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celebi23 Random nobody Level: 5 Posts: 2/4 EXP: 524 For next: 5 Since: 07-23-10 Since last post: 11.4 years Last activity: 4.5 years |
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(A mockup of the title screen that I plan on including at some point. It's based on the title screen that was used for the Pokémon Festa 2002 Demo) So, about a week ago, a friend of mine sent me the following links: http://wiki.rustedlogic.net/Pokémon_Ruby_and_Sapphire#Pok.C3.A9mon_Festa_2002 http://jul.rustedlogic.net/thread.php?id=9780 http://www.unseen64.net/2009/03/27/pokemon-ruby-more-unused-content-in-the-game/ http://glitchcity.info/wiki/index.php/R/S_Flower_Shop_(Festa_2002_demo) http://glitchcity.info/wiki/index.php/R/S_Large_Blue_Room To my surprise, the 2 maps from the Pokémon Festa 2002 Demo were still in the final rom. I've always wanted to start using Advance Map & I thought recreating this demo would be a great way to become familiar with the hacking utility. My goal was to use the English version as a base & then potentially move onto the Japanese version once this current hack is complete. While searching for some reference pictures, I came across this Youtube video: http://www.youtube.com/watch?v=sXd_FG0MLSc It features about half of the demo (the upper portion of the prototype Route 104 isn't in the video). With this video, and with http://ysys310.hp.infoseek.co.jp/event/festa4-2.jpg from http://ysys310.hp.infoseek.co.jp/event/festa.html, I've been able to remap about 60-70% of Route 104 (see the attached map below). It turns out that Nintendo translated the text from this demo as well. Tools: Reasons for using them: *Advance Map: Re-mapped the prototype Route 104 *Advance Trainer: Replace Pokémon with the ones from the demo when needed *SMCA: Changing starting area to the spot on Route 104 *XSE: For adding the player's Pokémon & items (thanks to the Bulbagarden Wikipedia Item list for finding out which items were used in the demo) *YAPE: Edited the Player's Pokémons' moves to match up the description on http://web.archive.org/web/20050317011953/www.turquoisecity.com/Labs/Games/Advance/FestaDemo.shtm *http://www.youtube.com/watch?v=Jmk4-h7ROcY : For the guide on how to removed the truck sequence & start on whatever map you want (kinda a duplicate of SMCA's functionality but, I was able to bypass the Truck sequence entirely & start out on the prototype Route 104 )
*Lunar IPS: For creating/ helping me test the IPS files of my hack Other references that I used: *http://www.youtube.com/watch?v=sXd_FG0MLSc *http://ysys310.hp.infoseek.co.jp/event/festa.html *http://web.archive.org/web/20020803194454/pc.pokemon-gba.com/pokemonfesuta.htm *http://web.archive.org/*/http://www.h3.dion.ne.jp/~maniken/pokeken_files/pf2002/pf2002top.htm *http://web.archive.org/web/20020830124732/www.turquoisecity.com/Labs/Games/Advance/FestaDemo.shtm (It's an English guide/translation of the youtube video of the festa demo) *The various guides/tutorials/examples of using XSE
As of now, you can play the demo areas, from start to finish, as originally intended
Map of Route 104, a shot of the starting location, some shots from the The Pretty Petal Flower Shop & comparison shots of http://ysys310.hp.infoseek.co.jp/event/festa4-2.jpg
Things left to finish: *Finish mapping Route 104 *Remove the Obtain Item messages? *Start with the items/Pokémon without have to move onto a Script object? *Remove PokéDex, Save, Option Menus to be authentic? (PokéDex menu already removed, might stay that way) *Hack title screen? *Edit the opposing Pokémons' moves using YAPE to match up the description on http://web.archive.org/web/20050317011953/www.turquoisecity.com/Labs/Games/Advance/FestaDemo.shtm? (Only know some of the supposed moves though. Might need to leave this piece alone for a bit) (I'm currently waiting for some responses from the former owner of http://web.archive.org/*/http://www.h3.dion.ne.jp/~maniken/pokeken_files/pf2002/pf2002top.htm. If they still have all of those pictures & movies, I should be able to finish mapping out the rest of the prototype Route 104 )
(Are IPS files allowed to be linked to? Would love if some people could try this out. Wasn't really sure of the rules about linking to patch files) |




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