| ray Member Level: 39 ![]() Posts: 187/321 EXP: 371835 For next: 32936 Since: 11-10-10 Since last post: 10.6 years Last activity: 7.7 years |
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| Because many people want to know how to edit enemies with the NSMBe5.2, I made a tutorial. 1. SEARCH FOR ENEMY FILES AND OPEN THEM First, go to the file-browser. Then open the "root" folder and search the "obj" folder. Open it and you can see many files. This files are 2D images for the game. The goomba for example is a 2D image. Then search for "I_kuribo256_ncg.bin" and make a doubble click on it. This file is the goomba. For now you can't see anything. 2. OPEN PALLETTES AND IMPORT THEM Now, search for the "I_enemy256_ncl.bin" file and open it (doubbel-click). Then click on the button "add all". Close the window and search for the other "..._ncl.bin" files. Do the same with this files. The "..._ncl.bin files are the pallettes for the texture editor. 3. SETTINGS AND EDIT Go into the Texture editor. You can see in the list many pallettes. Click on the goomba file and set the upper label to 4 and choose the right pallette until the right colors are shown. Now the Goomba is editable. Have FUN! ray ____________________ ![]() |















