| origamiguy User Level: 11 ![]() Posts: 18/18 EXP: 5150 For next: 835 Since: 11-08-09 Since last post: 11.4 years Last activity: 52 days |
|
||
|
Okay, so I've been working recently on an NDS hacking library called LibNitrous. You can get the current version of it at the GitHub repository. So far it can read NCLR, NCGR, and NSCR files. In future I intend for it to be able to write files, support many more formats, and (hopefully, eventually) be able to package a playable ROM back together.
I know Treeki's NitroExplorer is open-source, and I would like to use of that code in this library, as long as Treeki is okay with that. I don't know if his NARCExplorer is also open-source; but if it is, I'd like to use code from that also. I've been looking around for documentation on the three NDS 3D object formats: .nsbmd, .nsbtx and .nsbca. I know that .nsbmd is the model, .nsbtx is texture data, and .nsbca is animation information, but I haven't been able to find any documentation of the actual file formats. Is anyone able to point me in the direction of some good documentation? ____________________ |









