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04-20-18 10:49:36 PM
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Jul - The Cutting Room Floor - Silent hill psx resort area content
  
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divingkataetheweirdo
Posts: 802/805
I know Xkeeper did a Lua script ages ago that displayed coordinates for the player. There's a whole lot more to add for the Silent Hill games on the wiki, but alas, no one has taken up the reigns to do it.
VIIchan7
Posts: 1/1
I found something interesting using the walk through walls code of silent hill 1,if you get around the trigger for the nightmare world it has it's own music(you can hear it for a second when crossing the bridge without cheats) and if you head towards the amusement park,it actually has a area transition camera and several camera angles further inside almost like at one point it was accessible but cut,it crashes if you stop moving strangely and if you follow it in a straight line there's a working pitfall at the end,even though all other pitfall don't work in the game,I was wondering if someone tech savvy could look into the code if there's any areas with no textures graphics that match the area I found
Jul - The Cutting Room Floor - Silent hill psx resort area content



Rusted Logic

Acmlmboard - commit 5d36857 [2018-03-03]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

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