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02-22-18 08:03:28 AM

Jul - Display Case - Nomic 2 - Worlds New poll - New thread - Thread closed
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Arp1033
Member
Level: 57


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Since: 12-26-10
From: Pacific Northwest

Since last post: 5.0 years
Last activity: 5.0 years

Posted on 05-29-11 09:13:26 PM Link
I suggest that at the end of each round, everyone's point total in the first digit is randomized (meaning someone with 23 points could end up with 27)
Nicole

Disk-kun
Level: 139


Posts: 4037/6428
EXP: 32116249
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Since: 07-06-07
From: Boston, MA

Since last post: 6 days
Last activity: 10 hours

Posted on 05-29-11 09:15:49 PM Link
I oppose this.
Q
Seeker of the tru7h
Level: 98


Posts: 2036/2832
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Since: 08-02-07
From: Nowhere

Since last post: 1 day
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Posted on 05-29-11 09:23:47 PM Link
A suggestion to make the game more random?

You shouldn't even have to ask what my position is.
CB

Flippitty Flip
Level: 84


Posts: 1927/2280
EXP: 5528071
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Since: 01-31-11
From: Canadaland

Since last post: 6.0 years
Last activity: 6.0 years

Posted on 05-29-11 09:56:30 PM Link
Really? No.
Girlydragon
2930
Possibly neither Girly nor Dragon.
Level: 99


Posts: 1877/2935
EXP: 9890402
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Since: 07-21-07
From: Sweden

Since last post: 3 days
Last activity: 8 hours

Posted on 05-30-11 02:24:42 PM Link
Lunaria

Moon Bunny! :3
Level: 130


Posts: 3825/5487
EXP: 25258168
For next: 472409

Since: 07-28-07
From: the everfree forest

Since last post: 26 min.
Last activity: 26 min.

Posted on 05-30-11 06:35:41 PM Link
Shot down! 2x combo!
-------

Rules:

Permanent:
1. Rules that are made permanent can't be changed, removed or transmuted.
2. Rules that are in the tier below permanent can be voted to be added as permanent; in order to pass there needs to be a clear majority. Each player gets one vote when voting for this.
3. The game will end the first of June this year.

Immutable:
1. Players take turns in order of the list, descending.
2. The player or the alliance with the highest score at the end of the game wins.
3. If two players forge an alliance they pool their points, but have to vote as one.

Mutable:
1. In the case of a tie, a die roll will determine the outcome.
2. No rules can be made that will use values and/or objects outside of the game itself.
3. The player who suggest a rule, change, or transmute gets 2 points if it passes.
4. Players vote with their current score to decided of new rules are added, or current rules changed/removed.
5. Passing a turn takes three points from that player's total.
6. You can both change world and suggest rule modifications on the same turn.
7. Alliances are disbanded immediately after they are created.
8. Players are re listed from least to most points in the list at the start of rounds.
9. If you suggest a rule that goes against any rule already made, you will lose your turn and 3 points.
10. If a player takes more than 48 hours to take their turn, it will auto pass and they lose 3 points.
11. Event "Negative space" won't affect any players.
12. If the player who wins have 11 or more lead in points from the second placer, he/she can't win.

-------

Score:

1. Sanky - 23
2. The Red Snifit - 22
3. Girlydragon - 24
4. Imajin - 27
5. Arp1033 - 30 (26 + 4)
6. CB - 46

Turn order:


1. The Red Snifit
2. Sanky
3. Girlydragon
4. Imajin
5. Arp1033
6. CB

Worlds:

Nedara - The shadow - Arp1033
Varaa - The fire - Girlydragon
Vorani - The balance - Sanky, The Red Snifit, Imajin, CB
Undra - The infinity -
Zevra - The void -

-------

Round: 7
Next up: The Red Snifit
Event:

-------
Event descriptions:

Negative space: Every round negative space value will go up with x - y. Where X is the current total score and Y is the total score from when the round started. When the event times out the negative space value will be removed from a players score, the player is decided by random.

Black hole: While the world is being sucked towards a black hole you can't leave it, nor can you do anything on your turn. Your turn won't be counted as a pass, but you can't do anything on it other then passive/world bonuses.

-------
Event count down list:
(until they end.)

Black hole -> Zevra | 2 Turns
Negative space | 1 Rounds - 0 Turn | Y = 123 | Z =
Q
Seeker of the tru7h
Level: 98


Posts: 2038/2832
EXP: 9359059
For next: 295294

Since: 08-02-07
From: Nowhere

Since last post: 1 day
Last activity: 7 hours

Posted on 05-30-11 08:19:40 PM Link
My turn again?

It sounds like we need to get rid of mutable rule #8.
Nicole

Disk-kun
Level: 139


Posts: 4047/6428
EXP: 32116249
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Since: 07-06-07
From: Boston, MA

Since last post: 6 days
Last activity: 10 hours

Posted on 05-30-11 08:24:59 PM Link
Oppose... It seems kind of pointless to remove that rule so late in the game.
Arp1033
Member
Level: 57


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Since: 12-26-10
From: Pacific Northwest

Since last post: 5.0 years
Last activity: 5.0 years

Posted on 05-30-11 09:50:56 PM Link
I also am against.
CB

Flippitty Flip
Level: 84


Posts: 1935/2280
EXP: 5528071
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Since: 01-31-11
From: Canadaland

Since last post: 6.0 years
Last activity: 6.0 years

Posted on 05-30-11 10:17:31 PM Link
Sanqui
1690
🦉
Level: 75


Posts: 884/1695
EXP: 3813362
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Since: 12-20-09
From: Czechia (NEW!)

Since last post: 1 day
Last activity: 21 hours

Posted on 05-31-11 04:01:35 AM Link
I am for.
Girlydragon
2930
Possibly neither Girly nor Dragon.
Level: 99


Posts: 1878/2935
EXP: 9890402
For next: 109598

Since: 07-21-07
From: Sweden

Since last post: 3 days
Last activity: 8 hours

Posted on 05-31-11 05:11:27 AM Link
Lunaria

Moon Bunny! :3
Level: 130


Posts: 3835/5487
EXP: 25258168
For next: 472409

Since: 07-28-07
From: the everfree forest

Since last post: 26 min.
Last activity: 26 min.

Posted on 06-02-11 10:16:12 PM Link
Rule removed.
-------

Rules:

Permanent:
1. Rules that are made permanent can't be changed, removed or transmuted.
2. Rules that are in the tier below permanent can be voted to be added as permanent; in order to pass there needs to be a clear majority. Each player gets one vote when voting for this.
3. The game will end the first of June this year.

Immutable:
1. Players take turns in order of the list, descending.
2. The player or the alliance with the highest score at the end of the game wins.
3. If two players forge an alliance they pool their points, but have to vote as one.

Mutable:
1. In the case of a tie, a die roll will determine the outcome.
2. No rules can be made that will use values and/or objects outside of the game itself.
3. The player who suggest a rule, change, or transmute gets 2 points if it passes.
4. Players vote with their current score to decided of new rules are added, or current rules changed/removed.
5. Passing a turn takes three points from that player's total.
6. You can both change world and suggest rule modifications on the same turn.
7. Alliances are disbanded immediately after they are created.
8. If you suggest a rule that goes against any rule already made, you will lose your turn and 3 points.
9. If a player takes more than 48 hours to take their turn, it will auto pass and they lose 3 points.
10. Event "Negative space" won't affect any players.
11. If the player who wins have 11 or more lead in points from the second placer, he/she can't win.

-------

Score:

1. The Red Snifit - 26 (22 + 4 + 2)
2. Sanky - 23
3. Girlydragon - 24
4. Imajin - 27
5. Arp1033 - 30
6. CB - 46

Worlds:

Nedara - The shadow - Arp1033
Varaa - The fire - Girlydragon
Vorani - The balance - Sanky, The Red Snifit, Imajin, CB
Undra - The infinity -
Zevra - The void -

-------

Round: 7
Next up: Sanky
Event:

-------
Event descriptions:

Negative space: Every round negative space value will go up with x - y. Where X is the current total score and Y is the total score from when the round started. When the event times out the negative space value will be removed from a players score, the player is decided by random.

Black hole: While the world is being sucked towards a black hole you can't leave it, nor can you do anything on your turn. Your turn won't be counted as a pass, but you can't do anything on it other then passive/world bonuses.

-------
Event count down list:
(until they end.)

Black hole -> Zevra | 1 Turns
Negative space | 5 Turns | Y = 123 | Z =
Arp1033
Member
Level: 57


Posts: 794/927
EXP: 1443115
For next: 42813

Since: 12-26-10
From: Pacific Northwest

Since last post: 5.0 years
Last activity: 5.0 years

Posted on 06-03-11 03:02:45 AM Link
...The game is over, isn't it? As of 2 days ago?
Lunaria

Moon Bunny! :3
Level: 130


Posts: 3836/5487
EXP: 25258168
For next: 472409

Since: 07-28-07
From: the everfree forest

Since last post: 26 min.
Last activity: 26 min.

Posted on 06-03-11 05:53:15 AM Link
Pretty much.

I kinda was too tired to even realize I should have made the final post yesterday when TRS asked me to update... hehe, I should really stop staying up to 4am playing terraria.

Anyhow, I'll get back to updating the thread once I get back, I'm sure you people already know the winner, if there is any.
Lunaria

Moon Bunny! :3
Level: 130


Posts: 3837/5487
EXP: 25258168
For next: 472409

Since: 07-28-07
From: the everfree forest

Since last post: 26 min.
Last activity: 26 min.

Posted on 06-03-11 11:52:19 AM Link
Final rule set up:
-------

Rules:

Permanent:
1. Rules that are made permanent can't be changed, removed or transmuted.
2. Rules that are in the tier below permanent can be voted to be added as permanent; in order to pass there needs to be a clear majority. Each player gets one vote when voting for this.
3. The game will end the first of June this year.

Immutable:
1. Players take turns in order of the list, descending.
2. The player or the alliance with the highest score at the end of the game wins.
3. If two players forge an alliance they pool their points, but have to vote as one.

Mutable:
1. In the case of a tie, a die roll will determine the outcome.
2. No rules can be made that will use values and/or objects outside of the game itself.
3. The player who suggest a rule, change, or transmute gets 2 points if it passes.
4. Players vote with their current score to decided of new rules are added, or current rules changed/removed.
5. Passing a turn takes three points from that player's total.
6. You can both change world and suggest rule modifications on the same turn.
7. Alliances are disbanded immediately after they are created.
8. If you suggest a rule that goes against any rule already made, you will lose your turn and 3 points.
9. If a player takes more than 48 hours to take their turn, it will auto pass and they lose 3 points.
10. Event "Negative space" won't affect any players.
11. If the player who wins have 11 or more lead in points from the second placer, he/she can't win.

-------

Score:

1. The Red Snifit - 26
2. Sanky - 23
3. Girlydragon - 24
4. Imajin - 27
5. Arp1033 - 30
6. CB - 46

Worlds:

Nedara - The shadow - Arp1033
Varaa - The fire - Girlydragon
Vorani - The balance - Sanky, The Red Snifit, Imajin, CB
Undra - The infinity -
Zevra - The void -

-------

Round: 7
Would be next up: Sanky

-------

Winner: No one, this time either. :|

The rules says the one with the most points will win, then it says that player can't win if they have too many points before the second place. But it says nothing on who wins instead... so... :/
CB

Flippitty Flip
Level: 84


Posts: 1967/2280
EXP: 5528071
For next: 133881

Since: 01-31-11
From: Canadaland

Since last post: 6.0 years
Last activity: 6.0 years

Posted on 06-03-11 08:15:01 PM Link
Derp.
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Jul - Display Case - Nomic 2 - Worlds New poll - New thread - Thread closed




Rusted Logic

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