My list of links...
Now with numbers, and category lists appended.
I think I've used my brain as much as I can stand today.
If anyone could review all these, it would be greatly appreciated.
I probably made some errors, or didn't include stuff in the proper category, I was running halfway on auto-pilot here, and also was just rushing this part because I kinda want to get it over with. I would be somewhat surprised if I didn't make at least one mistake.
post links:
1 http://jul.rustedlogic.net/thread.php?pid=424483#424483 [tech stuff, link to file]
2 http://jul.rustedlogic.net/thread.php?pid=424490#424490 [what rebirth.thp is... and filemonitor in dolphin says DP files are being loaded]
3 http://jul.rustedlogic.net/thread.php?pid=424516#424516 [dlls.bin talk 01, 2 executables]
4 http://jul.rustedlogic.net/thread.php?pid=424521#424521 [english.c.new]
5 http://jul.rustedlogic.net/thread.php?pid=424567#424567 [eng is only language, more tech stuff about the files]
6 http://jul.rustedlogic.net/thread.php?pid=424607#424607 [question about includes.bin]
7 http://jul.rustedlogic.net/thread.php?pid=424611#424611 [mentions timber]
8 http://jul.rustedlogic.net/thread.php?pid=424618#424618 [tech stuff, disassembly attempt, .bat files]
9 http://jul.rustedlogic.net/thread.php?pid=424628#424628 [MusyX for audio]
10 http://jul.rustedlogic.net/thread.php?pid=424642#424642
11 http://jul.rustedlogic.net/thread.php?pid=424643#424643 [disassembly 2]
12 http://jul.rustedlogic.net/thread.php?pid=424656#424656 [use openGL backend]
13 http://jul.rustedlogic.net/thread.php?pid=425022#425022 [audio breakthrough]
14 http://jul.rustedlogic.net/thread.php?pid=425069#425069 [hex cell textures]
15 http://jul.rustedlogic.net/thread.php?pid=425125#425125 [audio dl]
16 http://jul.rustedlogic.net/thread.php?pid=425139#425139 [follow up on hex texture]
17 http://jul.rustedlogic.net/thread.php?pid=425155#425155 [zlib and model data]
18 http://jul.rustedlogic.net/thread.php?pid=426539#426539 [cards and "ptossel"]
19 http://jul.rustedlogic.net/thread.php?pid=426541#426541 [more model stuff]
20 http://jul.rustedlogic.net/thread.php?pid=427776#427776 [a lot of tech stuff] //
//end pages 1-4
21 http://jul.rustedlogic.net/thread.php?pid=427853#427853 [similarities between DKR and DP/SFA]
22 http://jul.rustedlogic.net/thread.php?pid=427892#427892 [storyboard theory]
23 http://jul.rustedlogic.net/thread.php?pid=427893#427893 [some GUI textures]
24 http://jul.rustedlogic.net/thread.php?pid=427901#427901 [ANOTHER disassembly attept]
25 http://jul.rustedlogic.net/thread.php?pid=427907#427907 [where GUI textures were found]
26 http://jul.rustedlogic.net/thread.php?pid=427916#427916 [disassembly is a bust, again...]
27 http://jul.rustedlogic.net/thread.php?pid=427917#427917 [logo talk]
28 http://jul.rustedlogic.net/thread.php?pid=427927#427927 [where's the base address of the code in dlls.bin ? ]
29 http://jul.rustedlogic.net/thread.php?pid=427951#427951 [fixed dl link]
30 http://jul.rustedlogic.net/thread.php?pid=428042#428042 [tab files info]
31 http://jul.rustedlogic.net/thread.php?pid=428051#428051 [clarify storyboard theory]
32 http://jul.rustedlogic.net/thread.php?pid=428060#428060 [are these textures from DP?]
33 http://jul.rustedlogic.net/thread.php?pid=428071#428071 [tex.bin is probably from DKR]
34 http://jul.rustedlogic.net/thread.php?pid=428087#428087 [a bunch of textures from tex.bin]
35 http://jul.rustedlogic.net/thread.php?pid=428090#428090 [music stuff, thx hugo peters]
36 http://jul.rustedlogic.net/thread.php?pid=428097#428097 [talk about a reliable prototype source alledgedly having had an opportunity to acquire DP]
37 http://jul.rustedlogic.net/thread.php?pid=428103#428103 [tex.bin dump]
38 http://jul.rustedlogic.net/thread.php?pid=428147#428147 [MAJOR filesize discrepancy between exports and source]
39 http://jul.rustedlogic.net/thread.php?pid=428149#428149 [filesize issues could be from PNG compression]
40 http://jul.rustedlogic.net/thread.php?pid=428157#428157 [busted blocks.bin]
41 http://jul.rustedlogic.net/thread.php?pid=428172#428172 [model viewer]
42 http://jul.rustedlogic.net/thread.php?pid=428173#428173 [seems familiar]
43 http://jul.rustedlogic.net/thread.php?pid=428175#428175 [gameplay video discrepancies]
44 http://jul.rustedlogic.net/thread.php?pid=428179#428179 [matching-up MORE extracted models]
45 http://jul.rustedlogic.net/thread.php?pid=428187#428187 [TOOL LINK, MODEL VIEWER - XDANIEL]
46 http://jul.rustedlogic.net/thread.php?pid=428191#428191 [rendering talks]
47 http://jul.rustedlogic.net/thread.php?pid=428193#428193 [overlay a screenshot with model wireframe...PERFECTLY]
48 http://jul.rustedlogic.net/thread.php?pid=428194#428194 [MORE LOCATIONS FOUND]
49 http://jul.rustedlogic.net/thread.php?pid=428197#428197 [more speculations on stuff]
50 http://jul.rustedlogic.net/thread.php?pid=428342#428342 [somewhat arbitrary shading in the viewer]
51 http://jul.rustedlogic.net/thread.php?pid=428385#428385 [filesizes!]
52 http://jul.rustedlogic.net/thread.php?pid=428346#428346 [info teaser]
53 http://jul.rustedlogic.net/thread.php?pid=428397#428397 [UPDATED XDANIEL MODEL VIEWER]
54 http://jul.rustedlogic.net/thread.php?pid=428404#428404 [some files won't open]
55 http://jul.rustedlogic.net/thread.php?pid=428422#428422 [files in e3 version, and NOT final SFA]
56 http://jul.rustedlogic.net/thread.php?pid=428427#428427 [crap starfox .h4m]
57 http://jul.rustedlogic.net/thread.php?pid=428474#428474 [tracks.bin is probably from DKR, storyboard seems to have some headers]
58 http://jul.rustedlogic.net/thread.php?pid=428490#428490 [texts in MAPSINFO.bin]
59 http://jul.rustedlogic.net/thread.php?pid=428496#428496 [objects.bin texts]
60 http://jul.rustedlogic.net/thread.php?pid=428507#428507 [tilemolester on a retail file - hugo peters]
61 http://jul.rustedlogic.net/thread.php?pid=428544#428544 [name tidbits]
62 http://jul.rustedlogic.net/thread.php?pid=428546#428546 [technical audio talk]
63 http://jul.rustedlogic.net/thread.php?pid=428547#428547 [more name stuff]
64 http://jul.rustedlogic.net/thread.php?pid=428599#428599 [dlls.bin is practically useless without the main ENGINE code]
65 http://jul.rustedlogic.net/thread.php?pid=428601#428601 [the 'big info' revealed]
66 http://jul.rustedlogic.net/thread.php?pid=428680#428680 [more sound stuff]
67 http://jul.rustedlogic.net/thread.php?pid=428689#428689 [audio compare]
68 http://jul.rustedlogic.net/thread.php?pid=428695#428695 [more downloads]
69 http://jul.rustedlogic.net/thread.php?pid=428767#428767 [from DKR sequel? (img broken)]
70 http://jul.rustedlogic.net/thread.php?pid=428786#428786 [conker similarirty speculaion, and yes, probably DKR sequel]
71 http://jul.rustedlogic.net/thread.php?pid=428791#428791 [can't compile the game again, and it's NOT related to Conker. DEFINITELY related to DKR]
72 http://jul.rustedlogic.net/thread.php?pid=428813#428813 [unzipping a ROM with 7zip]
73 http://jul.rustedlogic.net/thread.php?pid=428825#428825 [devs (were stupid to) include zip headers]
74 http://jul.rustedlogic.net/thread.php?pid=428845#428845 [MOAR SOUND STUFF + DL]
75 http://jul.rustedlogic.net/thread.php?pid=428850#428850 [sound bugs]
76 http://jul.rustedlogic.net/thread.php?pid=428897#428897 [more music dl, link temp]
77 http://jul.rustedlogic.net/thread.php?pid=428915#428915 [and more sound stuff]
78 http://jul.rustedlogic.net/thread.php?pid=428930#428930 [more..]
79 http://jul.rustedlogic.net/thread.php?pid=428933#428933 [.....]
80 http://jul.rustedlogic.net/thread.php?pid=429006#429006 [.............]
81 http://jul.rustedlogic.net/thread.php?pid=429034#429034 [torrent for sound/music]
82 http://jul.rustedlogic.net/thread.php?pid=429049#429049 [MusyX success]
83 http://jul.rustedlogic.net/thread.php?pid=429089#429089 [a VERY bad idea]
//end pages 5-13
84 http://jul.rustedlogic.net/thread.php?pid=429121#429121 [VERY bad idea, indeed]
85 http://jul.rustedlogic.net/thread.php?pid=429130#429130 [KCat audio tools src, broke link]
86 http://jul.rustedlogic.net/thread.php?pid=429151#429151 [another compression system]
87 http://jul.rustedlogic.net/thread.php?pid=429171#429171 [interview with Phil Tossel]
88 http://jul.rustedlogic.net/thread.php?pid=429180#429180 [from gametext.bin]
89 http://jul.rustedlogic.net/thread.php?pid=429182#429182 [default.dol refers to Kyte, a LOT]
90 http://jul.rustedlogic.net/thread.php?pid=429184#429184 [not DKR2, unused DKR]
91 http://jul.rustedlogic.net/thread.php?pid=429185#429185 [blocks are same size? let's put them together!]
92 http://jul.rustedlogic.net/thread.php?pid=429406#429406 [mpeg.bin dump]
93 http://jul.rustedlogic.net/thread.php?pid=429459#429459 [xdaniel model viewer udated again, link]
94 http://jul.rustedlogic.net/thread.php?pid=429463#429463 [bootloader dump HTML]
95 http://jul.rustedlogic.net/thread.php?pid=429474#429474 [kcat, surface normals]
96 http://jul.rustedlogic.net/thread.php?pid=429494#429494 [special dolphin version, x64]
97 http://jul.rustedlogic.net/thread.php?pid=429524#429524 [kcat tools link again, now with model viewer]
98 http://jul.rustedlogic.net/thread.php?pid=429548#429548 [models.bin]
99 http://jul.rustedlogic.net/thread.php?pid=429566#429566 [objects.bin ID compare models.bin output]
100 http://jul.rustedlogic.net/thread.php?pid=429584#429584 [tricky's ball model?]
101 http://jul.rustedlogic.net/thread.php?pid=429589#429589 [more technical stuff on models]
102 http://jul.rustedlogic.net/thread.php?pid=429703#429703 [tricky, sort of]
103 http://jul.rustedlogic.net/thread.php?pid=431755#431755 [attempt to boot default.dol]
104 http://jul.rustedlogic.net/thread.php?pid=431765#431765 [low-level cpu talk here]
105 http://jul.rustedlogic.net/thread.php?pid=431851#431851 [more low-level stuff]
106 http://jul.rustedlogic.net/thread.php?pid=431853#431853 [texure stuff again]
107 http://jul.rustedlogic.net/thread.php?pid=431854#431854 [tex.bin dumper - xdaniel]
108 http://jul.rustedlogic.net/thread.php?pid=431859#431859 [putting the blocks together]
109 http://jul.rustedlogic.net/thread.php?pid=431860#431860 [texture debugging]
110 http://jul.rustedlogic.net/thread.php?pid=431875#431875 [textures are...FUN]
111 http://jul.rustedlogic.net/thread.php?pid=431981#431981 [another map...]
112 http://jul.rustedlogic.net/thread.php?pid=431982#431982 [hugo peters audio tool]
113 http://jul.rustedlogic.net/thread.php?pid=432028#432028 [hugo peters talks about loading and compression]
114 http://jul.rustedlogic.net/thread.php?pid=432031#432031 [tab/bin exporter -hugo peters]
115 http://jul.rustedlogic.net/thread.php?pid=432040#432040 [MusyX player v 2]
116 http://jul.rustedlogic.net/thread.php?pid=432062#432062 [xdaniel tools again]
117 http://jul.rustedlogic.net/thread.php?pid=432103#432103 [more dumps and tools - hugo peters]
118 http://jul.rustedlogic.net/thread.php?pid=432152#432152 [thorntail hollow map]
119 http://jul.rustedlogic.net/thread.php?pid=432346#432346 [if only a copy from 2001 or earlier...]
120 http://jul.rustedlogic.net/thread.php?pid=432386#432386 [warlock mountain]
121 http://jul.rustedlogic.net/thread.php?pid=432578#432578 [kyte's command - hugo peters]
122 http://jul.rustedlogic.net/thread.php?pid=432597#432597 [dl kyte's command]
123 http://jul.rustedlogic.net/thread.php?pid=432614#432614 [compare screenshots with textures]
124 http://jul.rustedlogic.net/thread.php?pid=432620#432620 [version 1.1 of kyte's command]
125 http://jul.rustedlogic.net/thread.php?pid=432630#432630 [link to list of levels]
126 http://jul.rustedlogic.net/thread.php?pid=432718#432718 [warlock]
127 http://jul.rustedlogic.net/thread.php?pid=432742#432742 [more texture compare to screenshots]
128 http://jul.rustedlogic.net/thread.php?pid=432781#432781 [various previews of models with textures]
129 http://jul.rustedlogic.net/thread.php?pid=432783#432783 [they're from a portfolio]
130 http://jul.rustedlogic.net/thread.php?pid=432790#432790 [more screen / texture compare]
131 http://jul.rustedlogic.net/thread.php?pid=432819#432819 [n64 references]
132 http://jul.rustedlogic.net/thread.php?pid=432889#432889 [concept arts]
133 http://jul.rustedlogic.net/thread.php?pid=433561#433561 [fixing a dead ROM dl link again]
134 http://jul.rustedlogic.net/thread.php?pid=434382#434382 [a tumblr about dp > sfa]
135 http://jul.rustedlogic.net/thread.php?pid=434706#434706 [more sound stuff]
136 http://jul.rustedlogic.net/thread.php?pid=435299#435299 [AR CODES]
137 http://jul.rustedlogic.net/thread.php?pid=435499#435499 [more codes]
//end pages 14 - 23
138 http://jul.rustedlogic.net/thread.php?pid=435553#435553 [port retail codes to demo?]
139 http://jul.rustedlogic.net/thread.php?pid=435562#435562 [maybe...]
140 http://jul.rustedlogic.net/thread.php?pid=435572#435572 [another few codes]
141 http://jul.rustedlogic.net/thread.php?pid=435583#435583 [code bugs, and a list document]
142 http://jul.rustedlogic.net/thread.php?pid=435606#435606 [more codes and stuff]
143 http://jul.rustedlogic.net/thread.php?pid=435617#435617 [a funny code]
144 http://jul.rustedlogic.net/thread.php?pid=435714#435714 [more codes]
145 http://jul.rustedlogic.net/thread.php?pid=435896#435896 [tried hacking objects.bin - kCat]
146 http://jul.rustedlogic.net/thread.php?pid=435899#435899 [talk on models format]
147 http://jul.rustedlogic.net/thread.php?pid=435904#435904 [optimal dophin emulation again]
148 http://jul.rustedlogic.net/thread.php?pid=435909#435909 [more discussion on models]
149 http://jul.rustedlogic.net/thread.php?pid=436732#436732
150 http://jul.rustedlogic.net/thread.php?pid=436905#436905 [strange models]
151 http://jul.rustedlogic.net/thread.php?pid=436919#436919 [models listing]
152 http://jul.rustedlogic.net/thread.php?pid=437601#437601 [tracks.bin]
153 http://jul.rustedlogic.net/thread.php?pid=437602#437602 [dump of tracks.bin]
154 http://jul.rustedlogic.net/thread.php?pid=437605#437605 [tex.bin dump]
155 http://jul.rustedlogic.net/thread.php?pid=437611#437611 [other texture files: DB_]
156 http://jul.rustedlogic.net/thread.php?pid=437633#437633 [another unknown model, from desert]
157 http://jul.rustedlogic.net/thread.php?pid=437669#437669 [another model]
158 http://jul.rustedlogic.net/thread.php?pid=437670#437670 [part of a map]
159 http://jul.rustedlogic.net/thread.php?pid=437673#437673 [a force point temple?]
160 http://jul.rustedlogic.net/thread.php?pid=437853#437853 [comparing one hour video with trailer]
161 http://jul.rustedlogic.net/thread.php?pid=437863#437863 [more screenshots]
162 http://jul.rustedlogic.net/thread.php?pid=437865#437865 [concep art]
163 http://jul.rustedlogic.net/thread.php?pid=438162#438162 [archived DP site]
164 http://jul.rustedlogic.net/thread.php?pid=438192#438192 [dolphin again]
165 http://jul.rustedlogic.net/thread.php?pid=438221#438221 [rom link 3]
167 http://jul.rustedlogic.net/thread.php?pid=438310#438310 [screenshot]
168 http://jul.rustedlogic.net/thread.php?pid=438389#438389 [e3 2001 pics]
169 http://jul.rustedlogic.net/thread.php?pid=438403#438403 [evolution screenshots]
170 http://jul.rustedlogic.net/thread.php?pid=438467#438467 [nintendo is best bet for getting DP leaked]
171 http://jul.rustedlogic.net/thread.php?pid=438469#438469 [trademarks]
172 http://jul.rustedlogic.net/thread.php?pid=438828#438828 [new items]
173 http://jul.rustedlogic.net/thread.php?pid=438943#438943 [weird door]
174 http://jul.rustedlogic.net/thread.php?pid=439004#439004 [more textures]
175 http://jul.rustedlogic.net/thread.php?pid=439069#439069 [mpeg.bin dump again]
176 http://jul.rustedlogic.net/thread.php?pid=439138#439138 [source code to adventures model ripper]
177 http://jul.rustedlogic.net/thread.php?pid=439360#439360 [kcat tools again]
178 http://jul.rustedlogic.net/thread.php?pid=439635#439635 [lighting/anim in demo]
179 http://jul.rustedlogic.net/thread.php?pid=439657#439657 [box art]
180 http://jul.rustedlogic.net/thread.php?pid=439954#439954 [gilgamesh tumblr]
181 http://jul.rustedlogic.net/thread.php?pid=440032#440032 [sounds]
182 http://jul.rustedlogic.net/thread.php?pid=440289#440289 [reddit stuff]
183 http://jul.rustedlogic.net/thread.php?pid=440333#440333 [tim stamper tweets/teases]
184 http://jul.rustedlogic.net/thread.php?pid=440404#440404 [dp shirt]
185 http://jul.rustedlogic.net/thread.php?pid=442301#442301 [screens again]
186 http://jul.rustedlogic.net/thread.php?pid=442410#442410 [another tool - 2tie]
187 http://jul.rustedlogic.net/thread.php?pid=442434#442434 [discussing the butchered models]
188 http://jul.rustedlogic.net/thread.php?pid=442463#442463 [models have flag bits]
189 http://jul.rustedlogic.net/thread.php?pid=442704#442704 [2tie tool updated]
190 http://jul.rustedlogic.net/thread.php?pid=442800#442800 [fyeah dino planet creator]
191 http://jul.rustedlogic.net/thread.php?pid=444408#444408 [open source implementation of MusyX]
192 http://jul.rustedlogic.net/thread.php?pid=445318#445318 [root models.bin SFA, not DP]
193 http://jul.rustedlogic.net/thread.php?pid=446119#446119 [tcrf page needs work...]
194 http://jul.rustedlogic.net/thread.php?pid=446287#446287 [kyte's command 1.1 BACK]
195 http://jul.rustedlogic.net/thread.php?pid=446415#446415 [gilgamesh - DB_TEXTURES.bin dump error]
196 http://jul.rustedlogic.net/thread.php?pid=446428#446428 [starting offsets - 2tie]
197 http://jul.rustedlogic.net/thread.php?pid=446434#446434 [2tie - updated dinofox viewer for DB_TEXTURES]
198 http://jul.rustedlogic.net/thread.php?pid=446440#446440 [DB_TEXTURES is comparably ANCIENT to DKR, even. working on TCRF page]
199 [let's ignore the next several posts...drama, off-topic-ness]
//end pages 24-36
200 http://jul.rustedlogic.net/thread.php?pid=446529#446529 [gilgamesh - debug mode hint?]
201 http://jul.rustedlogic.net/thread.php?pid=446616#446616 [gilgamesh - possibly original tracks for some of the music]
//end page 37
technical:
1,2,3,4,5,8,9,10,11,13,17,18,19,20,24,26,28,30,31,40,46,54,57,58,59,61?,62,63?,64,75,77,78,79,80,82,86,88,89,94,
101,103,104,105,113,114,131,135?,145,146,148,149,152,188,191,196,200
sound:
9,10,13,15,35,62,66,67,74,75,76,77,78,79,80,81,82,85,92,93,97,112,115,135,181,191,201
gfx:
14,16,19,23,25,32,34,37,38,39,40,41,42,44,47,48,50,56?,60,69,91,95,97,98,99,100,101,102,106,107,108,109,110,111,
114,118,120,121,122,123,124,126,127,128,130,132,146,148,149,150,151,154,155,156,157,158,159,172,173,174,186,187,
188,192,195,196,197,198
speculation/question/discussion:
6,7,21,22,27,28,32,33,36,38,39,43,44,46,49,51,55,57,61?,67,69,70,71,83,84,90,99,100,119,123,137,130,138,139,152,
159,160,170,172,187,193
news:
18,36,47,52,64,65,72,73,82,87,88,89,126,128,129,161,162,163,167,168,169,170,171,182,183,184,185,190,191,192,198,
200,201
links:
1,15,29,45,53,68,74,76,81,85,92,93,97,107,112?,114,115?,116,117,122,124,125,133,134,141,151,153,154,163,165,
180,182,186,188,191,194,197,201
emulation tips/hax:
12,96,136,137,138,139,140,141,142,143,144,145,147,164
|