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Jul - NO! GO TO STAR! - Question about Mario Kart... New poll - New thread - Thread closed
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Big Cheese Make Me
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She Eats Glue
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Since: 08-05-07

From: Mill Creek, West Virginia

Since last post: 11.8 years
Last activity: 11.8 years

Posted on 07-09-10 08:47:13 PM Link
Hi,
I'm sorry if this has been posted elsewhere, but I can't seem to find a "search" feature (if there is one, where is it please),
I suppose there is irony in searching for a search, lol.
I have not been on this site since the release of the software (I posted few times),
So I am not up to date on the topics, but I don't see a tread about this...

I see the subject on audio has been toyed with since I've been gone,
Has anyone looked into textures from Mario Kart that could be employed in any way,
I am referring to, of course, Mario Kart 64's 'Royal Raceway'...
Perhaps using the map as a HUB somehow (of course there's water differences, and the castle carpet seems to be gone),
or some of the props during the victory sequence, etc...

I think it would be a cool transfer, which I'm not passing as cake on a 3D process,
I've seen several 2D hacks featuring various game sprites with use in other games,
and was wondering if it had been done in such a 3D game before...

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Rachel Mae

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From: Foxglen

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Posted on 07-09-10 10:47:07 PM Link
I can't offer any help, but you might want to reword your post...a lot. It's hard to tell if you're talking about Mario Kart 64 or Super Mario 64 hacking here, or what you're talking about in general.

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Lyskar
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From: 52-2-88-7

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Posted on 07-09-10 11:16:25 PM Link
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Metal_Man88's Post
Also, if I get what you're saying, you want to ask this in the topic about the model importer, not in your own thread.

Since it seems you've kind of negated the reason of having your own thread, anyway, by making it as clear as mud. :p

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Jul - NO! GO TO STAR! - Question about Mario Kart... New poll - New thread - Thread closed


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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