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| # | Post | Date | Thread |
| 58992 | 45 | 03-25-08 10:23:13 PM | #2190 - Behaviour Scripts |
| 58834 | 44 | 03-24-08 10:46:02 PM | #2190 - Behaviour Scripts |
| 58467 | 43 | 03-21-08 12:01:09 AM | #2190 - Behaviour Scripts |
| 57425 | 42 | 03-13-08 10:52:38 PM | #2147 - Alternate extender for Super Mario 64 |
| 56787 | 41 | 03-07-08 10:50:02 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 56021 | 40 | 03-04-08 09:48:54 PM | #2101 - Mario 64 Dialog Params |
| 56017 | 39 | 03-04-08 09:46:59 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 55774 | 38 | 03-03-08 11:18:25 PM | #2101 - Mario 64 Dialog Params |
| 53568 | 37 | 02-24-08 10:44:46 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 53567 | 36 | 02-24-08 10:38:23 PM | #1678 - Hacking animations |
| 52213 | 35 | 02-16-08 09:17:38 PM | #1986 - How to get Luigi with GameShark,Sorta. |
| 52031 | 34 | 02-15-08 12:43:03 AM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 51909 | 33 | 02-13-08 11:23:28 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 51552 | 32 | 02-09-08 10:22:34 PM | #875 - SM64 Music Editing |
| 49027 | 31 | 01-20-08 02:58:31 AM | #443 - Mario Geometry Layout Deconstruction |
| 48830 | 30 | 01-17-08 10:31:47 PM | #1678 - Hacking animations |
| 48384 | 29 | 01-14-08 08:55:04 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 48235 | 28 | 01-13-08 10:07:20 PM | #1521 - Why a Peach 64 hack is not impossible, but would require a lot of work! |
| 48221 | 27 | 01-13-08 08:58:18 PM | #1598 - Level editing, WITH GAMESHARK?!? |
| 48073 | 26 | 01-11-08 10:15:40 PM | #1598 - Level editing, WITH GAMESHARK?!? |
| 48071 | 25 | 01-11-08 10:12:26 PM | #1678 - Hacking animations |
| 47760 | 24 | 01-09-08 09:43:04 PM | #1712 - Blinking Eyes |
| 47415 | 23 | 01-08-08 08:41:28 PM | #1678 - Hacking animations |
| 47414 | 22 | 01-08-08 08:37:10 PM | #1598 - Level editing, WITH GAMESHARK?!? |
| 47413 | 21 | 01-08-08 08:33:56 PM | #1656 - Editing the RAM objects |
| 47257 | 20 | 01-08-08 01:30:33 AM | #1598 - Level editing, WITH GAMESHARK?!? |
| 47201 | 19 | 01-07-08 11:17:05 PM | #1712 - Blinking Eyes |
| 47198 | 18 | 01-07-08 11:05:13 PM | #1678 - Hacking animations |
| 46908 | 17 | 01-06-08 11:31:17 PM | #1678 - Hacking animations |
| 46901 | 16 | 01-06-08 10:55:18 PM | #1678 - Hacking animations |
| 46895 | 15 | 01-06-08 10:23:19 PM | #1712 - Blinking Eyes |
| 46883 | 14 | 01-06-08 09:23:00 PM | #1678 - Hacking animations |
| 46879 | 13 | 01-06-08 09:02:13 PM | #1656 - Editing the RAM objects |
| 45895 | 12 | 12-31-07 09:20:27 PM | #1730 - Opening Sequence |
| 45894 | 11 | 12-31-07 09:14:49 PM | #1712 - Blinking Eyes |
| 45669 | 10 | 12-30-07 09:01:38 PM | #1712 - Blinking Eyes |
| 45148 | 9 | 12-27-07 09:03:53 PM | #1678 - Hacking animations |
| 45147 | 8 | 12-27-07 09:00:12 PM | #1656 - Editing the RAM objects |
| 44942 | 7 | 12-26-07 09:19:53 PM | #1678 - Hacking animations |
| 44780 | 6 | 12-25-07 08:37:01 PM | #1678 - Hacking animations |
| 44563 | 5 | 12-24-07 08:55:57 PM | #1656 - Editing the RAM objects |
| 44388 | 4 | 12-23-07 09:19:47 PM | #1656 - Editing the RAM objects |
| 44375 | 3 | 12-23-07 08:47:27 PM | #1656 - Editing the RAM objects |
| 44287 | 2 | 12-22-07 10:03:10 PM | #1607 - What Now? A pickable Peach Object? |
| 43926 | 1 | 12-21-07 09:47:02 PM | #1607 - What Now? A pickable Peach Object? |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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