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Rick
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Posted on 10-17-12 04:45:03 AM (last edited by Rick at 10-17-12 04:46:01 AM) Link | Quote
Kind of like the egregious instances in Abadox, Dick Tracy has a case of using the wrong tiles as well!



In Case 4, Influence's facial animations use the wrong tiles for the Mug Shots only. In Case 2 and when you interrogate him later in Case 4, his face uses the correct tiles. It's only slightly evident in the first shot (where it's on the mouth), but glaring in the second shot, as his forehead has a big black splotch on it.

Would be nice to stick into the article, but at this point, it's not enough to start at article on. Sad.

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Foxhack
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Posted on 10-17-12 03:51:57 PM (last edited by Foxhack at 10-17-12 03:52:36 PM) Link | Quote
... is that Christopher Walken?

Oh wait, it's Henry Silva's character. XD

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Rick
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Posted on 10-17-12 06:07:22 PM Link | Quote
If someone would like to help me out with Dick Tracy, let me know. I can help verify unused stuff since I've been through the game almost twice recently. I'm curious about unused text at the moment, but there could be other stuff.

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devin

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Posted on 10-19-12 09:33:07 PM Link | Quote
In the article for Gunman's Proof, I mentioned a strange empty region of ROM that the game would attempt to load code into under certain circumstances. It turns out that GT Racing has this code present on the cartridge already - it's a fully functional machine code monitor including a memory viewer, disassembler, and a whole lot more. Unfortunately, it can only be accessed and used by booting the game with a keyboard plugged into the Super Famicom through either a parallel or serial interface (it actually seems to support both), neither of which can be emulated. Bummer.

Oh, and the fake DOS prompt is still there, with the same names and everything.

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Xkeeper

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Posted on 10-19-12 09:36:12 PM Link | Quote
Originally posted by devin
In the article for Gunman's Proof, I mentioned a strange empty region of ROM that the game would attempt to load code into under certain circumstances. It turns out that GT Racing has this code present on the cartridge already - it's a fully functional machine code monitor including a memory viewer, disassembler, and a whole lot more. Unfortunately, it can only be accessed and used by booting the game with a keyboard plugged into the Super Famicom through either a parallel or serial interface (it actually seems to support both), neither of which can be emulated. Bummer.

Oh, and the fake DOS prompt is still there, with the same names and everything.

I wonder if you could hack that to read from, say, a byte in RAM. In which case, well, Lua

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Posted on 10-19-12 11:04:09 PM (last edited by TomGuycott at 10-19-12 11:08:20 PM) Link | Quote
Something strange I found a while back that I never found any other documentation on. In Mega Man X, X2 and X3 there exists a graphics tile near the tiles used for the X health bar and the boss health bar that is unmistakably a W.



It could easily have just been an early weapons bar that never got used or a placeholder. I have no idea if it is ever used at all in any early versions of any of the games. However, the style looks eerily similar to something else:



Could just be a coincidence though. When using Vsnes (what I used to get the image) the W disappears and is replaced with the currently selected weapon. It is probably just an invisible placeholder.
devin

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Posted on 10-20-12 06:34:48 AM (last edited by devin at 01-26-14 10:50:26 AM) Link | Quote
Originally posted by Xkeeper
I wonder if you could hack that to read from, say, a byte in RAM. In which case, well, Lua

I took another look at the actual monitor program code, and all the text is displayed by writing it out to the same interface used to connect the keyboard, rather than actually displaying it on screen.

Oh well, at least the text is still there.

Edit: Since I'm bored, here's a hacked up ROM that uses RAM instead of a serial connection. Lua away

$7FFFFD: keyboard input as ASCII (00 = no key; held down keys are handled by the ROM)
$7FFFFE: terminal output as ASCII
$7FFFFF: output ready status (bit 7: 1 = new output, write 00 after reading $7001FE)

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Rena
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Posted on 10-21-12 05:32:11 AM Link | Quote
Post #4853 · Sun 121021 013211
Originally posted by devin
In the article for Gunman's Proof, I mentioned a strange empty region of ROM that the game would attempt to load code into under certain circumstances. It turns out that GT Racing has this code present on the cartridge already - it's a fully functional machine code monitor including a memory viewer, disassembler, and a whole lot more.
I wonder if this was a compile-time switch, or some type of hardware trick that would map the appropriate code into that region? If the former, you'd expect the code that loads it would be disabled too.


Also, late reply:
Originally posted by Peardian
Anybody here good with Python and/or C++? If so, I have some code from Super Mario Strikers here that might be worth looking at. Edit: Now with code tags! Thanks!
[...]

So, they actually just made a script to patch the binary to set the region flag? and the script source codes are on the disc? I wonder what happens if you patch it back to the sentinel value and run it...

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devin

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Posted on 10-21-12 05:54:03 AM Link | Quote
Originally posted by Rena
I wonder if this was a compile-time switch, or some type of hardware trick that would map the appropriate code into that region? If the former, you'd expect the code that loads it would be disabled too.

As mentioned in the Gunman's Proof article, the game determines whether to load the code based on whether or not the cartridge checksums are both 0; if they are, the game attempts to copy code into 0x008000-00CFFF (the beginning of ROM) from 0x608000 (which is just past the end of ROM on the final cartridge.) The monitor code also contains a bit of code to write the entire first ROM bank back to 0x608000. These would have had to be running on writable storage (NVRAM?) with 0x608000+ probably being an additional chip that just got yanked off the board before release

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Posted on 10-23-12 05:18:11 PM Link | Quote
Skylanders: Giants actually has two unused characters: one debugger, the other...not so much. To access them, simply swap their files for a those of a character you already own (112_TitanLife is the easiest to do, since you get Tree Rex with the game anyway).

*099_Debug_Minion: Uses Whirlwind's character model. Shoots long range rainbows if you press A, X cycles through the elemental type for the character. Pressing A with no enemies in range results in hearts fluttering from her.
*112_Sniper: This one's...the really interesting one. The Sniper is actually a unique, semi-complete character appearing much like Boomer, but with a small pistol and a large sniper-rifle strapped to his back. A fires short three-shot spreads, while X will have him create brush around him, crouch down and let you angle your shot. However the rest of him isn't complete: an upgrade tree is available but not set up, he has no intro when you summon him (instead appearing as a red Spyro), and the rifle clips through his body as he walks around. Either they started to make him and aborted, or he's going to be DLC. Hoping for the latter as this is easily one of Giant's cooler designs.
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Posted on 10-26-12 09:53:21 AM (last edited by SamuelEarl666 at 10-26-12 02:04:09 PM) Link | Quote
The file SonicAdv.str in Sonic Adventure DX (GC) has a large list of files for D:\gc\projects\sonic\elf\Release\. Interestingly using this i found out that the .rel files are actually .plf files so i am going to see if there is any game specific software that opens it.

EDIT: the audio files are adx, since this is the same filetype as the dreamcast version. The music that was mentioned on the dreamcast versions talk page isn't there but I found sonic_cd.adx and ssracing.adx (which is an instrumental of super sonic racing), i don't really remember them but were they used?

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Posted on 10-26-12 05:28:18 PM Link | Quote
Originally posted by TomGuycott
It could easily have just been an early weapons bar that never got used or a placeholder


Oh yeah, I remember reading about that a long time ago. I used to take notice of its resemblance with the Dr. Wily logo too, but yeah, it really is likely just a placeholder as the W probably stands for "Weapon".
Rick
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Posted on 10-27-12 01:44:59 AM Link | Quote
Is that a "D" right beside it on the left too? I don't recall a "D", but then again, it's been a little bit since I've played it.

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MainMemory
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Posted on 10-27-12 02:57:46 AM Link | Quote
Originally posted by SamuelEarl666
The file SonicAdv.str in Sonic Adventure DX (GC) has a large list of files for D:\gc\projects\sonic\elf\Release\. Interestingly using this i found out that the .rel files are actually .plf files so i am going to see if there is any game specific software that opens it.

EDIT: the audio files are adx, since this is the same filetype as the dreamcast version. The music that was mentioned on the dreamcast versions talk page isn't there but I found sonic_cd.adx and ssracing.adx (which is an instrumental of super sonic racing), i don't really remember them but were they used?

The .rel files are .rel files, which contain much of the game's code and data. The .plf files are what were used to create the .rel files with a tool from Nintendo's SDK. I wrote some tools for .rel files, but without knowledge of PowerPC assembly they're not much use. Also some of them are compressed with an unknown compression format (the ones that have an underscore at the start, such as _Main.rel).

sonic_cd.adx and ssracing.adx are used for DLC in the original Dreamcast version, unused in the GameCube version, and missing in the PC version.
----
Today I found that Eggman and Tikal are semi-playable with a pointer swap.
Skreeny
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Posted on 10-27-12 07:31:14 AM Link | Quote
Originally posted by Rick
Is that a "D" right beside it on the left too? I don't recall a "D", but then again, it's been a little bit since I've played it.

That's from X3, where Dr. Doppler was the (apparent) villain, so all the bosses used that "D" icon.
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Posted on 10-27-12 01:07:27 PM Link | Quote
Originally posted by MainMemory
Originally posted by SamuelEarl666
The file SonicAdv.str in Sonic Adventure DX (GC) has a large list of files for D:\gc\projects\sonic\elf\Release\. Interestingly using this i found out that the .rel files are actually .plf files so i am going to see if there is any game specific software that opens it.

EDIT: the audio files are adx, since this is the same filetype as the dreamcast version. The music that was mentioned on the dreamcast versions talk page isn't there but I found sonic_cd.adx and ssracing.adx (which is an instrumental of super sonic racing), i don't really remember them but were they used?

The .rel files are .rel files, which contain much of the game's code and data. The .plf files are what were used to create the .rel files with a tool from Nintendo's SDK. I wrote some tools for .rel files, but without knowledge of PowerPC assembly they're not much use. Also some of them are compressed with an unknown compression format (the ones that have an underscore at the start, such as _Main.rel).

sonic_cd.adx and ssracing.adx are used for DLC in the original Dreamcast version, unused in the GameCube version, and missing in the PC version.
----
Today I found that Eggman and Tikal are semi-playable with a pointer swap.

Thanks for telling me. I guess i better make page for the GC Sonic Adventure at some point now. Currently looking for more unused content right now.

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Rick
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Posted on 10-27-12 02:31:13 PM Link | Quote
Originally posted by Skreeny
Originally posted by Rick
Is that a "D" right beside it on the left too? I don't recall a "D", but then again, it's been a little bit since I've played it.

That's from X3, where Dr. Doppler was the (apparent) villain, so all the bosses used that "D" icon.


...Oh. Why the hell was I thinking that was first Mega Man X game? :specialed:


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SamEarl13

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Posted on 10-27-12 09:39:13 PM (last edited by SamuelEarl666 at 10-27-12 09:40:21 PM) Link | Quote
Was sonic adventure 2 able to connect to the internet as i found 3 music files in Sonic adventure 2 battle for gamecube that point that way. They are 'chao k net connect.adx', 'chao k net fault.adx' and 'chao k net fine.adx'. There's also jingles for getting a new chao garden which i don't remember hearing.

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Posted on 10-27-12 11:29:13 PM (last edited by Foxhack at 10-27-12 11:30:05 PM) Link | Quote
The Dreamcast version had online capabilities.

The Gamecube version could be linked up to a GBA. Maybe they're used there?

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MainMemory
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Posted on 10-28-12 02:47:51 AM Link | Quote
chao_k_net_fine is used in Sonic Adventure 2 Battle and Sonic Adventure DX when a Chao levels up. I would assume that they were used for Internet connection in the Chao Kindergarten in the original.
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Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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line 152 column 17 - Info: <table> previously mentioned
line 657 column 9 - Warning: missing <tr>
line 675 column 13 - Warning: missing <tr>
line 676 column 102 - Warning: unescaped & or unknown entity "&postid"
line 688 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 690 column 9 - Warning: missing <tr>
line 708 column 13 - Warning: missing <tr>
line 709 column 102 - Warning: unescaped & or unknown entity "&postid"
line 715 column 646 - Warning: discarding unexpected <param>
line 716 column 739 - Warning: discarding unexpected <param>
line 717 column 787 - Warning: discarding unexpected <param>
line 721 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 723 column 9 - Warning: missing <tr>
line 741 column 13 - Warning: missing <tr>
line 742 column 102 - Warning: unescaped & or unknown entity "&postid"
line 749 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 751 column 9 - Warning: missing <tr>
line 769 column 13 - Warning: missing <tr>
line 770 column 102 - Warning: unescaped & or unknown entity "&postid"
line 775 column 17 - Warning: missing <tr>
line 775 column 17 - Warning: discarding unexpected <table>
line 778 column 35 - Warning: missing <tr>
line 778 column 95 - Warning: unescaped & or unknown entity "&page"
line 778 column 128 - Warning: unescaped & or unknown entity "&page"
line 778 column 161 - Warning: unescaped & or unknown entity "&page"
line 778 column 194 - Warning: unescaped & or unknown entity "&page"
line 778 column 227 - Warning: unescaped & or unknown entity "&page"
line 778 column 260 - Warning: unescaped & or unknown entity "&page"
line 778 column 293 - Warning: unescaped & or unknown entity "&page"
line 778 column 326 - Warning: unescaped & or unknown entity "&page"
line 778 column 359 - Warning: unescaped & or unknown entity "&page"
line 778 column 392 - Warning: unescaped & or unknown entity "&page"
line 778 column 430 - Warning: unescaped & or unknown entity "&page"
line 778 column 465 - Warning: unescaped & or unknown entity "&page"
line 778 column 500 - Warning: unescaped & or unknown entity "&page"
line 778 column 535 - Warning: unescaped & or unknown entity "&page"
line 778 column 573 - Warning: unescaped & or unknown entity "&page"
line 778 column 608 - Warning: unescaped & or unknown entity "&page"
line 778 column 643 - Warning: unescaped & or unknown entity "&page"
line 778 column 678 - Warning: unescaped & or unknown entity "&page"
line 778 column 717 - Warning: unescaped & or unknown entity "&page"
line 778 column 752 - Warning: unescaped & or unknown entity "&page"
line 778 column 787 - Warning: unescaped & or unknown entity "&page"
line 778 column 822 - Warning: unescaped & or unknown entity "&page"
line 778 column 857 - Warning: unescaped & or unknown entity "&page"
line 778 column 892 - Warning: unescaped & or unknown entity "&page"
line 778 column 927 - Warning: unescaped & or unknown entity "&page"
line 778 column 962 - Warning: unescaped & or unknown entity "&page"
line 778 column 997 - Warning: unescaped & or unknown entity "&page"
line 778 column 1033 - Warning: unescaped & or unknown entity "&page"
line 778 column 50 - Warning: missing </font> before </td>
line 778 column 1072 - Warning: missing </font> before </table>
line 780 column 35 - Warning: missing <tr>
line 780 column 50 - Warning: missing </font> before </td>
line 781 column 37 - Warning: unescaped & or unknown entity "&id"
line 780 column 188 - Warning: missing </font> before </table>
line 782 column 17 - Warning: discarding unexpected </textarea>
line 782 column 28 - Warning: discarding unexpected </form>
line 782 column 35 - Warning: discarding unexpected </embed>
line 782 column 43 - Warning: discarding unexpected </noembed>
line 782 column 53 - Warning: discarding unexpected </noscript>
line 782 column 64 - Warning: discarding unexpected </noembed>
line 782 column 74 - Warning: discarding unexpected </embed>
line 782 column 82 - Warning: discarding unexpected </table>
line 782 column 90 - Warning: discarding unexpected </table>
line 784 column 9 - Warning: missing </font> before <table>
line 796 column 25 - Warning: discarding unexpected </font>
line 805 column 57 - Warning: discarding unexpected </font>
line 783 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 23 - Warning: <img> lacks "alt" attribute
line 161 column 64 - Warning: <img> lacks "alt" attribute
line 161 column 113 - Warning: <img> lacks "alt" attribute
line 161 column 163 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 176 column 92 - Warning: <font> attribute "color" had invalid value "E2D315" and has been replaced
line 181 column 185 - Warning: <img> lacks "alt" attribute
line 181 column 277 - Warning: <img> lacks "alt" attribute
line 185 column 844 - Warning: <img> lacks "alt" attribute
line 188 column 974 - Warning: <img> lacks "alt" attribute
line 196 column 22 - Warning: <img> lacks "alt" attribute
line 196 column 63 - Warning: <img> lacks "alt" attribute
line 196 column 112 - Warning: <img> lacks "alt" attribute
line 196 column 162 - Warning: <img> lacks "alt" attribute
line 197 column 11 - Warning: <img> lacks "alt" attribute
line 207 column 15 - Warning: <img> lacks "alt" attribute
line 211 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 214 column 106 - Warning: <img> proprietary attribute value "absmiddle"
line 214 column 106 - Warning: <img> lacks "alt" attribute
line 224 column 23 - Warning: <img> lacks "alt" attribute
line 224 column 64 - Warning: <img> lacks "alt" attribute
line 224 column 113 - Warning: <img> lacks "alt" attribute
line 224 column 163 - Warning: <img> lacks "alt" attribute
line 225 column 11 - Warning: <img> lacks "alt" attribute
line 235 column 15 - Warning: <img> lacks "alt" attribute
line 242 column 336 - Warning: <img> lacks "alt" attribute
line 245 column 466 - Warning: <img> lacks "alt" attribute
line 252 column 11 - Warning: <img> lacks "alt" attribute
line 253 column 23 - Warning: <img> lacks "alt" attribute
line 253 column 64 - Warning: <img> lacks "alt" attribute
line 253 column 113 - Warning: <img> lacks "alt" attribute
line 253 column 163 - Warning: <img> lacks "alt" attribute
line 254 column 11 - Warning: <img> lacks "alt" attribute
line 264 column 15 - Warning: <img> lacks "alt" attribute
line 281 column 23 - Warning: <img> lacks "alt" attribute
line 281 column 64 - Warning: <img> lacks "alt" attribute
line 281 column 113 - Warning: <img> lacks "alt" attribute
line 281 column 163 - Warning: <img> lacks "alt" attribute
line 282 column 11 - Warning: <img> lacks "alt" attribute
line 292 column 15 - Warning: <img> lacks "alt" attribute
line 302 column 1900 - Warning: <img> proprietary attribute value "absmiddle"
line 302 column 1900 - Warning: <img> lacks "alt" attribute
line 310 column 22 - Warning: <img> lacks "alt" attribute
line 310 column 63 - Warning: <img> lacks "alt" attribute
line 310 column 112 - Warning: <img> lacks "alt" attribute
line 310 column 162 - Warning: <img> lacks "alt" attribute
line 321 column 15 - Warning: <img> lacks "alt" attribute
line 325 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 330 column 312 - Warning: <img> lacks "alt" attribute
line 334 column 613 - Warning: <img> lacks "alt" attribute
line 343 column 11 - Warning: <img> lacks "alt" attribute
line 344 column 23 - Warning: <img> lacks "alt" attribute
line 344 column 64 - Warning: <img> lacks "alt" attribute
line 344 column 113 - Warning: <img> lacks "alt" attribute
line 344 column 163 - Warning: <img> lacks "alt" attribute
line 345 column 11 - Warning: <img> lacks "alt" attribute
line 355 column 15 - Warning: <img> lacks "alt" attribute
line 359 column 91 - Warning: <font> attribute "color" had invalid value "F185C9" and has been replaced
line 362 column 781 - Warning: <img> proprietary attribute value "absmiddle"
line 362 column 781 - Warning: <img> lacks "alt" attribute
line 367 column 1279 - Warning: <img> proprietary attribute value "absmiddle"
line 367 column 1279 - Warning: <img> lacks "alt" attribute
line 379 column 23 - Warning: <img> lacks "alt" attribute
line 379 column 64 - Warning: <img> lacks "alt" attribute
line 379 column 113 - Warning: <img> lacks "alt" attribute
line 379 column 163 - Warning: <img> lacks "alt" attribute
line 390 column 15 - Warning: <img> lacks "alt" attribute
line 403 column 5401 - Warning: <img> proprietary attribute value "absmiddle"
line 403 column 5401 - Warning: <img> lacks "alt" attribute
line 410 column 11 - Warning: <img> lacks "alt" attribute
line 411 column 23 - Warning: <img> lacks "alt" attribute
line 411 column 64 - Warning: <img> lacks "alt" attribute
line 411 column 113 - Warning: <img> lacks "alt" attribute
line 411 column 163 - Warning: <img> lacks "alt" attribute
line 412 column 11 - Warning: <img> lacks "alt" attribute
line 422 column 15 - Warning: <img> lacks "alt" attribute
line 438 column 22 - Warning: <img> lacks "alt" attribute
line 438 column 63 - Warning: <img> lacks "alt" attribute
line 438 column 112 - Warning: <img> lacks "alt" attribute
line 438 column 162 - Warning: <img> lacks "alt" attribute
line 449 column 15 - Warning: <img> lacks "alt" attribute
line 466 column 11 - Warning: <img> lacks "alt" attribute
line 467 column 22 - Warning: <img> lacks "alt" attribute
line 467 column 63 - Warning: <img> lacks "alt" attribute
line 467 column 111 - Warning: <img> lacks "alt" attribute
line 467 column 161 - Warning: <img> lacks "alt" attribute
line 468 column 11 - Warning: <img> lacks "alt" attribute
line 478 column 15 - Warning: <img> lacks "alt" attribute
line 482 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 502 column 22 - Warning: <img> lacks "alt" attribute
line 502 column 63 - Warning: <img> lacks "alt" attribute
line 502 column 112 - Warning: <img> lacks "alt" attribute
line 502 column 162 - Warning: <img> lacks "alt" attribute
line 503 column 11 - Warning: <img> lacks "alt" attribute
line 513 column 15 - Warning: <img> lacks "alt" attribute
line 530 column 23 - Warning: <img> lacks "alt" attribute
line 530 column 64 - Warning: <img> lacks "alt" attribute
line 530 column 113 - Warning: <img> lacks "alt" attribute
line 530 column 163 - Warning: <img> lacks "alt" attribute
line 531 column 11 - Warning: <img> lacks "alt" attribute
line 541 column 15 - Warning: <img> lacks "alt" attribute
line 548 column 235 - Warning: <img> lacks "alt" attribute
line 551 column 365 - Warning: <img> lacks "alt" attribute
line 559 column 22 - Warning: <img> lacks "alt" attribute
line 559 column 63 - Warning: <img> lacks "alt" attribute
line 559 column 112 - Warning: <img> lacks "alt" attribute
line 559 column 162 - Warning: <img> lacks "alt" attribute
line 560 column 11 - Warning: <img> lacks "alt" attribute
line 570 column 15 - Warning: <img> lacks "alt" attribute
line 592 column 22 - Warning: <img> lacks "alt" attribute
line 592 column 63 - Warning: <img> lacks "alt" attribute
line 592 column 112 - Warning: <img> lacks "alt" attribute
line 592 column 162 - Warning: <img> lacks "alt" attribute
line 593 column 11 - Warning: <img> lacks "alt" attribute
line 603 column 15 - Warning: <img> lacks "alt" attribute
line 618 column 11 - Warning: <img> lacks "alt" attribute
line 619 column 22 - Warning: <img> lacks "alt" attribute
line 619 column 63 - Warning: <img> lacks "alt" attribute
line 619 column 111 - Warning: <img> lacks "alt" attribute
line 619 column 161 - Warning: <img> lacks "alt" attribute
line 620 column 11 - Warning: <img> lacks "alt" attribute
line 630 column 15 - Warning: <img> lacks "alt" attribute
line 660 column 23 - Warning: <img> lacks "alt" attribute
line 660 column 64 - Warning: <img> lacks "alt" attribute
line 660 column 113 - Warning: <img> lacks "alt" attribute
line 660 column 163 - Warning: <img> lacks "alt" attribute
line 661 column 11 - Warning: <img> lacks "alt" attribute
line 671 column 15 - Warning: <img> lacks "alt" attribute
line 682 column 611 - Warning: <img> lacks "alt" attribute
line 685 column 741 - Warning: <img> lacks "alt" attribute
line 692 column 11 - Warning: <img> lacks "alt" attribute
line 693 column 22 - Warning: <img> lacks "alt" attribute
line 693 column 63 - Warning: <img> lacks "alt" attribute
line 693 column 111 - Warning: <img> lacks "alt" attribute
line 693 column 161 - Warning: <img> lacks "alt" attribute
line 694 column 11 - Warning: <img> lacks "alt" attribute
line 704 column 15 - Warning: <img> lacks "alt" attribute
line 708 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 726 column 22 - Warning: <img> lacks "alt" attribute
line 726 column 63 - Warning: <img> lacks "alt" attribute
line 726 column 112 - Warning: <img> lacks "alt" attribute
line 726 column 162 - Warning: <img> lacks "alt" attribute
line 727 column 11 - Warning: <img> lacks "alt" attribute
line 737 column 15 - Warning: <img> lacks "alt" attribute
line 741 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 754 column 22 - Warning: <img> lacks "alt" attribute
line 754 column 63 - Warning: <img> lacks "alt" attribute
line 754 column 112 - Warning: <img> lacks "alt" attribute
line 754 column 162 - Warning: <img> lacks "alt" attribute
line 755 column 11 - Warning: <img> lacks "alt" attribute
line 765 column 15 - Warning: <img> lacks "alt" attribute
line 781 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 781 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 781 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 790 column 25 - Warning: <img> lacks "alt" attribute
line 795 column 267 - Warning: <img> lacks "alt" attribute
line 362 column 546 - Warning: trimming empty <span>
line 403 column 5713 - Warning: trimming empty <label>
line 429 column 546 - Warning: trimming empty <span>
line 775 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 212 column 27 - Warning: <nobr> is not approved by W3C
line 240 column 27 - Warning: <nobr> is not approved by W3C
line 269 column 27 - Warning: <nobr> is not approved by W3C
line 297 column 27 - Warning: <nobr> is not approved by W3C
line 326 column 27 - Warning: <nobr> is not approved by W3C
line 360 column 27 - Warning: <nobr> is not approved by W3C
line 395 column 27 - Warning: <nobr> is not approved by W3C
line 427 column 27 - Warning: <nobr> is not approved by W3C
line 454 column 27 - Warning: <nobr> is not approved by W3C
line 483 column 27 - Warning: <nobr> is not approved by W3C
line 518 column 27 - Warning: <nobr> is not approved by W3C
line 546 column 27 - Warning: <nobr> is not approved by W3C
line 575 column 27 - Warning: <nobr> is not approved by W3C
line 608 column 27 - Warning: <nobr> is not approved by W3C
line 635 column 27 - Warning: <nobr> is not approved by W3C
line 676 column 27 - Warning: <nobr> is not approved by W3C
line 709 column 27 - Warning: <nobr> is not approved by W3C
line 742 column 27 - Warning: <nobr> is not approved by W3C
line 770 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 387 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md