in <td> elements
line 661 column 9 - Info: <td> previously mentioned
line 665 column 985 - Warning: missing </code> before <pre>
line 680 column 1992 - Warning: discarding unexpected </code>
line 684 column 2264 - Warning: missing </code> before <pre>
line 695 column 2461 - Warning: discarding unexpected </code>
line 703 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 705 column 9 - Warning: missing <tr>
line 723 column 13 - Warning: missing <tr>
line 724 column 102 - Warning: unescaped & or unknown entity "&postid"
line 829 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 831 column 9 - Warning: missing <tr>
line 849 column 13 - Warning: missing <tr>
line 850 column 102 - Warning: unescaped & or unknown entity "&postid"
line 936 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 938 column 9 - Warning: missing <tr>
line 956 column 13 - Warning: missing <tr>
line 957 column 102 - Warning: unescaped & or unknown entity "&postid"
line 973 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 975 column 9 - Warning: missing <tr>
line 993 column 13 - Warning: missing <tr>
line 994 column 102 - Warning: unescaped & or unknown entity "&postid"
line 1014 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 1016 column 9 - Warning: missing <tr>
line 1034 column 13 - Warning: missing <tr>
line 1035 column 102 - Warning: unescaped & or unknown entity "&postid"
line 1069 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 1071 column 9 - Warning: missing <tr>
line 1089 column 13 - Warning: missing <tr>
line 1090 column 102 - Warning: unescaped & or unknown entity "&postid"
line 1099 column 17 - Warning: missing <tr>
line 1099 column 17 - Warning: discarding unexpected <table>
line 1102 column 35 - Warning: missing <tr>
line 1102 column 95 - Warning: unescaped & or unknown entity "&page"
line 1102 column 128 - Warning: unescaped & or unknown entity "&page"
line 1102 column 161 - Warning: unescaped & or unknown entity "&page"
line 1102 column 194 - Warning: unescaped & or unknown entity "&page"
line 1102 column 227 - Warning: unescaped & or unknown entity "&page"
line 1102 column 260 - Warning: unescaped & or unknown entity "&page"
line 1102 column 293 - Warning: unescaped & or unknown entity "&page"
line 1102 column 326 - Warning: unescaped & or unknown entity "&page"
line 1102 column 359 - Warning: unescaped & or unknown entity "&page"
line 1102 column 392 - Warning: unescaped & or unknown entity "&page"
line 1102 column 430 - Warning: unescaped & or unknown entity "&page"
line 1102 column 465 - Warning: unescaped & or unknown entity "&page"
line 1102 column 500 - Warning: unescaped & or unknown entity "&page"
line 1102 column 535 - Warning: unescaped & or unknown entity "&page"
line 1102 column 570 - Warning: unescaped & or unknown entity "&page"
line 1102 column 605 - Warning: unescaped & or unknown entity "&page"
line 1102 column 640 - Warning: unescaped & or unknown entity "&page"
line 1102 column 675 - Warning: unescaped & or unknown entity "&page"
line 1102 column 713 - Warning: unescaped & or unknown entity "&page"
line 1102 column 50 - Warning: missing </font> before </td>
line 1102 column 750 - Warning: missing </font> before </table>
line 1104 column 35 - Warning: missing <tr>
line 1104 column 50 - Warning: missing </font> before </td>
line 1105 column 37 - Warning: unescaped & or unknown entity "&id"
line 1104 column 218 - Warning: missing </font> before </table>
line 1106 column 17 - Warning: discarding unexpected </textarea>
line 1106 column 28 - Warning: discarding unexpected </form>
line 1106 column 35 - Warning: discarding unexpected </embed>
line 1106 column 43 - Warning: discarding unexpected </noembed>
line 1106 column 53 - Warning: discarding unexpected </noscript>
line 1106 column 64 - Warning: discarding unexpected </noembed>
line 1106 column 74 - Warning: discarding unexpected </embed>
line 1106 column 82 - Warning: discarding unexpected </table>
line 1106 column 90 - Warning: discarding unexpected </table>
line 1108 column 9 - Warning: missing </font> before <table>
line 1120 column 25 - Warning: discarding unexpected </font>
line 1129 column 57 - Warning: discarding unexpected </font>
line 1107 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 179 column 127 - Warning: <img> proprietary attribute value "absmiddle"
line 179 column 127 - Warning: <img> lacks "alt" attribute
line 188 column 11 - Warning: <img> lacks "alt" attribute
line 189 column 22 - Warning: <img> lacks "alt" attribute
line 189 column 63 - Warning: <img> lacks "alt" attribute
line 189 column 111 - Warning: <img> lacks "alt" attribute
line 189 column 161 - Warning: <img> lacks "alt" attribute
line 190 column 11 - Warning: <img> lacks "alt" attribute
line 200 column 15 - Warning: <img> lacks "alt" attribute
line 207 column 797 - Warning: <img> lacks "alt" attribute
line 207 column 966 - Warning: <div> anchor "joyeuse" already defined
line 215 column 22 - Warning: <img> lacks "alt" attribute
line 215 column 63 - Warning: <img> lacks "alt" attribute
line 215 column 112 - Warning: <img> lacks "alt" attribute
line 215 column 162 - Warning: <img> lacks "alt" attribute
line 216 column 11 - Warning: <img> lacks "alt" attribute
line 226 column 15 - Warning: <img> lacks "alt" attribute
line 233 column 206 - Warning: <img> proprietary attribute value "absmiddle"
line 233 column 206 - Warning: <img> lacks "alt" attribute
line 241 column 597 - Warning: <img> lacks "alt" attribute
line 255 column 1088 - Warning: <img> proprietary attribute value "absmiddle"
line 255 column 1088 - Warning: <img> lacks "alt" attribute
line 266 column 21 - Warning: <img> lacks "alt" attribute
line 266 column 62 - Warning: <img> lacks "alt" attribute
line 266 column 111 - Warning: <img> lacks "alt" attribute
line 266 column 161 - Warning: <img> lacks "alt" attribute
line 277 column 15 - Warning: <img> lacks "alt" attribute
line 309 column 22 - Warning: <img> lacks "alt" attribute
line 309 column 63 - Warning: <img> lacks "alt" attribute
line 309 column 112 - Warning: <img> lacks "alt" attribute
line 309 column 162 - Warning: <img> lacks "alt" attribute
line 320 column 15 - Warning: <img> lacks "alt" attribute
line 329 column 124 - Warning: <img> proprietary attribute value "absmiddle"
line 329 column 124 - Warning: <img> lacks "alt" attribute
line 344 column 22 - Warning: <img> lacks "alt" attribute
line 344 column 63 - Warning: <img> lacks "alt" attribute
line 344 column 112 - Warning: <img> lacks "alt" attribute
line 344 column 162 - Warning: <img> lacks "alt" attribute
line 345 column 11 - Warning: <img> lacks "alt" attribute
line 355 column 15 - Warning: <img> lacks "alt" attribute
line 364 column 203 - Warning: <img> proprietary attribute value "absmiddle"
line 364 column 203 - Warning: <img> lacks "alt" attribute
line 373 column 1044 - Warning: <img> proprietary attribute value "absmiddle"
line 373 column 1044 - Warning: <img> lacks "alt" attribute
line 381 column 21 - Warning: <img> lacks "alt" attribute
line 381 column 62 - Warning: <img> lacks "alt" attribute
line 381 column 111 - Warning: <img> lacks "alt" attribute
line 381 column 161 - Warning: <img> lacks "alt" attribute
line 392 column 15 - Warning: <img> lacks "alt" attribute
line 415 column 11 - Warning: <img> lacks "alt" attribute
line 416 column 22 - Warning: <img> lacks "alt" attribute
line 416 column 63 - Warning: <img> lacks "alt" attribute
line 416 column 111 - Warning: <img> lacks "alt" attribute
line 416 column 161 - Warning: <img> lacks "alt" attribute
line 417 column 11 - Warning: <img> lacks "alt" attribute
line 427 column 15 - Warning: <img> lacks "alt" attribute
line 434 column 441 - Warning: <div> anchor "joyeuse" already defined
line 434 column 566 - Warning: <img> lacks "alt" attribute
line 444 column 1150 - Warning: <img> proprietary attribute value "absmiddle"
line 444 column 1150 - Warning: <img> lacks "alt" attribute
line 444 column 1239 - Warning: <div> anchor "joyeuse" already defined
line 452 column 21 - Warning: <img> lacks "alt" attribute
line 452 column 62 - Warning: <img> lacks "alt" attribute
line 452 column 111 - Warning: <img> lacks "alt" attribute
line 452 column 161 - Warning: <img> lacks "alt" attribute
line 463 column 15 - Warning: <img> lacks "alt" attribute
line 485 column 21 - Warning: <img> lacks "alt" attribute
line 485 column 62 - Warning: <img> lacks "alt" attribute
line 485 column 111 - Warning: <img> lacks "alt" attribute
line 485 column 161 - Warning: <img> lacks "alt" attribute
line 496 column 15 - Warning: <img> lacks "alt" attribute
line 523 column 22 - Warning: <img> lacks "alt" attribute
line 523 column 63 - Warning: <img> lacks "alt" attribute
line 523 column 112 - Warning: <img> lacks "alt" attribute
line 523 column 162 - Warning: <img> lacks "alt" attribute
line 524 column 11 - Warning: <img> lacks "alt" attribute
line 534 column 15 - Warning: <img> lacks "alt" attribute
line 558 column 2474 - Warning: <img> proprietary attribute value "absmiddle"
line 558 column 2474 - Warning: <img> lacks "alt" attribute
line 566 column 21 - Warning: <img> lacks "alt" attribute
line 566 column 62 - Warning: <img> lacks "alt" attribute
line 566 column 111 - Warning: <img> lacks "alt" attribute
line 566 column 161 - Warning: <img> lacks "alt" attribute
line 577 column 15 - Warning: <img> lacks "alt" attribute
line 601 column 2554 - Warning: <img> proprietary attribute value "absmiddle"
line 601 column 2554 - Warning: <img> lacks "alt" attribute
line 613 column 21 - Warning: <img> lacks "alt" attribute
line 613 column 62 - Warning: <img> lacks "alt" attribute
line 613 column 111 - Warning: <img> lacks "alt" attribute
line 613 column 161 - Warning: <img> lacks "alt" attribute
line 614 column 11 - Warning: <img> lacks "alt" attribute
line 624 column 15 - Warning: <img> lacks "alt" attribute
line 643 column 23 - Warning: <img> lacks "alt" attribute
line 643 column 64 - Warning: <img> lacks "alt" attribute
line 643 column 113 - Warning: <img> lacks "alt" attribute
line 643 column 163 - Warning: <img> lacks "alt" attribute
line 654 column 15 - Warning: <img> lacks "alt" attribute
line 708 column 22 - Warning: <img> lacks "alt" attribute
line 708 column 63 - Warning: <img> lacks "alt" attribute
line 708 column 112 - Warning: <img> lacks "alt" attribute
line 708 column 162 - Warning: <img> lacks "alt" attribute
line 709 column 11 - Warning: <img> lacks "alt" attribute
line 719 column 15 - Warning: <img> lacks "alt" attribute
line 726 column 151 - Warning: <img> proprietary attribute value "absmiddle"
line 726 column 151 - Warning: <img> lacks "alt" attribute
line 834 column 22 - Warning: <img> lacks "alt" attribute
line 834 column 63 - Warning: <img> lacks "alt" attribute
line 834 column 111 - Warning: <img> lacks "alt" attribute
line 834 column 161 - Warning: <img> lacks "alt" attribute
line 845 column 15 - Warning: <img> lacks "alt" attribute
line 941 column 21 - Warning: <img> lacks "alt" attribute
line 941 column 62 - Warning: <img> lacks "alt" attribute
line 941 column 111 - Warning: <img> lacks "alt" attribute
line 941 column 161 - Warning: <img> lacks "alt" attribute
line 952 column 15 - Warning: <img> lacks "alt" attribute
line 978 column 22 - Warning: <img> lacks "alt" attribute
line 978 column 63 - Warning: <img> lacks "alt" attribute
line 978 column 112 - Warning: <img> lacks "alt" attribute
line 978 column 162 - Warning: <img> lacks "alt" attribute
line 979 column 11 - Warning: <img> lacks "alt" attribute
line 989 column 15 - Warning: <img> lacks "alt" attribute
line 1006 column 315 - Warning: <img> lacks "alt" attribute
line 1008 column 379 - Warning: <img> lacks "alt" attribute
line 1019 column 22 - Warning: <img> lacks "alt" attribute
line 1019 column 63 - Warning: <img> lacks "alt" attribute
line 1019 column 111 - Warning: <img> lacks "alt" attribute
line 1019 column 161 - Warning: <img> lacks "alt" attribute
line 1030 column 15 - Warning: <img> lacks "alt" attribute
line 1074 column 22 - Warning: <img> lacks "alt" attribute
line 1074 column 63 - Warning: <img> lacks "alt" attribute
line 1074 column 112 - Warning: <img> lacks "alt" attribute
line 1074 column 162 - Warning: <img> lacks "alt" attribute
line 1075 column 11 - Warning: <img> lacks "alt" attribute
line 1085 column 15 - Warning: <img> lacks "alt" attribute
line 1105 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 1105 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 1105 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 1114 column 25 - Warning: <img> lacks "alt" attribute
line 1119 column 267 - Warning: <img> lacks "alt" attribute
line 665 column 985 - Warning: trimming empty <code>
line 684 column 2264 - Warning: trimming empty <code>
line 1099 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 205 column 27 - Warning: <nobr> is not approved by W3C
line 231 column 27 - Warning: <nobr> is not approved by W3C
line 282 column 27 - Warning: <nobr> is not approved by W3C
line 325 column 27 - Warning: <nobr> is not approved by W3C
line 360 column 27 - Warning: <nobr> is not approved by W3C
line 397 column 27 - Warning: <nobr> is not approved by W3C
line 432 column 27 - Warning: <nobr> is not approved by W3C
line 468 column 27 - Warning: <nobr> is not approved by W3C
line 501 column 27 - Warning: <nobr> is not approved by W3C
line 539 column 27 - Warning: <nobr> is not approved by W3C
line 582 column 27 - Warning: <nobr> is not approved by W3C
line 629 column 27 - Warning: <nobr> is not approved by W3C
line 659 column 27 - Warning: <nobr> is not approved by W3C
line 724 column 27 - Warning: <nobr> is not approved by W3C
line 850 column 27 - Warning: <nobr> is not approved by W3C
line 957 column 27 - Warning: <nobr> is not approved by W3C
line 994 column 27 - Warning: <nobr> is not approved by W3C
line 1035 column 27 - Warning: <nobr> is not approved by W3C
line 1090 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 338 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md