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10-15-18 09:47:03 PM
0 users currently in The Cutting Room Floor. | 5 guests

Jul - The Cutting Room Floor - Prototypes!
  
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puddinpops
Posts: 86/86
SNES Central released some protos a couple weeks back, including a build of the unreleased Spot Goes to Hollywood.

http://snescentral.com/article.php?id=0142

I found the RAM value for levels and was able to access one that you can't normally get access to. Gotta get that code again. Rodri3
Foxhack
Posts: 708/709
Originally posted by Xkeeper
Originally posted by Foxhack
Several PSP and similar protos are being uploaded to the Internet Archive.

https://archive.org/details/@dizzzy&tab=uploads

Oh huh, I wonder if that's the batch that people were talking about before.

Most of it looks like system update discs, but there's one with a system 1.00 update disk there.

If you mean the European batch, I don't believe so. There are several Japanese ones; these apparently were verified / validated or whatever by Redump.

I saw a bunch of trade demos, aren't those usually different from the final ones?

Also, it might be worth looking into those magazine DVDs for early game differences (I'm using them to get developer portraits for MobyGames.)
Xkeeper
Posts: 23358/23358
Originally posted by Foxhack
Several PSP and similar protos are being uploaded to the Internet Archive.

https://archive.org/details/@dizzzy&tab=uploads

Oh huh, I wonder if that's the batch that people were talking about before.

Most of it looks like system update discs, but there's one with a system 1.00 update disk there.
Foxhack
Posts: 707/709
Several PSP and similar protos are being uploaded to the Internet Archive.

https://archive.org/details/@dizzzy&tab=uploads
J^P
Posts: 2/2
https://lostmediawiki.com/South_Park_(found_GBC_game;_1998)#External_Links

South park gbc prototype found/dumped
rabidabid
Posts: 119/122
Nintendo Player released/wrote about a proto of Pirates! Gold for Genesis.
Hiccup
Posts: 748/749
This wasn't dumped by the user, just shared. It was seemingly just passed between collectors before.
Aceearly1993
Posts: 10/14
https://castlevaniadungeon.net/forums/index.php?topic=9526.0

A rare U.S. prototype of Castlevania Bloodlines had been dumped by a CVdungeon discord user

Author Partial Blooverine quotes:
Please note: This is not the famous .5 build that the guy payed $4k for. This is earlier.


I assume this version is 0.3 build according to ROM header:

SEGA GENESIS (C)T-95 1993.NOVVAMPIRE KILLER CASTLEVANIA BLOODLINES 03GM T-95076-00 J

Header of New Generation Beta:

SEGA MEGA DRIVE (C)T-00 1993.DECCASTLEVANIA - THE NEW GENERATION (BETA) CASTLEVANIA - THE NEW GENERATION (BETA) GM PR-1993-00 e E


Header of Final build (Vampire Killer)

SEGA MEGA DRIVE (C)T-95 1994.MARVAMPIRE KILLER Vampire Killer GM T-95043-00 m J

Header of Final build (Bloodlines)

SEGA GENESIS (C)T-95 1994.MAR CASTLEVANIA BLOODLINES GM T-95076-00 J

U


Header of Final build (New Generation)


SEGA MEGA DRIVE (C)T-95 1994.MAR CASTLEVANIA THE NEW GENERATION GM T-95076-00 R E


They really made hordes of progress in a sole month...It's so sad since the zeppelin and hot steel scenes were not included in this build either, maybe we won't know the actual structure of them if the 0.5 build is already lost and never dumped

EternalSoft
Posts: 72/72
i dont suppose anyone has seen this before,havent seen it mentioned anywhere but somehow stumbled upon it after seeing some youtube videos about it,this is a damaged rip of a beta version of neversoft's spiderman game for psx:

http://www.theisozone.com/downloads/playstation/psx-isos/spider-man-beta-version/
rabidabid
Posts: 118/122
TurfMasta released a couple personal protos on his Twitter.

Viewpoint (Genesis) | Download
Matsumura Kuni Hiroden: Saikyou no Rekishi wo Nurikaero! (SNES) | Download
BMF54123
Posts: 5851/5865
Originally posted by Skrybe
Here's a recent dump I made of a sample version of Meikyuu Kumikyoku (Milon's Secret Castle) on the Famicom. It cuts off after you beat the first boss. It looks like a lot of the graphics for the later stages have been gutted, so I'm not sure if it would be playable even if you hacked past the cutoff.

This is a pretty fascinating sample! If you wait for a few seconds at the title screen, you'll notice the game goes into a very long gameplay demo, something the retail version doesn't have. It plays through the first level, visits the shop, shows off the bonus stage, visits the shop again, and then fights (and dies against) the first boss. In order to fit all the input data for this demo in the ROM, the developers had to gut two pages of CHR data and everything after $F000 in the PRG ROM (it streams data from PPU $0000-$1FFF, and then switches to PRG). The input data is entirely uncompressed and streamed directly to RAM every frame, which is why it takes up so much space; they probably could have fit it in PRG ROM with some basic compression, but I guess they didn't think it was necessary for a one-level sample.

Thanks for uploading this!
Skrybe
Posts: 21/21
Here's a recent dump I made of a sample version of Meikyuu Kumikyoku (Milon's Secret Castle) on the Famicom. It cuts off after you beat the first boss. It looks like a lot of the graphics for the later stages have been gutted, so I'm not sure if it would be playable even if you hacked past the cutoff.
Flargy_Filler
Posts: 4/4
Surprised I haven't found this earlier, but a 2001 alpha build of Lego Bionicle: The Legend of Mata Nui was found and posted online a few months ago. It has been confirmed to work on most Windows operating builds when set to Windows XP compatibility mode.

I've got it working by the following:

Installing the game, first. Then downloading the launcher, and inserting it into the game's install directory and installing the launcher then running it to patch the game up to run. Then you just run the "Lego Bionicle" executable.

It can be downloaded here:

http://biomediaproject.com/bmp/the-legend-of-mata-nui/

Just to note. I've had issues getting it running in windowed, it's also very prone to crashing from how early of an alpha it is.

einstein95
Posts: 313/316
Direct MEGA link
Flargy_Filler
Posts: 3/4
So, recently the Halo 2 multiplayer alpha was dumped. It's a different build than the one that's listed on TCRF, and actually functions if you load it up on modified servers. From what I've seen, it's a pretty barebones multiplayer on the first game's engine with unfinished assets.

Gameplay of the build can be found in the video below, the download of the alpha is also included in a MEGA link in the video's description.

https://www.youtube.com/watch?v=cL4h-c6g0n8

rabidabid
Posts: 114/122
Well here's something amusing I just discovered.

The version of Comix Zone released on Virtual Console in the US was actually a prototype lol. The ROM is just called "ComixZone_USA.SGD" but it's identical to this Jun 9, 1995 prototype on Hidden Palace.

The European and Japanese ROMs are identical to the final releases, so they got that right at least.
einstein95
Posts: 308/316
Originally posted by Cuber456
Originally posted by divingkataetheweirdo
Moreover, there's no NR cartridge or NR reader in sight. Seriously? No pictures to prove it's real. I think that's a Wii below the TV too, but hard to say. bowser22 was oddly not specific about what was in the prototype too.

Just recently, a picture of the supposed prototype GameCube (NR reader) CD was posted on page 4. It's something I suppose but still doesn't give anybody much of an idea if [1] the prototype is legit and [2] if it contains something different from the retail release.

That thread is starting to go cold so I'm not holding my breath.




The build date (04/12/02) dates to just 2 days before the US GC Demo Feb 2003 (06/12/02) [1] so I don't place much hope in it being much different from final
Cuber456
Posts: 766/776
Originally posted by divingkataetheweirdo
Moreover, there's no NR cartridge or NR reader in sight. Seriously? No pictures to prove it's real. I think that's a Wii below the TV too, but hard to say. bowser22 was oddly not specific about what was in the prototype too.

Just recently, a picture of the supposed prototype GameCube (NR reader) CD was posted on page 4. It's something I suppose but still doesn't give anybody much of an idea if [1] the prototype is legit and [2] if it contains something different from the retail release.

That thread is starting to go cold so I'm not holding my breath.
Cuber456
Posts: 764/776
Glover 2

I suspect it is the same ROM image that has already been leaked a few years back but I’m not really sure.
----
Edit:
On second inspection, maybeee this is Glover 1??? The listing doesn't have a 2 in the title and the dates on the back of the cart preceded the release date of Glover 1 on N64. Not sure what the N64 cart of the Glover 2 proto looked like and if the images on the listing here differ from that leaked ROM. On the other hand, there's very few pictures and I wouldn't be surprised if the seller accidentally omitted the "2" in the title listing so who knows.
divingkataetheweirdo
Posts: 794/813
Moreover, there's no NR cartridge or NR reader in sight. Seriously? No pictures to prove it's real. I think that's a Wii below the TV too, but hard to say. bowser22 was oddly not specific about what was in the prototype too.
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Jul - The Cutting Room Floor - Prototypes!



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