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10-22-17 06:53:21 AM

Jul - NSMB Hacking (Archive) - New Custom Mario New poll - New thread - New reply
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Sir Cink
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Posted on 03-09-11 10:35:04 AM (last edited by Sir Cink at 03-12-11 10:27 AM) Link | Quote
Here a new vid of my very first hack, comment give tips etc..
I know it sounds very noobish but its my first video with hypercam..
so give me some credit xD

Oh yeah.. a question some tiles are transparent like you can look a bit through them, tell me how to fix this.
Cut it at 1.30 then some rubbish me comes trying to close video xD


1-3


1-4




BTW: My pipe warp wont do it again i've looked around but cant fix it..
If you have time please take a look at it..
Its probably 5 min work

Regards,





Here the link: Area 1: http://www.mediafire.com/?fyg8ttaj94vilzj
Here the link: Area 2: http://www.mediafire.com/?cffmw8efl5s3c54



Regards,

ray
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Posted on 03-09-11 11:17:54 AM Link | Quote
I cant watch the video yet, but go to your video and click "Embed" or something like that xD than copie the old code of this and paste it here then the video should vieweable
Sir Cink
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Posted on 03-09-11 11:23:12 AM Link | Quote
Like This
Nicole

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Posted on 03-09-11 11:32:43 AM Link | Quote
I actually rather like the level- parts had a very professional feel, and I didn't see any obvious graphical errors.

On the video itself, it would probably be a good idea to make the video box smaller (so you don't see the emulator title bar) and maybe also add some background music (the best is to record the in-game music, of course).
Sir Cink
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Posted on 03-09-11 11:35:39 AM Link | Quote
Thanks you know how to fix the transparency from tiles?
NsmB_PrO
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Posted on 03-09-11 12:59:06 PM Link | Quote
Nice hack.
Close to the "End-of-Level"-Flag in W1-4 are some silly looking tiles. I think you should replace them with bushes or something like that.
ray
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Posted on 03-09-11 01:00:01 PM Link | Quote
Your hack is really cool, but at the end of 1-4, there is a graphic bug
But you coul do it more challenging Traps etc
NsmB_PrO
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Posted on 03-09-11 01:02:05 PM Link | Quote
Originally posted by ray
Your hack is really cool, but at the end of 1-4, there is a graphic bug
But you coul do it more challenging Traps etc

I think there are enough traps, but some more enemys in W1-4 would be cool.
PS: I have already reported the graphic bug
ray
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Posted on 03-09-11 01:03:59 PM Link | Quote
Yes i mean it in 1-4 (traps or enemies).
Bug: When i wrote, you wrote, too xD I couldn't know it
NsmB_PrO
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Posted on 03-09-11 01:13:48 PM Link | Quote
Originally posted by ray
Yes i mean it in 1-4 (traps or enemies).
Bug: When i wrote, you wrote, too xD I couldn't know it

Yeah ok. I will forgive you

I like the tileset in W1-3
Some Background tiles (The Tiles you can walk through: 00 00 00 00) would be cool, too.
Sir Cink
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Posted on 03-09-11 02:25:32 PM Link | Quote
Well thanks!
Hmm.. transparency?
like some pipes at 1-4 are 50% transparent
NsmB_PrO
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Posted on 03-09-11 02:56:50 PM Link | Quote
This is, because you used the 2d water in the jyotyu tileset.
You used it, right? Everytime, it is used, pipes get transparent. Use the normal water (sprite 231) and the transparency disappears
dirbaio
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Posted on 03-09-11 03:10:15 PM Link | Quote
Or you can put the 2d water everywhere, so pipes will always be transparent.
I've done it in some levels, and it looks reaaally cool
NsmB_PrO
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Posted on 03-09-11 03:21:27 PM Link | Quote
whats the problem with that 2d water?
Is there a way to solve that transparent bug, so we can put the water anywhere without transparency?
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 03-09-11 04:37:26 PM Link | Quote
As far as I know, no

It's probably a bug in the game's code, so fixing it would require first finding it and second fixing it. Not easy
NsmB_PrO
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Posted on 03-13-11 10:55:51 AM (last edited by NsmB_PrO at 03-13-11 10:57 AM) Link | Quote
I have looked through your "WARP-DOESN'T-WORK"-Levels, and searched what they have together.
I have found the sprite "0" (Beta Level Sprite) in both of your levels. It let's the area crash immediately! Delete the sprite "0" and then it should work. Also the sprites 1-9 let the level crash. Better you avoid these unuseful sprites

Another Tip: Delete all in an area, what hasn't anything to do with the level. For example, The object "0" (Beta Flagpole) is very often in your areas outside of a view. Delete all of them to get a better view of the level
Sir Cink
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Posted on 03-13-11 12:00:11 PM Link | Quote
Many thanks for these bugs
Im going to take a look at them..

Regards, !
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Jul - NSMB Hacking (Archive) - New Custom Mario New poll - New thread - New reply




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