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12-16-17 05:17:00 PM

Jul - NSMB Hacking (Archive) - Level Contest Game [Pipe world! Monday 23rd May] New poll - New thread - New reply
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Garmichael
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Posted on 05-13-11 06:40:34 PM Link | Quote
Hey everyone. It's been a while since I've been here posting a few levels. I kind of quit making levels cuz I lost interest, but I'm up for making some again.

To revive my interest, I was thinking about making a contest.

4 Rounds. Each round with a different design challenge, such as "Make a level with nearly equal under water and above water parts" or "Make a vertical non-castle level."

Each round lasts 1 week. At the end of the week, a poll is opened with each contestant's name, and any member may vote for the level they thought was the best.

At the end of four rounds of voting, the monthly winner is the player who got the most votes for their levels.


How does this sound? Anyone up for it?
ray
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Posted on 05-13-11 06:56:32 PM Link | Quote
Wow, this sounds great And welcome back^^
I would join this contest^^
gridatttack

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Posted on 05-13-11 07:46:21 PM Link | Quote
Sounds good, but how are going to be the levels demonstrated?
By posting a .nml file, or a video?

Also, could custom GFX and BG be used?

In any of the cases I would like to join
NsmB_PrO
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Posted on 05-14-11 04:10:10 AM Link | Quote
This sounds great!
I want to join, too.
Garmichael
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Posted on 05-15-11 05:48:17 AM (last edited by Garmichael at 05-15-11 05:52 AM) Link | Quote
Alright, if we can get a total of five players (including myself), then we'll kick it off for this month. Depending on when we get the fifth player, we'll either do one or two rounds. We currently have four players.

@gridatttack: I would encourage the use of custom backgrounds, but this shouldn't be necessary. This is a design contest, not a bells-and-whistles contest.

I also think that everyone should post a Youtube clip of their level, but also have the level patch downloadable.

I am contemplating a different style of declaring the winner:
Have each player critique each other player's level and rate it based on a few criteria. The player with the highest combined score wins.


NsmB_PrO
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Posted on 05-15-11 07:46:33 AM Link | Quote
I will ask dirbaio, if he joins the party
I just want to challange him and want to see, if he is a good level designer.
Ehm
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Posted on 05-15-11 10:40:08 AM Link | Quote
Eh, I'd rather see the community hack revived instead of a contest. But that's just me Contests are still cool.
dirbaio
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Posted on 05-15-11 10:47:11 AM Link | Quote
Then the levels for the contest can be used for the community hack?
(It's just a suggestion )
Garmichael
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Posted on 05-15-11 03:25:40 PM Link | Quote
Does this mean you're in?

I already have an idea for the first challenge.
krutomisi
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Posted on 05-15-11 09:35:03 PM (last edited by krutomisi at 05-24-11 11:11 AM) Link | Quote
Originally posted by dirbaio
Then the levels for the contest can be used for the community hack?
if that's okay with everyone here then it's cool with me


also I'll compete for some of them  
dirbaio
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Posted on 05-16-11 09:14:46 AM Link | Quote
Originally posted by Garmichael
Does this mean you're in?

I already have an idea for the first challenge.


Yeah, I'll give it a try.
NsmB_PrO
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Posted on 05-16-11 01:05:42 PM Link | Quote
YAY! Dirbaio is in
Garmichael
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Posted on 05-16-11 02:12:57 PM (last edited by Garmichael at 05-16-11 02:17 PM) Link | Quote
Excellent!!

In the future, I will create a thread for that week's contest. In favor of not cluttering up the board, I'll post this week's contest right here! Normally, there will be a contest for each week, and at the end of the month, whoever has the highest combined critique score wins. This month, there are only two weeks left, so we'll only have two design and critique cycles.





[May Round 1] NSMB Level Design Contest


Challenge: Create a "Pipe World" level.
Requirements: At lest 10 pipe systems that Mario can enter (Note: both 'ends' of a pipe count as one pipe system).
Deadline: 11:59pm Pacific time zone Friday night (May 20, 2011)

Post your embedded Youtube clip right here in this thread when you're finished. Also, I would highly, highly encourage that everyone post their level files here as well, and before watching that player's Youtube clip, to download and play each other player's level.



Proposed Critique Form

Challenge Requirement Met: 10 Points

Design: 20 Points
This is the general quality in design. When critiquing, ask questions like:
Is it fun? Is it well laid out? Does it match the theme of the challenge?

Polish: 20 points
This is the general level of polish. When critiquing, ask questions like:
Are there glitches not caused by emulation? Is there missing trim for the terrain or other tiles? Question mark blocks with powerups inside butted up against the roof? Are there any soft-locks (this is the term for when under certain circumstances, the player can't finish the level unless they die and start over).



Notice that no where in the critique form does is imply that you should award points for using custom tile sets or other art. This is primarily a level design challenge. However, be warned that if you import ugly or glitched art, your Polish score should take a hit.


This critique form is open to suggestions!

dirbaio
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Posted on 05-16-11 02:44:45 PM (last edited by dirbaio at 05-16-11 03:51 PM) Link | Quote


Stickied.

EDIT: Just wanted to clarify something:

Custom tilesets and BGs are allowed.
You're encouraged to use them as long as they give something new to the level or you need them for the level you want.
SOO... NO simple nsmbw-themed tilesets that just change graphics. Please
Ehm
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Posted on 05-17-11 06:54:56 PM Link | Quote
I'll gladly join for May Round 2 Too busy to make it for Round 1.
dirbaio
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Posted on 05-18-11 05:34:57 PM Link | Quote
I'm too busy too..
I wanted to do it today, cuz I have a free afternoon, but GRAAH: homework.
Can we extend the deadline until Sunday? ^^
Garmichael
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Posted on 05-18-11 11:51:50 PM Link | Quote
I'm totally fine with that. Maybe it's best to shoot for 10 day rounds? We could 3 a month. Making decent levels takes quite a bit of TLC, and some of us work day jobs (like me!) and only have a couple hours a night to work on their level.

This month, the contest started on the 16th. The last day this month to work on maps is the 31st, giving a total of 16 days. Lets make this month's contests 8 days each. That means the new deadline is Monday at midnight Pacific Time Zone.
gridatttack

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Posted on 05-19-11 01:37:55 AM (last edited by gridatttack at 05-19-11 07:43 PM) Link | Quote
Originally posted by Garmichael
I'm totally fine with that. Maybe it's best to shoot for 10 day rounds? We could 3 a month. Making decent levels takes quite a bit of TLC, and some of us work day jobs (like me!) and only have a couple hours a night to work on their level.

This month, the contest started on the 16th. The last day this month to work on maps is the 31st, giving a total of 16 days. Lets make this month's contests 8 days each. That means the new deadline is Monday at midnight Pacific Time Zone.


It would be good to extend the deadline.

Also one more question, can we use more areas? However that will imply an extra .nml file...
Garmichael
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Posted on 05-19-11 03:11:56 AM Link | Quote
Sure you can. You can just zip them together.
dirbaio
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Posted on 05-19-11 03:12:14 AM Link | Quote
Of course. The one i was planning needs more areas.
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Jul - NSMB Hacking (Archive) - Level Contest Game [Pipe world! Monday 23rd May] New poll - New thread - New reply




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