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06-07-21 11:00:17 AM
Jul - The Cutting Room Floor - Re-Volt Prototype, and Possibly SOURCE CODE! New poll - New thread - New reply
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Hoodoo456
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Posted on 02-05-12 06:33:47 PM (last edited by Hoodoo456 at 02-05-12 03:48 PM) Link | Quote
So, I met a guy on a forum, with a special thread for discussion of the RC car racing game, re-volt, and he said he has a "source" for re-volt. I don't have the download link yet, but in a few minutes, it'll be up for you guys to dissect and explore! this is gonna be big, people!


EDIT:

http://dl.dropbox.com/u/60683690/rvsource.zip

HERE IT IS!
devin

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Posted on 02-05-12 07:23:26 PM (last edited by Devin is full of helium at 02-05-12 04:41 PM) Link | Quote
Here's a full (read: long) directory listing of that zip file's contents, just so people can see what's inside before downloading.

also, here is a 155MB .rar version of the archive (the .zip is about 440), on my own hosting, since a couple of people were having trouble downloading it from Dropbox.

I noticed there are a bunch of files related to Xbox development - are those related to the stripped down version that was released on Xbox Live, or were they planning on releasing the full game for the Xbox?

Either way, neat find!

Edit: I'm also somewhat curious as to what "\models\dragoncock.ncp" is

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Hoodoo456
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Posted on 02-05-12 07:31:41 PM (last edited by Hoodoo456 at 02-05-12 09:11 PM) Link | Quote
they were going to release re-volt on the xbox, but it didn't work out. And if you manage to figure out how to open that file format, you gotta put what that file is on the page for this, as unfortunately, i think it was a internal file format, meaning someone would have to make something to open it.

EDIT:

Nevermind what i said before about the ncp files, they're collision models you can convert back into the games model format (.prm), which you can then open with Zmodeller and save as an .obj.
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Jul - The Cutting Room Floor - Re-Volt Prototype, and Possibly SOURCE CODE! New poll - New thread - New reply


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