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12-15-18 06:12:19 AM

Jul - Display Case - Nomic 3 - Back to basics! New poll - New thread - Thread closed
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Lunaria

Moon Bunny! :3
Level: 133


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Since: 07-28-07

Pronouns: she/her
From: pile of fluff

Since last post: 4 days
Last activity: 1 day

Posted on 02-23-12 04:58:14 PM Link
Sorry, been away for a few days. ._.;
---------------------------------------
Rule change passes.
14. For each day a player doesn't play during their turn, they lose 1d6 points. - Is now Immutable

It is now silverthundr's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
2. After each turn a d6 (standard die) is rolled to add points to your score.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.
12. You can't effect the game with out of the thread means.

-------------------
Die roll: 5
-------------------
Stats:

1. silverthundr - 3
2. Nicole - 4
3. BlueWhirl - 2
4. MM200 - 1
5. Sanky - 3
6. Snowdeath - 5

Round: 2
Turn: 7
Game ends in: 13 rounds

Currently: silverthundr
silverthundr
160
Level: 27


Posts: 134/166
EXP: 110930
For next: 5229

Since: 08-04-11

From: Oregon

Since last post: 5.9 years
Last activity: 5.4 years

Posted on 02-23-12 07:01:04 PM Link
Okay then. I'm going to propose Transmuting : Immutable #2.
Nksor

Beezo
Level: 43


Posts: 411/478
EXP: 551939
For next: 13107

Since: 04-26-11

Pronouns: they/them
From: olympia, wa

Since last post: 95 days
Last activity: 82 days

Posted on 02-23-12 07:12:19 PM Link


(that means yes)
Sanqui
1760
🦉
Level: 78


Posts: 1115/1762
EXP: 4237219
For next: 145007

Since: 12-20-09

Pronouns: any
From: Czechia (NEW!)

Since last post: 3 days
Last activity: 1 day

Posted on 02-23-12 07:21:55 PM Link
Alrighty.
Nicole

Disk-kun
Level: 141


Posts: 5805/6454
EXP: 33519767
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Since: 07-06-07

Pronouns: she/her
From: Boston, MA

Since last post: 5 days
Last activity: 20 hours

Posted on 02-23-12 07:36:59 PM Link
In favor.
Lunaria

Moon Bunny! :3
Level: 133


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From: pile of fluff

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Last activity: 1 day

Posted on 02-23-12 07:41:39 PM Link
---------------------------------------
Rule change passes.
2. After each turn a d6 (standard die) is rolled to add points to your score. - Is now mutable

It is now Nicole's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
2. After each turn a d6 (standard die) is rolled to add points to your score.
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.
12. You can't effect the game with out of the thread means.

-------------------
Die roll: 1
-------------------
Stats:

1. silverthundr - 4
2. Nicole - 4
3. BlueWhirl - 2
4. MM200 - 1
5. Sanky - 3
6. Snowdeath - 5

Round: 2
Turn: 8
Game ends in: 13 rounds

Currently: Nicole
Nicole

Disk-kun
Level: 141


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EXP: 33519767
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Since: 07-06-07

Pronouns: she/her
From: Boston, MA

Since last post: 5 days
Last activity: 20 hours

Posted on 02-23-12 07:43:54 PM Link
I propose to replace rule 2 with: "Every time a player's proposed rule passes, 2d6 are rolled and added to their score"
Snowdeath
560
Deaf bat walking on water.
Level: 46


Posts: 436/567
EXP: 704928
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Since: 06-29-11

From: Port Alberni, BC

Since last post: 4.7 years
Last activity: 2.9 years

Posted on 02-23-12 08:06:39 PM Link


That might be a good idea, but I think the game is more exciting this way.
Nksor

Beezo
Level: 43


Posts: 412/478
EXP: 551939
For next: 13107

Since: 04-26-11

Pronouns: they/them
From: olympia, wa

Since last post: 95 days
Last activity: 82 days

Posted on 02-23-12 08:31:35 PM Link
I'm in favor.

There needs to be more mechanics to this game than just random die rolls at the end of the turn and penalties for not being active.
Sunny

Level: 110


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Since: 07-23-07


Since last post: 303 days
Last activity: 28 days

Posted on 02-23-12 08:40:25 PM Link
Originally posted by BlueWhirl
There needs to be more mechanics to this game than just penalties for not being active.
Effectively this, since, do you -want- your opponents to earn points?
(It's also more die-rolling, enjoy getting 2 points while someone else gets 12)

No-vote
silverthundr
160
Level: 27


Posts: 135/166
EXP: 110930
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Since: 08-04-11

From: Oregon

Since last post: 5.9 years
Last activity: 5.4 years

Posted on 02-24-12 12:04:40 AM (last edited by silverthundr at 02-24-12 12:05 AM) Link
Originally posted by MM200

(It's also more die-rolling, enjoy getting 2 points while someone else gets 12)



Yeah, this was more what I was getting at. Make less random factors in this game.

Lunaria

Moon Bunny! :3
Level: 133


Posts: 4334/5623
EXP: 27188427
For next: 664240

Since: 07-28-07

Pronouns: she/her
From: pile of fluff

Since last post: 4 days
Last activity: 1 day

Posted on 02-24-12 05:21:52 AM Link
---------------------------------------
Rule change fail to pass.

It is now BlueWhirl's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
2. After each turn a d6 (standard die) is rolled to add points to your score.
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.
12. You can't effect the game with out of the thread means.

-------------------
Die roll: 4
-------------------
Stats:

1. silverthundr - 4
2. Nicole - 8
3. BlueWhirl - 2
4. MM200 - 1
5. Sanky - 3
6. Snowdeath - 5

Round: 2
Turn: 9
Game ends in: 13 rounds

Currently: BlueWhirl

Lunaria

Moon Bunny! :3
Level: 133


Posts: 4336/5623
EXP: 27188427
For next: 664240

Since: 07-28-07

Pronouns: she/her
From: pile of fluff

Since last post: 4 days
Last activity: 1 day

Posted on 02-26-12 04:41:11 PM (last edited by Lunaria at 02-26-12 04:41 PM) Link
---------------------------------------
Turn missed.

It is now MM200's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
2. After each turn a d6 (standard die) is rolled to add points to your score.
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.
12. You can't effect the game with out of the thread means.

-------------------
Die roll: 2
N-Die roll: 5
-------------------
Stats:

1. silverthundr - 4
2. Nicole - 8
3. BlueWhirl - -1 (2+2-5)
4. MM200 - 1
5. Sanky - 3
6. Snowdeath - 5

Round: 2
Turn: 10
Game ends in: 13 rounds

Currently: MM200
Sunny

Level: 110


Posts: 3479/3675
EXP: 14373705
For next: 35181

Since: 07-23-07


Since last post: 303 days
Last activity: 28 days

Posted on 02-26-12 08:24:54 PM Link
And you would think the rule 14 would have had an extended time limit pinned with it

Also I would like to note how Rule #5 and Rule #9 are almost one and the same, except Rule #9 fails to state what is being voted on where Rule #5 is only for new rules I JUST STATED THIS LAST TURN

I've had this post window open for a good long while now (hours), I'm just going to say "Remove Rule Twelve" and be done with it
Nicole

Disk-kun
Level: 141


Posts: 5814/6454
EXP: 33519767
For next: 600247

Since: 07-06-07

Pronouns: she/her
From: Boston, MA

Since last post: 5 days
Last activity: 20 hours

Posted on 02-26-12 08:51:58 PM Link
In favor.
silverthundr
160
Level: 27


Posts: 137/166
EXP: 110930
For next: 5229

Since: 08-04-11

From: Oregon

Since last post: 5.9 years
Last activity: 5.4 years

Posted on 02-27-12 08:18:37 PM (last edited by silverthundr at 02-27-12 08:20 PM) Link
Yeah NO.
Sanqui
1760
🦉
Level: 78


Posts: 1117/1762
EXP: 4237219
For next: 145007

Since: 12-20-09

Pronouns: any
From: Czechia (NEW!)

Since last post: 3 days
Last activity: 1 day

Posted on 02-28-12 01:14:57 AM Link
Sure OK

(I'm probably missing some implications here, but whatever)
Nksor

Beezo
Level: 43


Posts: 413/478
EXP: 551939
For next: 13107

Since: 04-26-11

Pronouns: they/them
From: olympia, wa

Since last post: 95 days
Last activity: 82 days

Posted on 02-28-12 01:47:03 AM Link
I don't see why not.

I'm in favor.
Lunaria

Moon Bunny! :3
Level: 133


Posts: 4337/5623
EXP: 27188427
For next: 664240

Since: 07-28-07

Pronouns: she/her
From: pile of fluff

Since last post: 4 days
Last activity: 1 day

Posted on 02-29-12 05:33:21 AM Link
---------------------------------------
Rule change pass.
12. You can't effect the game with out of the thread means. - Removed

It is now Sanky's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
2. After each turn a d6 (standard die) is rolled to add points to your score.
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.

-------------------
Die roll: 5
-------------------
Stats:

1. silverthundr - 4
2. Nicole - 8
3. BlueWhirl - -1
4. MM200 - 6
5. Sanky - 3
6. Snowdeath - 5

Round: 2
Turn: 11
Game ends in: 13 rounds

Currently: Sanky
Lunaria

Moon Bunny! :3
Level: 133


Posts: 4338/5623
EXP: 27188427
For next: 664240

Since: 07-28-07

Pronouns: she/her
From: pile of fluff

Since last post: 4 days
Last activity: 1 day

Posted on 03-01-12 06:59:49 PM Link
Since I have not heard anything from Sanky...
---------------------------------------
Turn missed.

It is now Snowdeath's turn.
---------------------------------------
Rules:

Immutable:
1. Players take turns in order of the list, descending.
3. The one with the highest score at the end of the game wins.
5. We vote with one vote per player to decide if any new rules are added.
6. Rules that are Immutable needs to be voted on to be mutable before they can be changed or removed.
13. You can't make any form of rule change if it conflicts with another rule.
14. For each day a player doesn't play during their turn, they lose 1d6 points.

Mutable:
2. After each turn a d6 (standard die) is rolled to add points to your score.
7. Players can make rule changes by suggesting them during their turn.
8. Once a rule change have been suggested the other players have 24 hours to vote on it before it passes/fails to pass.
9. Each player get one vote in voting.
10. If the majority is for, the rule change passes.
11. On a tie: Rule changes fail to pass.

-------------------
Die roll: 4
N-Die roll: 3
-------------------
Stats:

1. silverthundr - 4
2. Nicole - 8
3. BlueWhirl - -1
4. MM200 - 6
5. Sanky - 4 (3 + 4 - 3 = 4)
6. Snowdeath - 5

Round: 2
Turn: 12
Game ends in: 13 rounds

Currently: Snowdeath
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Jul - Display Case - Nomic 3 - Back to basics! New poll - New thread - Thread closed




Rusted Logic

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