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10-21-17 09:48:13 AM

Jul - TCRF - Prototypes! New poll - New thread - New reply
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Cuber456

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Posted on 07-23-16 07:15:42 PM Link | Quote
Is this Pokemon Blue prototype worth anything?

It sounds a little too good to be true but what do people think?
xdaniel
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Posted on 07-23-16 09:08:59 PM Link | Quote
Originally posted by Cuber456
Is this Pokemon Blue prototype worth anything?

It sounds a little too good to be true but what do people think?

That exact cart, as well as a couple others like it, have come up before, but I don't think anything conclusive has been figured out about them, i.e. where they came from, for what purpose they were made, etc. And I'm too lazy to look through the threads below again, not least because it's pretty late for me.

http://assemblergames.com/l/threads/is-this-a-prototype-cart.38251/
http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=141182

My personal guess is that it's nothing interesting (as in, an early or debug-enabled build or anything like that), just because the board says "(C) 2000 Nintendo", while Red and Blue were already out everywhere by late 1999.
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Posted on 07-23-16 09:19:20 PM (last edited by Foxhack at 07-23-16 09:19:44 PM) Link | Quote
Originally posted by divingkataetheweirdo
I also found a couple of developer documents in two ZX Spectrum games - one being some macro definitions for the Z80 and another having documentation for a debugger. I've been curious as to what other CD-based games have hidden things in their dummy files, because I'm coming up dry with those.



... you misunderstood me.

I'm saying this is something that hasn't been dumped yet, and probably undocumented, because there's not even a single Google hit for the name of whatever is on these discs.
Cuber456

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Posted on 07-23-16 10:51:51 PM Link | Quote
That exact cart, as well as a couple others like it, have come up before, but I don't think anything conclusive has been figured out about them, i.e. where they came from, for what purpose they were made, etc. And I'm too lazy to look through the threads below again, not least because it's pretty late for me.

http://assemblergames.com/l/threads/is-this-a-prototype-cart.38251/
http://nintendoage.com/forum/messageview.cfm?catid=35&threadid=141182

My personal guess is that it's nothing interesting (as in, an early or debug-enabled build or anything like that), just because the board says "(C) 2000 Nintendo", while Red and Blue were already out everywhere by late 1999.


Huh, I never knew that similar carts were found previously. The 2000 copyright kind of dashed my hopes a bit.

That first thread you linked to is pitiful though. The span of time that thread covers is like a few years. The actual owner of those carts is incompetent at best. It's just 7 pages of "I don't know how to dump them" or "I can't get a Windows XP computer". I don't understand how one wouldn't want to learn how to properly dump the carts if you have them in your possession. It was like 2012 when they posted. Finding a used Windows XP computer should be easy and cheap. If they actually did dump and compare without posting about it then why create a thread at all? It's sad just to get attention like that.

But I digress.
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Posted on 08-06-16 09:40:18 AM Link | Quote
That whole debacle was a mess, coupled with misplaced enthusiasm for something that clearly was from some years AFTER the original Japanese release of the original Pokemon, which pretty much says everything about the chances it was anything interesting.

It's great when prototypes have dates like that so you can know to avoid them and not waste your time. If you ever see a date that's later than the original Japanese release of a game, or if it's a prototype that shows the name of the localization name for a game (i.e there was a "Mystical Ninja" proto for N64 with Japanese on it and everything, but it turned out to just be a final of the English version), it's safe to say you shouldn't waste your money.

I've been buying protos for some years now and have learned this lesson the hard way.
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Posted on 08-06-16 12:51:31 PM Link | Quote
Though if it is cheap you might want to waste your money, as localisation teams sometimes add back debug stuff (see Super Mario Sunshine "test11" map).
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Posted on 08-06-16 02:13:48 PM (last edited by Hiccup at 08-06-16 02:27:21 PM) Link | Quote
GBA and NDS Star Wars (not Lego Star Wars) protos
http://www.ebay.co.uk/itm/Nintendo-Gameboy-Advance-test-press-sample-prototype-GBA-Star-Wars-episode-III-/262564788513?hash=item3d2214b921:g:t4cAAOSwtnpXpNMC
http://www.ebay.co.uk/itm/Nintendo-DS-test-sample-development-prototype-Star-Wars-episode-III-/262564797754?hash=item3d2214dd3a:g:KM4AAOSwnQhXpNHV
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Posted on 08-18-16 12:46:43 AM (last edited by puddinpops at 08-18-16 12:48:36 AM) Link | Quote
Not sure it warrants a thread, but I have this scan of an early preview of Pulseman I thought I'd share.



GoldS found graphics for the earlier iteration of that first boss in the ROM, I believe.

This comes from an issue of Beep! Megadrive. I have all issues from November 93 to January 95 (final issue), so if anyone wants me too look out for early versions of anything that would have been previewed between then, feel free to let me know.
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Posted on 08-19-16 06:59:27 AM Link | Quote
BMF said in an edit log that he has the US Gimmick proto. Could he please upload and link it? And if anyone knows something about the origin, that's be good too.
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Posted on 08-20-16 02:32:25 AM (last edited by Candide at 08-20-16 02:41:53 AM) Link | Quote
Originally posted by Hiccup
BMF said in an edit log that he has the US Gimmick proto. Could he please upload and link it? And if anyone knows something about the origin, that's be good too.

The link to the dump is in the talk page. Requires a login to see the download (I assume).

Also the Pokemon proto seems to be just a demostration cart for stores. The most you'll get is script differences or some enabled debug options, if you're lucky. Chances are, it's identical to the final.
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Posted on 08-20-16 07:11:50 AM Link | Quote
No link, even when logged in. Also, two things are missing: which ROM it should be patched to and the source of the ROM dump.
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Posted on 08-20-16 04:12:34 PM Link | Quote
Originally posted by Hiccup
No link, even when logged in. Also, two things are missing: which ROM it should be patched to and the source of the ROM dump.

Well I know the dump was downloadable at one point. I actually have the legit prototype myself on an old drive somewhere. I could get it, but for a four byte difference proto, that's too much effort. You are better off just asking BMF54123.
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Posted on 08-21-16 07:03:25 PM Link | Quote
I've posted protos of F-1 Race, Great Deal, and another version of Dr. Mario over at Lost Levels. Hope you guys find some interesting stuff in these!
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Posted on 08-22-16 02:19:44 PM (last edited by Hiccup at 08-22-16 02:37:12 PM) Link | Quote
Originally posted by Candide
I actually have the legit prototype myself on an old drive somewhere.
Could you upload this prototype?
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Posted on 08-24-16 07:36:43 PM Link | Quote
Originally posted by Hiccup
Originally posted by Candide
I actually have the legit prototype myself on an old drive somewhere.
Could you upload this prototype?

It's from on a drive where are the pointers to all the files have been deleted. I recovered NES files off of it before but it's tedious to sift through the files because the partion is in ext4.
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Posted on 08-27-16 02:38:59 AM (last edited by einstein95 at 08-27-16 03:50:35 AM) Link | Quote
The filename for the patch is in the last page of that forum thread. Google that and you get a directory page with the ips patch. Here's a patched version. https://puu.sh/qGH2p/84dea0c9b3.7z
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Posted on 09-01-16 07:22:26 AM (last edited by Hiccup at 09-02-16 06:28:56 AM) Link | Quote
There is was some early Portal content leaked recently:
https://www.reddit.com/r/Portal/comments/4xjmz9/i_saw_some_people_asking_for_the_portal_beta/
https://www.reddit.com/r/HalfLife/comments/4xx6ki/recent_facepunch_valve_leaks_full_timeline_mirrors/
I'm not sure if this would go on a prerelease or prototype page. I'm leaning towards proto, even though the leak doesn't contain whole builds.

Also, some Wii prototypes:
http://assemblergames.com/l/threads/wii-mario-sonic-sonic-colours-ice-age-2-betas.63002/
Sonic Colours (late)
Mario & Sonic at the Olympic Winter Games (late)
Ice Age 2: The Meltdown (unknown)

they are raw RVT-R images, but the filesystem is extractable with "the DEV key", so maybe they can be converted into standard format Wii images.
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Posted on 09-09-16 04:42:43 PM Link | Quote
In case anyone missed it, there's an Aladdin prototype for Genesis out now.

http://forums.sonicretro.org/index.php?showtopic=35935

Perhaps another job for GoldS?
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Posted on 09-26-16 08:25:24 PM Link | Quote
A "very early", "barely playable" prototype of Planetfall 2 was uploaded to the Internet Archive.

https://archive.org/details/planetfall-2-prototype
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Posted on 11-11-16 09:56:15 PM Link | Quote
The Rockman X3 prototype for SNES has finally been dumped and released! Took months of work and specialized hardware but it's finally out there.

Plenty of graphical differences, including completely different sprites for Volt Catfish, Neon Tiger, Byte, and (I think) Vile.

Also I think there's some sorta annoying system where you can get stunned by an attack and are unable to move for a few seconds... glad they got rid of that...
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Jul - TCRF - Prototypes! New poll - New thread - New reply




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