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09-26-17 05:30:08 PM

Jul - NSMB Hacking (Archive) - New Super Hacker Bros. New poll - New thread - New reply
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ray
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Posted on 05-29-11 12:09:34 PM Link | Quote
Er... ok this is great
NsmB_PrO
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Posted on 06-06-11 02:37:39 PM (last edited by NsmB_PrO at 06-06-11 03:42 PM) Link | Quote
This is the new Oasis Design (Desert + Rain) I made:


What do you think about it?
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Posted on 06-08-11 02:44:54 PM Link | Quote
imprpved oasis design a lot:
ray
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Posted on 06-08-11 02:58:33 PM (last edited by ray at 06-08-11 02:58 PM) Link | Quote
Originally posted by NsmB_PrO
imprpved oasis design a lot:



There is a mistake at the "choclate ground" (xD) in the bottom in the right of the image. The sandground cuts immediatally and then there is the wet sand. You should make it a bit brighter, too.
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Posted on 06-08-11 03:24:36 PM Link | Quote
yeah, i already realizized that
dirbaio
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Posted on 06-08-11 03:37:28 PM Link | Quote
Originally posted by NsmB_PrO
This is the new Oasis Design (Desert + Rain) I made:
*snip*
What do you think about it?


It's awesome!

One question: the 4x1 slope you have there, what tile behavior is it?
Or you just made it out of a 2x1 slope? I can't tell from the video.
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Posted on 06-08-11 03:49:02 PM (last edited by NsmB_PrO at 06-08-11 03:50 PM) Link | Quote
It comes from NSMB Wii and doesnt exist in NSMB DS. I explored slopes, and I discovered, that you can also make those slopes in NSMB DS. I can make the same wih "downward-slopes".
If you slide the 4x1 slope down, you dont get really fast

Tile Behavior:---Sorry, will it post tomorrow, 'cause I am falling asleep now---
dirbaio
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Posted on 06-08-11 04:32:34 PM Link | Quote
Wow, nice
I'll be waiting
ray
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Posted on 06-09-11 01:24:08 PM (last edited by ray at 06-09-11 02:02 PM) Link | Quote
What do you think about this wooden bridge and this wooden ladder?


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Posted on 06-09-11 02:27:48 PM Link | Quote
wow, looks great


Tile Behavior:

0B 00 20 00 -- 0C 00 20 00 -- 0D 00 20 00 -- 0E 00 20 00



0F 00 20 00 -- 10 00 20 00 -- 11 00 20 00 -- 12 00 20 00


the rest is the same than in the original nsmb. For example, the block down the first tile (the one, that you cant go into the slopes) is always the "0A 00 20 00" Tile Behavior
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Posted on 06-12-11 08:46:57 AM (last edited by NsmB_PrO at 06-12-11 08:47 AM) Link | Quote
Release Date for our 2.Beta of New Super Hacker Bros.!
It is Thursday, the 16.06.2011 !
Wait for it and then download it on our Homepage
dirbaio
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Posted on 06-12-11 01:30:15 PM Link | Quote
Great

And thanks for the 4x1 slope behavior
It's really nice Nintendo coded it for us!
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Posted on 06-12-11 01:39:33 PM (last edited by NsmB_PrO at 06-12-11 01:39 PM) Link | Quote
Originally posted by dirbaio
Great

And thanks for the 4x1 slope behavior
It's really nice Nintendo coded it for us!

no problem
Probably I can make 8x1 slopes too
But the chance NINTENDO coded that too, is really little xD
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Posted on 06-16-11 11:03:20 AM Link | Quote
What do you think of it?


PS: Beta release this evening.
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Posted on 06-16-11 01:11:09 PM Link | Quote
2.Beta has been released now! Download it on our Homepage.
And if there are bugs, please report them HERE!

Please dont report them here in this thread, because there is another thread on GBAtemp and it would get more and more work, if there are bug reports on different threads .
So........

ENJOY

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Posted on 06-19-11 04:53:14 PM Link | Quote
GREAT I LOVE YOUR HACK
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Posted on 06-26-11 10:23:01 PM Link | Quote
Awesome!!
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Jul - NSMB Hacking (Archive) - New Super Hacker Bros. New poll - New thread - New reply




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