It's hard to be disappointed with Etrian Odyssey Nexus, it's a long game filled with lots of really good content.
And yet.... I feel like I'm walking away from it somewhat disappointed? Mostly because of the post game. The post game is when the gloves usually comes off for this series, but, that's usually good? Some of the hardest but also some of the most interesting dungeons have been in the post game in this series. I loved stratum 6 in EO3, and I loved the on in EO4 as well. The one in EO5 I liked less, but it's still really interesting and tries some cool concepts.
The post game maze in nexus is probably the worst dungeon in the entire game. It re-uses the same gimmick(s) that the rest of the nexus original dungeons used and doesn't add anything to it. It's also just quite boring and not really hard anyway?
The post game bosses are also a let down, I usually don't hold them in very high light due to, as mentioned before, they usually step way too far into bullshit territory. EO4 handled it somewhat well though by reigning it in and making it more reasonable. EO5 was also at least a half step in the right direction by ditching the dragons and tying the level gating bosses to three new original bosses that were each different, both in how you fight them but also in how they fight you. Different party comps would be better at tackling different ones first, it was an elegant choice.
In nexus the dragons are back, and while not the worst implementation of them (That goes to like, untold 2, I think?), they are kinda not great. Once I figured out I was doing them in the wrong order I beat each one on the first attempt. On one hand, it would have been weird if the dragons weren't in Nexus due to it being a game to celebrate the entire series, and they have been a big part, on the other, I wish we could have moved away from how bad and boring they are. The Super boss also looks to be on such level of bullshit that I don't even want to run any attempts at it at all.
I was excited for one thing though: New Game plus, to play through this entire game again while leveling up a new set of recruits... but...
I played through the entire game on heroic, which is the same as expert, but if you ever reduce the difficulty by changing it at any point you can't ever put it back on heroic. It's basically a mark of dedication to beating the entire game on the hardest difficulty.
...but you can't carry that with you into new game plus. I don't get why. I feel like if you have a completed game file on heroic, why can't you start new game plus on heroic?
It means I can't work on getting my guild card's last few notches filled out the way I prefer to do it: several runs through the game with new parties, not unless I want to give up that mark. It might seem vain, but god damn, I play through these games on the hardest difficulty because that's the experience I want and I like it.
I also haven't unlocked the vampire "class" yet, which is obnoxious to do as is, but even more so if I go into a new game plus run before doing so. I feel like like the game is pushing me towards doing thingsin an unfun way. I can grind up new retired parties on my exisiting file, instead of doing a new game plus run... but that involves literally just sitting there and grinding them up from level 30 to 130, what's even the point if it's not fun to do it?
Ugh, I liked so much about this game, but some of the choices and the end of it really left a bad taste. I was hoping it would end with a bang, not a whimper. But I steam rolled the regular final boss, and the final dungeon and the post game dungeon were more of the same mechanics and structures that were already getting worn out in the dungeon before those two, which *also* used it.
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[WIP layout as it's being made! 'w' ]