Register - Login
Views: 91483749
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-26-18 05:58:09 PM

Jul - The Cutting Room Floor - Weird Discoveries New poll - New thread - New reply
Pages: 1 2 3 4 5 6 7 8 9 10 ... 90 91 92 93 94 95 96 97 98 99Next newer thread | Next older thread
Rick
M'Lord, there's a knife in your head!
Level: 142


Posts: 2321/7366
EXP: 34753455
For next: 214974

Since: 02-15-10

From: Maine

Since last post: 4 days
Last activity: 6 hours

Posted on 01-23-11 09:16:47 PM Link | Quote
So is it essentially supposed to be unused but can be dropped under the right circumstances, or is it unused altogether?

I think it's obscure enough to be worth posting, but if it can be accessed somehow, it'd be good info to post up.
GlitterBerri

Translator
Level: 37


Posts: 71/339
EXP: 327601
For next: 10652

Since: 11-09-10


Since last post: 2.0 years
Last activity: 1.0 years

Posted on 01-23-11 09:52:38 PM Link | Quote
Originally posted by Aeonic Butterfly

(Its really become a pain to find beta Zelda 64 shots since the Zelda Coalition and Zelda Chaos went byebye... ^^;; )


They're not very well organized right now and don't have any commentary, Aeonic Butterfly, but I've reuploaded all the beta screens from ZSO as well as all the prerendered backgrounds found in OoT at my webpage. Hope that helps. =)

I believe as well that ZSO is still mostly intact in archive form at www.archive.org.
Xkeeper

Level: 243


Posts: 18739/23358
EXP: 225229574
For next: 1686046

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 7 days
Last activity: 17 hours

Posted on 01-23-11 10:31:15 PM Link | Quote
Originally posted by Rick
So is it essentially supposed to be unused but can be dropped under the right circumstances, or is it unused altogether?

I think it's obscure enough to be worth posting, but if it can be accessed somehow, it'd be good info to post up.

I would imagine that it means that the code for such an occurrence exists, but there is no legitimate way for it to ever actually occur.

i.e., it should never happen.
Aeonic Butterfly
200
Level: 30


Posts: 5/207
EXP: 154956
For next: 10913

Since: 12-27-10

From: Ridgecrest, CA

Since last post: 194 days
Last activity: 190 days

Posted on 01-23-11 10:50:58 PM (last edited by Aeonic Butterfly at 01-23-11 10:56 PM) Link | Quote
Originally posted by GlitterBerri
Originally posted by Aeonic Butterfly

(Its really become a pain to find beta Zelda 64 shots since the Zelda Coalition and Zelda Chaos went byebye... ^^;; )


They're not very well organized right now and don't have any commentary, Aeonic Butterfly, but I've reuploaded all the beta screens from ZSO as well as all the prerendered backgrounds found in OoT at my webpage. Hope that helps. =)

I believe as well that ZSO is still mostly intact in archive form at www.archive.org.


Thank you, Glitter. Say, you're also from ZSO, right? XD Seen you before.

If you need any help reorganizing, I'd be interested. ^^

(Would it be out of the interest area of TCRF to upload all the pre-release stuff, sicne it was technically cut? But hardly anything can be recovered from the released game ^^; )
GlitterBerri

Translator
Level: 37


Posts: 73/339
EXP: 327601
For next: 10652

Since: 11-09-10


Since last post: 2.0 years
Last activity: 1.0 years

Posted on 01-24-11 04:05:26 AM Link | Quote
Yes, I am from ZSO. I remember you too. ^^

I would love help reorganizing and attaching the correct commentary from ZSO to the appropriate screenshots, that would be ever so awesome of you! They're in the correct sections (A+B Reversed, A+C, etc.) but not in the correct order and not with any sort of contextual information. I could send you the code for the webpage, perhaps, and you could reorganize manually and add anything pertinent? I'd be happy to take turns tackling sections with you, maybe some help would motivate me to actually get it done. Full credit would be given for your efforts, of course! If you'd like to talk to me about this, you can find my contact information on my profile.

Personally, I feel that the development history of games needs a place to be archived as well (one a little more organized than Unseen64) and would tie in nicely with the aims of TCRF, since we archive content that was cut from/changed for the final release, though currently only if it remains in the actual game. So, I'd be for including these on a sub-page.
Liliana
"A horrible person". That's what it says. "A horrible person."

We weren't even testing for that.


Level: NaN


Posts: 2147/-3841
EXP: NaN
For next: 0

Since: 07-23-07


Since last post: 6.0 years
Last activity: 6.0 years

Posted on 01-24-11 04:09:36 AM Link | Quote
You might also be interested in this.
Rick
M'Lord, there's a knife in your head!
Level: 142


Posts: 2330/7366
EXP: 34753455
For next: 214974

Since: 02-15-10

From: Maine

Since last post: 4 days
Last activity: 6 hours

Posted on 01-24-11 12:20:47 PM Link | Quote
Posted a quickie two-sentence thing about the Mega Man 2 E-Tank drops. Whoever wants to make a code to access said code or just to add to it further, be my guest.
Aeonic Butterfly
200
Level: 30


Posts: 6/207
EXP: 154956
For next: 10913

Since: 12-27-10

From: Ridgecrest, CA

Since last post: 194 days
Last activity: 190 days

Posted on 01-24-11 02:39:32 PM Link | Quote
Originally posted by Prince Kassad
You might also be interested in this.


That is a huuuge help, thank you. =)
Teflon
Member
Level: 56


Posts: 17/874
EXP: 1363250
For next: 34926

Since: 10-12-10


Since last post: 1.0 years
Last activity: 116 days

Posted on 01-24-11 03:51:20 PM Link | Quote
Originally posted by GlitterBerri


Personally, I feel that the development history of games needs a place to be archived as well (one a little more organized than Unseen64) and would tie in nicely with the aims of TCRF, since we archive content that was cut from/changed for the final release, though currently only if it remains in the actual game. So, I'd be for including these on a sub-page.


A while ago I read on this forum about an idea for making a sister wiki for TCRF that does exactly what you're describing. Good idea if you ask me.
Liliana
"A horrible person". That's what it says. "A horrible person."

We weren't even testing for that.


Level: NaN


Posts: 2149/-3841
EXP: NaN
For next: 0

Since: 07-23-07


Since last post: 6.0 years
Last activity: 6.0 years

Posted on 01-24-11 03:52:42 PM Link | Quote
Dunno if we can handle a second wiki though, since we are already struggling to run one.
Teflon
Member
Level: 56


Posts: 18/874
EXP: 1363250
For next: 34926

Since: 10-12-10


Since last post: 1.0 years
Last activity: 116 days

Posted on 01-24-11 03:54:01 PM Link | Quote
It doesn't have to be hosted here. :s
GlitterBerri

Translator
Level: 37


Posts: 74/339
EXP: 327601
For next: 10652

Since: 11-09-10


Since last post: 2.0 years
Last activity: 1.0 years

Posted on 01-24-11 05:08:41 PM (last edited by GlitterBerri at 01-24-11 05:10 PM) Link | Quote
Originally posted by Teflon
A while ago I read on this forum about an idea for making a sister wiki for TCRF that does exactly what you're describing. Good idea if you ask me.


It would tie in so much with this one, though, that you think it would be worth separating the two? I mean, consider Final Fantasy VII. It was supposed to have sidequests involving the items Letter to a Wife and Letter to a Daughter, the Sexy Lingerie, and the Mysterious Panties, among a ton of unused dialogue (including scenes to go along with it) and multiple unused Honey Bee Inn rooms, all of which remain in the game. These unused aspects document the history of the game's development. Without the development history, none of the unused content would be there for TCRF to record, and without the unused content, we'd have a far lesser understanding of the development history. With two wikis and all the crossover, we'd be hopping back and forth all the time. Wouldn't it be better to have the entirety of the information in one place?

It makes more sense to me that we document the development history, making notes when an aspect of planned content is still present. This would allow us to make our game pages as complete as possible and attract a wider audience, as many people are curious to see how their favorite movies and games were created. There is also a larger amount of making-of information available out there than there is cut content in a game, which would ensure we'd have work and purpose for a long time.

Those who are wary, fearing this new purpose would require them to divert their attentions from digging for unused and debug content needn't worry. As the wiki is contributed to by volunteers, only those interested in expanding the articles or possessing such development information would trouble themselves to add the additional data.

For costs, I believe a wider audience would ensure more advertisement revenue, but it could also be an idea to host pictures outside of the wiki rather than uploading them directly. That would be more useful to me, at least, since I could directly embed images from my website rather than putting them on TCRF in enormous batches. Reliable, simple hosts such as min.us could also work wonders.

I realize this might be deemed a radical proposition, but there's my two cents.
Aeonic Butterfly
200
Level: 30


Posts: 7/207
EXP: 154956
For next: 10913

Since: 12-27-10

From: Ridgecrest, CA

Since last post: 194 days
Last activity: 190 days

Posted on 01-24-11 09:44:52 PM Link | Quote
I agree with Glitter on this one; I would think a subsection would be a great idea, rather than a whole 'nother Wiki. It'd be more sane to keep organized, and the Internet really hasn't had a successful source for all things prerelease game.

I mean, X-Cult was a valiant attempt, but as far as I'm concerned, the project is practically dead, and Unseen 64 has a more schizophrenic layout than I can create.
BMF54123

Rhea Snaketail
Slightly frazzled...
Level: 134


Posts: 3595/5851
EXP: 28236864
For next: 350110

Since: 07-03-07

From: Neither here nor there.

Since last post: 3 days
Last activity: 14 hours

Posted on 01-25-11 12:28:58 AM Link | Quote
Originally posted by GlitterBerri
For costs, I believe a wider audience would ensure more advertisement revenue, but it could also be an idea to host pictures outside of the wiki rather than uploading them directly.
This is never going to happen, simply because there is no way we can guarantee the reliability or future availability of any given image host (especially free ones). Sites like ImageShack or tinypic may seem healthy and reliable now, but so did the housing market a few years ago. If the host or user account goes offline with little or no warning, bam! Suddenly the wiki is full of ugly holes, each of which must be repaired manually. Games would need to be replayed, graphics re-ripped, especially if the user that initially uploaded the images is no longer active. It would be a disaster.
Abaxa
Member
Level: 15


Posts: 27/45
EXP: 16120
For next: 264

Since: 08-05-10


Since last post: 7.0 years
Last activity: 7.0 years

Posted on 01-25-11 04:44:15 PM Link | Quote
Documenting development history seems outside the main scope of the wiki but I don't perceive any reason individual users would not be able to do their own write-ups as Notes or in a similar style as RationalWiki essays.
Xkeeper

Level: 243


Posts: 18752/23358
EXP: 225229574
For next: 1686046

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 7 days
Last activity: 17 hours

Posted on 01-25-11 08:31:28 PM Link | Quote
I don't see why we can't. Prior discussions involved having seperate areas for media, such as development screenshots and things not actually in the game.

I don't see why we can't have another subpage type for the same thing.


As for external image hosting, why?
GlitterBerri

Translator
Level: 37


Posts: 80/339
EXP: 327601
For next: 10652

Since: 11-09-10


Since last post: 2.0 years
Last activity: 1.0 years

Posted on 01-25-11 10:26:40 PM (last edited by GlitterBerri at 01-25-11 10:28 PM) Link | Quote
I suggested outside image hosting just to save space and not rack up a fortune in server costs. I assumed PK's comment about struggling to run our current wiki was due to space/hosting issues, not mismanagement or inability on the part of the contributors. If it's not necessary, then you can disregard that idea entirely!
Xkeeper

Level: 243


Posts: 18756/23358
EXP: 225229574
For next: 1686046

Since: 07-03-07

Pronouns: they/them, she/her, etc.

Since last post: 7 days
Last activity: 17 hours

Posted on 01-25-11 10:30:14 PM Link | Quote
Oh, yeah, we're fine; we have 1 TB of bandwidth per month, and even with that huge spike from the Zelda prototype release, we're still using only about 10% of that.


As for RAM and space, we're both very comfortably under limits — about 40% of RAM (if not a bit less) and 40% HDD space, both easily upgraded... and even in worst case, upgrading is just a few bux more a month, and we're good for three months right now. (Donations always welcome, though, contact me if you're feeling generous).


Hotlinking from the server is fine, too; since everything's PNG and optimized bandwidth leeching isn't a real issue yet.
GlitterBerri

Translator
Level: 37


Posts: 81/339
EXP: 327601
For next: 10652

Since: 11-09-10


Since last post: 2.0 years
Last activity: 1.0 years

Posted on 01-25-11 10:31:43 PM (last edited by GlitterBerri at 01-25-11 10:33 PM) Link | Quote
Oh, well, that's perfect then! One less obstacle to having a very complete wiki documenting the development history, cut content, and unseen side of games.
Peardian

  
Magikoopa

16/3/1: KvSG #479 is up!

Level: 148


Posts: 4419/7381
EXP: 39855037
For next: 523626

Since: 08-02-07

From: Isle Delfino

Since last post: 2 days
Last activity: 15 hours

Posted on 01-26-11 01:23:50 AM Link | Quote
Having the development history could prove very useful if you can tie it in with the rest of the content, giving at least somewhat of a sense of when elements were cut during development.
Pages: 1 2 3 4 5 6 7 8 9 10 ... 90 91 92 93 94 95 96 97 98 99Next newer thread | Next older thread
Jul - The Cutting Room Floor - Weird Discoveries New poll - New thread - New reply




Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

28 database queries, 5 query cache hits.
Query execution time: 0.175944 seconds
Script execution time: 0.040125 seconds
Total render time: 0.216069 seconds
Memory used: 1310720