>>ESTABLISHING LINK...DONE. >>FETCHING POST DATA...DONE. >>EXECUTING POSTDISP.BIN...
The Quest 64 map modifier has been rediscovered recently(?): http://en64.net/archives/Quest_64.html
80084EF3 00xx, 80084EE4 00yy
Now as far as I remember from way back when this was first discovered, this is kinda similar to how the Zelda's work: one of the addresses is the "scene", while the other is a "room" within that. I think there's also been an entrance modifier, to select which entrance the game should use for the player, because you could get stuck outside the map otherwise. Not sure if I remember 80085368, given as "Current Stage/Level" at that page. Might be an easier way to load maps?
And I'm 99% sure there's been some unused stuff in there, which is why I'm posting about this here! Take those other memories of mine with a grain of salt, tho, but at least the basic codes are out there again.
____________________ cu xdaniel -- Follower of the Church of Madoka -- @xdanieldzd (Twitter) -- stapled tech (YouTube)

It doesn't even matter if there is no hope, as the madness of the system grows
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